FolookVokun Posted January 12, 2012 Posted January 12, 2012 Many people are complaining about Expertise and I agree. I would take it further and require everyone to wear a the same class-specific suit of generic non-bonus armor when PvPing. This would take item mismatches completely out of the mix and any difference between the abilities of players would be determined by the skill of the player.
kobesteve Posted January 12, 2012 Posted January 12, 2012 No, just go work on getting your gear better. If you want a FPS with all the same characters wearing the same things then go play that type of game.
kobesteve Posted January 12, 2012 Posted January 12, 2012 Another one of these? Go away. I second that.
Ihateblizzard Posted January 12, 2012 Posted January 12, 2012 No, just go work on getting your gear better. If you want a FPS with all the same characters wearing the same things then go play that type of game. ^what this guy said. you must be new to mmos or something. go back to COD and paly with crappy 12 year olds.
Trivialed Posted January 12, 2012 Posted January 12, 2012 Hey I got an idea. Lets take out all gear and you can only fight naked. Also take out all the skills to remove imbalances. Then we can turn all our weapons into guns because its only fair if we are all ranged. This will make it completely skill based.....
tindin Posted January 12, 2012 Posted January 12, 2012 Hey I got an idea. Lets take out all gear and you can only fight naked. Also take out all the skills to remove imbalances. Then we can turn all our weapons into guns because its only fair if we are all ranged. This will make it completely skill based..... no not naked.....white sabers for one team black for the other. that way there is still something for people to cry over
Sayc Posted January 12, 2012 Posted January 12, 2012 Many people are complaining about Expertise and I agree. I would take it further and require everyone to wear a the same class-specific suit of generic non-bonus armor when PvPing. This would take item mismatches completely out of the mix and any difference between the abilities of players would be determined by the skill of the player. If this is a troll, I demand more. This fails to deliver. If serious: there is more to skill than which order you button mash in.
Roadieous Posted January 12, 2012 Posted January 12, 2012 Not trying to flame but to show you a different angle of perspective. When the developers of Star Craft II where asked if people would earn gear/units for time put in, they replied, "Absolutely not, the game is designed on competitive skill, not time put in other than practice. You can earn achievements but nothing that will affect the game balance". To the point. PvP in MMOrpg's are mostly about fun. It took over 9 years just to balance Star Craft and it is 100% focused on competitive skill. MMOrpg's have allot more angles . Its a very tall order to ask for PvP in MMOrpg's to be balanced due to the fact; the bait to play the game is gear based, not real life ladder ranking and 50k tournament pools. Star craft makes your heart beat in your throat, MMOrpgs don't have that effect, there just night and day as far as Player/Corp rewards and priority's go. They are working on balancing PvP though I honestly wouldn't expect too much due to the fact PVP and PVE elements differ and are very hard to to balance without making one more foreign than the other. It could be worse
Badlander Posted January 12, 2012 Posted January 12, 2012 (edited) You could nerf everything that all the nerfers want. Make it all about skill...then when they lose they will ask that your skill, keyboard and mouse get nerfed. Edited January 12, 2012 by Badlander
wixxkruppel Posted January 12, 2012 Posted January 12, 2012 (edited) Swtor has the most unskilled mmo pvp I've ever seen, all thanks to expertise. Skill has zero redeeming qualities in this game when your opponent two shots you, while your primary dps ability doesn't even move his health bar, both of you being L50. Way to completely ruin pvp, especially with the lottery bag system. Edited January 12, 2012 by wixxkruppel
Badlander Posted January 12, 2012 Posted January 12, 2012 Swtor has the most unskilled mmo pvp I've ever seen, all thanks to expertise. Way to completely ruin pvp, especially with the lottery bag system. And what will you say when 80% of the players all have the same amount of expertise? What will be the next reason for losing?
wixxkruppel Posted January 12, 2012 Posted January 12, 2012 (edited) And what will you say when 80% of the players all have the same amount of expertise? What will be the next reason for losing? You obviously didn't get the point, and thou art obviously infuriated (you must be in full champion gear thinking you're da sht). Edited January 12, 2012 by wixxkruppel
Badlander Posted January 12, 2012 Posted January 12, 2012 (edited) You obviously didn't get the point, and thou art obviously infuriated (you must be in full champion gear thinking you're da sht). Umm i only play my marauder in pvp and he is only lvl 41 right now so no i do not have that gear, but i still own Edited January 12, 2012 by Badlander
Mr_Gallows Posted January 12, 2012 Posted January 12, 2012 Remove expertise... It won't matter. MMOs is about the gear. But the old song about no skill is lame. I see plenty of skill in PvP. Some players do play well and other don't - that's skill. Of course the current champion+ people don't like it. But the 1.1 patch will introduce a lvl 50 bracket, so that will help some. People who can dedicate 12 hours a day to the game want gear to be more important and people who have a life don't. I wonder what group is the most common customer I'm sure Bioware will sort out the lame consumables and WZ buffs, but other than that the game is fairly balanced. Everyone will be level 50 at some point, and getting the PvP gear really isn't that hard.
Slashi Posted January 12, 2012 Posted January 12, 2012 Right i'm going to use WoW due to it also using a pvp dmg reduction model as an example.... In mmo's such as WoW, Your gear gets better and better... Infact your gear gets so good that that little amount of health you have could be two-shotted by any class.... This was the problem blizzard found when trying to balance PvP and PvE at the same time. So they came up with Resilience(WoW)/Expertise(ToR) a way to reduce damage in PvP but not nerf PvE aswell. So the mechanic you are refering to is the one thing that will stop everyone 2 shotting every1 else in a pointless game of non-skilled two-shotery Is this a simple enough explaination? Can you just go gear now?
Tyrogon Posted January 12, 2012 Posted January 12, 2012 its a tab target game. skill in tab target games comes with gearing up right, picking the right class, and learning your abilities. its sad but true. this is a theme park game. you are suppose to ride the rides, get the gear, and wait for new rides to come out.
SG_Swerve Posted January 12, 2012 Posted January 12, 2012 Do you still wear your GI Joe jammies and daddy's tie on your forehead every nite so you can dream about pwning everyone up with ur AK47 in one hand and a light sabre in the other? Do us all a favor and go back to BF3 thanks.
Tyxx Posted January 12, 2012 Posted January 12, 2012 Many people are complaining about Expertise and I agree. I would take it further and require everyone to wear a the same class-specific suit of generic non-bonus armor when PvPing. This would take item mismatches completely out of the mix and any difference between the abilities of players would be determined by the skill of the player. This has to be your first MMO. All MMO's are time sinks. With that come reward (gear). All the complaining in the world will not make PvP gear go away. Most MMO's have PvP sets, and PvE sets. Just the way it is. Lets say Bioware listens to you and removes expertise gear. Then the people in full Rakata PvE gear would have the advantage. Then there would be more crying about that gear in PvP, creating a never ending circle of remove this, remove that. It's not going away. Your only solution is to put in the time, and earn your expertise gear like everyone else did. If you are not willing to do this, then don't PvP. It is your ONLY solution. Your post has FPS veteran, MMO rookie written all over it. One of the downfalls with this game is the name "Star Wars" is on the box. It is very apparent that this is the first MMO for a lot of people. Anybody that put any amount of time into MMO's would not write a post like this. Why? Because they understand the concept that all MMO's have reward systems for time put in. Without rewards, the masses would cancel their accounts from no goals to achieve. If you want an even playing field, with no reward system then games like BF3, and COD are what you are looking for. MMO's are about community and obtaining the best possible gear sets available.
Gaidax Posted January 12, 2012 Posted January 12, 2012 Fine let's remove expertise and? Now you will face 50s decked out in high-end gear, which will roll newbie 50s just as hard. As a matter of fact it will be worse, since in addition to (boosted at expense of refunded expertise) high end PvP gear you will ALSO be farmed by raiders. Grats, you just made a "problem" even worse.
drudek Posted January 12, 2012 Posted January 12, 2012 with expertise: If you want to play PVE you gear through playing PVE If you want to play PVP you gear through playing PVP without expertise: If you want to play PVE you gear through playing PVE If you want to play PVP you gear through playing PVE! I hate PVE i can go to a flashpoint time to time that's all but 90% of my time in game i spend on PVP.
TheUndutchable Posted January 12, 2012 Posted January 12, 2012 Many people are complaining about Expertise and I agree. I would take it further and require everyone to wear a the same class-specific suit of generic non-bonus armor when PvPing. This would take item mismatches completely out of the mix and any difference between the abilities of players would be determined by the skill of the player. Thats like in game communisme i lol'd well i agree but the game is very very very unbalanced, all these guys blindly defending the game when it actually sucks atm
Trackeri Posted January 12, 2012 Posted January 12, 2012 I disagree, There needs to be a progressive track for players who prefer to PvP especially in an MMO setting. Cosmetics aren't enough and creating new sets with higher stats for higher ranked players only feeds the imbalance. I'll humor you though. No expertise involved. Take a noobie level 50 and stack him against a Veteran who has better gear and neither of them have any expertise and it still isn't really a fair fight right? Now if the fresh 50 can craft or buy expertise gear and have just half of the expertise that the veteran has he'd have a fighting chance because it wouldn't get *** nuked so hard out of existence. I'm just talking about 1v1's here. Put him into a team fight and you couldn't even count the seconds that he'd get blown away if he had no expertise. So you see expertise is definitely a necessity. Don't even get me started on how absolutely imbalanced everything was in Vanilla WoW. Anyway there are plenty of games that have what you want. LoL, HoN, Dota, any FPS game, etc. Fresh and even start. unfortunately you ignore the entire premise of expertise to begin with. Expertise makes pvp gear worth wearing in PVP, and makes PVP gear less useful for PVE. someone in full Equivalent PVE gear will deal less damage, take more and heal for less than someone who has farmed their PVP set. but in PVE, the pvp gear has a useless expertise stat on it, whereas the true PVE gear wastes none of its item allocation. no, the only thing wrong is where they put 50's with expertise vs the rest of the players who won't have any.
Orangerascal Posted January 12, 2012 Posted January 12, 2012 (edited) Another thread where the OP does not understand why expertise exists in the first place. Would you rather we call it +10% in endurance and +10% to your main stat? Same effect, different smell. I like how all these 'skill' posts don't even have the intellectual capacity to understand why something exists. If you're going to argue about something intelligently, argue about gear scaling and that champion gear is much stronger than the stock entry level 50 gear. Or how how it's too easy to obtain (25 bags/weeks from dailies/weeklies/commendations for an hour/day) The only reason expertise exists is to prevent this easily obtainable gear to be used in pve and faceroll the endgame content. Edited January 12, 2012 by Orangerascal
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