The_Black_Baron Posted January 13, 2012 Posted January 13, 2012 If you create a republic then you do not have to worry about this. Plus, world PvP is so much better on the Republic side because there are more Imperials to kill. AND if you want to fix the PvP problem then STOP creating Imperials and ROLL ON THE REPUBLIC SIDE!!! The End.
LoL-K-Noob Posted January 13, 2012 Posted January 13, 2012 Some people who are lvl 50 dont want to relevel to 50.
Andrew_Waltfeld Posted January 13, 2012 Posted January 13, 2012 Some people who are lvl 50 dont want to relevel to 50. rofl. Doesn't take that long to get to level 50 my friend. Especially after you have done your first one. Once you have leveled one, it's so easy because you know where everything is, no useless running from point c only to find out it was the wrong area to turn in etc.
The_Black_Baron Posted January 13, 2012 Author Posted January 13, 2012 (edited) Its not hard to get to 50. I had a level 49 BH (Which I don't play anymore) before I switch over to Republic and trust me, Republic PvP is sooooooooooooo much better. Edited January 13, 2012 by The_Black_Baron
Amp_ Posted January 13, 2012 Posted January 13, 2012 As a player, it's not my responsibility to fix anything. That rests on BioWare's shoulders.
maradigamer Posted January 13, 2012 Posted January 13, 2012 I kind of missed Huttball today. Only got it once. And the winnrate on Republic side pugging was the same as it was on Empire side, too. I was afraid we'd lose every game, but we didn't.
The_Black_Baron Posted January 13, 2012 Author Posted January 13, 2012 As a player, it's not my responsibility to fix anything. That rests on BioWare's shoulders. Players are the ones that created this problem, not Bioware. Bioware is not going to restrict players from creating Imperials.
Amp_ Posted January 13, 2012 Posted January 13, 2012 Players are the ones that created this problem, not Bioware. Bioware is not going to restrict players from creating Imperials. Players didn't create a game with a 2 faction system, which always has balance issues.
maradigamer Posted January 13, 2012 Posted January 13, 2012 Players didn't create a game with a 2 faction system, which always has balance issues. Anarchy Online says hi and would like you to know that pvp imbalance can exist in a 3 faction game, too.
Obstero Posted January 13, 2012 Posted January 13, 2012 Except for some reason, Republic loses most of the time. Unless you've got a healer, which is incredibly rare.
Amp_ Posted January 13, 2012 Posted January 13, 2012 Anarchy Online says hi and would like you to know that pvp imbalance can exist in a 3 faction game, too. I'm not implying 3 is perfect. I'm merely saying this is what you get with 2.
The_Black_Baron Posted January 13, 2012 Author Posted January 13, 2012 Bumping this thread. This is the solution to every problem.
maradigamer Posted January 13, 2012 Posted January 13, 2012 Except for some reason, Republic loses most of the time. Unless you've got a healer, which is incredibly rare. I've started pugging on a Trooper and I also have a Sith Sorcerer, both on high pop servers. The win rate is about the same.
Sihayaa Posted January 13, 2012 Posted January 13, 2012 Except for some reason, Republic loses most of the time. Unless you've got a healer, which is incredibly rare. I am a healer, so I win most of the time.
virtualinsanity Posted January 13, 2012 Posted January 13, 2012 Anarchy Online says hi and would like you to know that pvp imbalance can exist in a 3 faction game, too. Though Anarchy Online had died from old age, or horrible patches, like YEARS ago
maradigamer Posted January 13, 2012 Posted January 13, 2012 Though Anarchy Online had died from old age, or horrible patches, like YEARS ago Actually I think it's still doddering around, but either way, it does show that three factions won't automatically balance pvp. Not to say that three factions wouldn't have been fun to have in SWTOR, the more the better.
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