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Sages need powerful lightsabers?


Macetheace

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Hello guys, 2 weeks into the game here, awesome product btw Bioware, very very entertaining - trying to see if I can improve my character a lot, so here is a rather specific question i'm wondering if anyone could help with.

 

Are powerful lightsabers that important to Sages/Sorcerors as they are to Knights/Warriors? Wondering if i should invest in serious lightsaber options, because lightsaber seems to be a lot more important for weapon damage than for force attacks and a Sage/Sorceror rarely uses the lightsaber but instead use the force to attack/heal/

 

Question is then, does the power rating affect force attacks & healing just as powerfully as it does melee strike attacks? or is lightsaber power ratings for sages/sorcerors just a stat builder? i ask because for Jedi knights it effects their damage a lot, but i know it's weapon damage, my question is, is it equally as effective too in boosting force attacks and healing on Sages/Sorcerors?

 

Nuch appreciated!

Edited by Macetheace
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People compare Lightsabers to statsticks here on the forum when it concerns Sages or Sorcerers.

 

Damagewise a Sage/Sorc doesn't need a high DPS saber. Cause we hardly every use a saber in melee. I have both a Sorc and a Sage (level 26 and 27). Not sure about that power thingy. So far I have only been looking for sabers with willpower and endurance. And if it has crit I take it as well :)

 

I totally agree with your observation that this game rocks :cool:

Edited by SandsOfArrakis
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The lightsaber is every bit as important as any other piece of gear to a sorcerer. While you wont be swinging it in melee combat for damage, it will add significant effectiveness to all of your other abilities. It is essentially a 'stat-stick.' You should be given a modifiable one towards end of your initial quest chain on the starting planet that you could potentially keep for the duration of your character's life, as long as you continue to put bigger and better upgraded components into it. Light sabers carry 4 mod slots: Crystal, Hilt, Mod, Enhancement. The single biggest increases to stats will usually be the HILT so upgrade that first, but really you want to keep them all roughtly equal to what's current to your level.
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are you saying that power rating on the hilt effects force power significantly more ?

 

basically I guess I am asking is if he light saber power rating (on the hilt) it is as much an upgrade to the Sage/Sorcerors healing/damage as it is to the knight/warriors damage

 

because force power numbers may mean more to a sage/sorceror than meets the eye.. hmm try it this wy. does my lightsaber's hilt give my sage/sorceror the same x% damage increase as its equivalent will give my knight/warrior - which if it does, then a good lightsaber means just as much to him as it does to the knight/warrior even though it is a stat stick

Edited by Macetheace
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The hilt gives the saber it's "base" stats, such as damage, forcepower, etc. It will also carry with it some Willpower and Endurance. The remaining slots give you more and more opportunity to add additional Will, end, power, crit, surge, etc. As a sorcerer, you'll want to use the "resolve" hilts - they carry more Will than End, which is what you want as a sorcerer. The "force-wielder" varieties tend to carry more End than Will, which is more appealing to an assassin who stands toe-to-toe with his enemies.
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but what difference does the power rating on the hilt make? am I right to assume that the power rating on the hilt is the most important stat, and its value eclipses that of willpower or might stats that you may have.

 

my original confusion was upon discovery that the hilts power rating gives both power and weapon damage, and i wanted to know if that power was as meaningful to Sages/Sorcerors as the weapon damage it gae was to knights/warriors.

 

basically am i getting the same damage/healing increases to my abilities as they are getting to their melee strikes for the same lightsaber?

 

e.g. Lightsaber with Hilt having power rating 44 on it.

now it gives an x% damage increase to the knight from his previous lightsaber with power rating 36

does it give roughly the same x% damage increase to the Sage/Sorceror force attacks and heals who also previously had a lightsaber with power rating 36? [i know it would give the same increase to the sages lgihtsaber strikes, would the percenatage increase be the same for its force atttacks and heals though?

 

if the answer is yes, then lightsaber is just as valuable to both melee and sage/sorceror, if the answer is no, then it is more valuable to melee despite being an increase in effectiveness because of the higher willpower and forcepower.

Edited by Macetheace
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I'm not entire sure what you're referring to as 'Power Rating.' I will tell you that Strength is completely useless to all consulars and inquisitors regardless of advanced class. Strength is for Sith Warrior and Jedi Knight only. Willpower drives all the abilities of the Consular and Inquisitor, so it will be Willpower, not strength, that you want to build up.

 

Hilts typically come with 2 of 3 stats. They will all have endurance, but some have strength, others have willpower. To further complicate things, the ratio of Strength or Willpower to Endurance (you will NEVER see any mod with both Will and Str) may vary based on the class it's meant for. As a Sage or Sorcerer, the RESOLVE hilts are what you should be looking for, as these have more willpower than endurance.

 

A resolve item is clearly for sages and sorcerers, while force wielder is for shadows and assassins. If strength is the primary stat on said item, Guardian would be for tanks, while Might would be for dps. Again, not sure what you're calling the 'power rating.' Sages and sorcerers have no business swinging a saber in combat, so melee dmg really means nothing to us.

Edited by Natarii
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Even a Sage will want to keep their lightsaber upgraded, though it may not be their first priority. I'd have to go back and test it but if I remember right the damage on the saber does modify some of your other abilities damage.
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if you look at hilts and armor mods, - they have something called armor rating and power rating - armor rating for the armor mods and power rating for the hilts

 

when you attach a hilt with a higher power rating, it changes the damage numbers of the lightsaber significantly - it is this damage number that knight/warrior abilities use in multiplies, so more powerful hilt = higher damage for melee

 

but it's called power rating, what is not so obvious is to what extent it also increaese the force power - the precise details i'm not too worried about currently, but what I would like to know is if i'm getting as much a boost to my force healing & attack abilities from this power rating as my equivalent knight/warrior is obviously getting.

 

it boils down to, given we have the same weapons (his with str, mine with will power - but same power rating) and we upgrade to a hilt with the same new power rating (not necessarily same stats, he'd have strength i'd have will power), what i want to know is whether the he gains a lot more from the improved hilt/lightsaber than i do - basically if he gains x% increase to his oaverall damage because of it, does my sage/sorceror also gain the same x% or less (x-y)% or more (x+y)% from the hilt.

 

i've only a certain amount of credits, and i'm upgrading two characters - there is a nice purple hilt i want to get, there is a might version i will get for my Knight and and equivalent will power resolve version (same power rating, different main stats) i'm considering getting for my Sage, but if my knight is gaining signifcantly more by having a hilt upgrade and sages/sorcerors generlaly don't gain taht much from hilt upgrades, then i'd just buy the one for the knight and not really bother for the SAge...that's what I'm trying to decide, but in order to make an informed decision i was wondering if anyone knew for sure if they both benefit equally from lightsaber upgrades or do the melee knight/warrior classes benefit more than the sage/sorceror

 

i apologise for the confusion...too many words :(

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Even a Sage will want to keep their lightsaber upgraded, though it may not be their first priority. I'd have to go back and test it but if I remember right the damage on the saber does modify some of your other abilities damage.

aha..tha'ts what i'm intersted in knowing, if the Saber is modifying the healing and damage spells on the sage/sorceror roughly by the same amount it is moidifying the melee on the warrior/knight - then i know i should make an effort to purchase this.

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