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This is what I have learned playing SWTOR


LoL-K-Noob

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When a MMO just releases, level as fast as you can to max level ignoring all content. From there farm broken mechanics to your advantage until it gets fixed/nerfed. Some examples:

 

1) Slicing - What has to be said thats already known before nerf. GF economy (as if the way BioWare designed this game would even warrant an economy such as useless crafting professions).

 

2) Battlemaster commendation conversion in new patch - Yep, no more random item dropping from a bag. You straight up have to get x amount of coms to get an item now. Fine and dandy, too bad frequent pvpers allready benefited decked out in full battlemaster gear.

 

And these are only off the top of my head and there are more. The fact that these types of issues been in the game since beta and took less than a month after release to fix blows my mind. All I can say is thanks, I know what I will be doing when Guild Wars 2 comes out.

Edited by LoL-K-Noob
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