DarthTenor Posted January 12, 2012 Share Posted January 12, 2012 (edited) I know I'm low level (20 on most of my characters) but I don't 'feel' like a certain spec. I hated the fact that in WOW when I wanted to be frost Mage I had to go really deep into the tree to feel like a frost mage. Same with warriors fury etc. I want to feel like a scrapper or sawbones etc. Like I said I don't 'feel' like one early on. Again it was something that irked me WOW and after so long they changed it in Cataclysm and I liked it. Some people didn't but it was a nice change. Some of the early talents see, useless for scoundrel > scrapper and Shadow > infiltration. Or am I missing something? EDIT Look I can understand that there is nothing new to the talent system in MMO's, but i would like to feel a certain spec rather than wait till I'm 30 or greater to actually experience what the spec is like. That's all I was asking. Edited January 12, 2012 by DarthTenor Link to comment Share on other sites More sharing options...
CptKloss Posted January 12, 2012 Share Posted January 12, 2012 lol..the "funny" thing about "talent" "trees" is that most tree levels have only 5 POINTS to "choose" from. Which of course 9 out of 10 times mean there's no choice whatsoever, because you're ending up taking all 5 points.... Link to comment Share on other sites More sharing options...
Marlaine Posted January 12, 2012 Share Posted January 12, 2012 In fact they aren't a blatant copy, since wow requires X amount of points before you can invest in a 2nd tree. SWTOR does not have this limitation. Link to comment Share on other sites More sharing options...
ZenBones Posted January 12, 2012 Share Posted January 12, 2012 (edited) I agree, Cataclysm's change to the talent system is a huge improvement... specifically making your character have its core spec abilities right out of the gate at level 10. That's something that was missing before, and therefore missing in SWTOR's blatant rip-off of WoW's older talent system. It's irritating to have to level a character deep into the 30's before you'll see if you are going to like that class or not. I chose pretty well this time around, since I researched the classes heavily before choosing. But not everyone is going to take the time to do that. Edited January 12, 2012 by ZenBones Link to comment Share on other sites More sharing options...
Jett_Skirata Posted January 12, 2012 Share Posted January 12, 2012 So was WoW your first MMO? They weren't the first to use the tree system. Link to comment Share on other sites More sharing options...
TItanten Posted January 12, 2012 Share Posted January 12, 2012 Scrapper useless? Whaaaat is this? If you think certain trees are useless early on, use the others and respec later. But really, you don't even need talents to kill almost anything. Link to comment Share on other sites More sharing options...
Jnaathra Posted January 12, 2012 Share Posted January 12, 2012 Talent trees in general have been around much longer than WOW. Link to comment Share on other sites More sharing options...
CharagonIGN Posted January 12, 2012 Share Posted January 12, 2012 In fact they aren't a blatant copy, since wow requires X amount of points before you can invest in a 2nd tree. SWTOR does not have this limitation. Neither did WoW for the majority of its existence. Link to comment Share on other sites More sharing options...
TradewindNQ Posted January 12, 2012 Share Posted January 12, 2012 talents are not anything new, they've actually existed in RPG's before they were even MMORPG's or video games...it's just a visual change that we have them in trees. Talent trees are just feats, stacked in a neat little UI window. D&D had WoW and most other games trumped by about 30 years. Link to comment Share on other sites More sharing options...
DammitCat Posted January 12, 2012 Share Posted January 12, 2012 I know right?! WoW was the first GAME, let alone MMO to use talent trees and so uber better that SWTOR just HAD to rip off the talent trees! Link to comment Share on other sites More sharing options...
ZenBones Posted January 12, 2012 Share Posted January 12, 2012 Talent trees in general have been around much longer than WOW. This is true, but when you look at the 3-tree system WoW had (prior to some of the Cataclysm revisions), and take into consideration that SWTOR pretty much used WoW's entire model of gear scaling, skill rank training, and so on, it paints a pretty specific picture. Link to comment Share on other sites More sharing options...
TheHeadCapper Posted January 12, 2012 Share Posted January 12, 2012 Seriously there are games before Wow kids. Xanadu Dragon Slayer 2 RELEASE IN 1985 had talent trees. Mutliple Final Fantasy games as well. Just like almost everything else in WoW, it's not innovative you just didn't play the game they ripped it from Link to comment Share on other sites More sharing options...
Marlaine Posted January 12, 2012 Share Posted January 12, 2012 I know right?! WoW was the first GAME, let alone MMO to use talent trees and so uber better that SWTOR just HAD to rip off the talent trees! This is likely true for over 75% of mmo gamers nowadays. They've never played any other mmo than wow and have nothing else to compare from. Link to comment Share on other sites More sharing options...
Vitellius Posted January 12, 2012 Share Posted January 12, 2012 I'm beginning to see that WoW has been and always will be the only game that has ever existed for all eternity. Fact: Vanilla WoW started at the big bang. Link to comment Share on other sites More sharing options...
timowade Posted January 12, 2012 Share Posted January 12, 2012 So was WoW your first MMO? They weren't the first to use the tree system. the first tro use the tree system was asherons call 2 i beleive Link to comment Share on other sites More sharing options...
Zeppelin Posted January 12, 2012 Share Posted January 12, 2012 And WoW copied it from someone else... what's your point? Link to comment Share on other sites More sharing options...
mangarrage Posted January 12, 2012 Share Posted January 12, 2012 I feel terrible that that game created people such as the op Wow copied everything except maybe there instanced pvp dude wake up Link to comment Share on other sites More sharing options...
Dechomai Posted January 12, 2012 Share Posted January 12, 2012 (edited) Imagine that.....the Japanese ripping off U.S. car manufacturer's design by also putting steering wheels in their cars. If something works, why not? Blizzard has done the same. WoW isn't as "original" as some would believe. Edited January 12, 2012 by Dechomai Link to comment Share on other sites More sharing options...
lunabaguna Posted January 12, 2012 Share Posted January 12, 2012 We copied this from eq1 but just did a horribly nerfed version, eq1 had over 300 "talents" per class in their alternamte advancement system. Even eq2's more limited version is better than wow's Link to comment Share on other sites More sharing options...
pocketthesaurus Posted January 12, 2012 Share Posted January 12, 2012 In fact they aren't a blatant copy, since wow requires X amount of points before you can invest in a 2nd tree. SWTOR does not have this limitation. Yes and no. Prior to Cataclysm, it worked JUST like this game. So really, it is identical to WoW in October 2010. Link to comment Share on other sites More sharing options...
lunabaguna Posted January 12, 2012 Share Posted January 12, 2012 Also have you seen the new wow talent trees? They made it completely useless now. Link to comment Share on other sites More sharing options...
JonnyFS Posted January 12, 2012 Share Posted January 12, 2012 Also have you seen the new wow talent trees? They made it completely useless now. Agreed, they have been panda'd down. Link to comment Share on other sites More sharing options...
hobieone Posted January 12, 2012 Share Posted January 12, 2012 (edited) and WOW copied it from asheron's call 2. so those that claim talent trees we'rwe something wow introduced is lying! NOTHING in WOW was original or a first in mmo's WOW is just a carbon copy of all mmo's that came before it. nothing in wow was done by them first. they only got as big as they are through ingenious marketing if not for that wow would have gone f2p a loooong time ago! in conclusion i wish people would stop comparing mmo's to wow which rips off and copies other mmo's. technically EA, BW, Turbine, and SOE should just sue blizzard on the grounds WOW copied element of there games that were released well be fore WOW was. that way wow will be shut down and we get rid of all the wow idiots. from all gaming communities. Edited January 12, 2012 by hobieone Link to comment Share on other sites More sharing options...
KippTabor Posted January 12, 2012 Share Posted January 12, 2012 Oh lookie, another disgrunted WoW fan who thinks that Blizzard invented the entire RPG genre and everything that goes along with it... Link to comment Share on other sites More sharing options...
Anelitt Posted January 12, 2012 Share Posted January 12, 2012 I agree so much OP Probably my biggest problem in this game. EVERY SINGLE TALENT in my sith sorcerer tree is a 1:1 copy of old wow talents. Mostly taken from ele shammy but some from warlocks and mages also. I get that talent trees are used by most MMO's but come on, copying every single one without any innvoation whatsoever? Thats just weak. On top of that its the old talents that we're copyed. Its like the devs took a snapshot of wow's talents back in 2009 and decided to copy them, without looking at the improvements made to them since. Spending 20 of your talent points on talents such as: "increases critchance by 1/2/3% or decreases damage taken by 1/2%" Is not fun. Its an ancient system. if they choose to make 1:1 copys of another games talents without any innovation they could atleast have copyed the new overhauled ones. Needing to get ur char to lvl- 30-40 to even feel like beeing somehow different then another spec is pretty lame. Link to comment Share on other sites More sharing options...
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