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Merge Servers


Xariyth

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If Bioware is going to spend time looking into crossrealm warzones or flashpoint groups, why not spend that time figuring out a way to merge all the servers into one giant super server (Eve is like this, but I would assume also has a fraction of the user base that this game currently has).

 

You would never need to worry about servers become underpopulated and impacting the player exerience. The already existing area instancing would ensure that too many people wouldn't be clustered up in one area.

 

I am sure there probably is some kind of logistics reason on why it wouldn't work, but it would be so nice because then you would never need to worry about making a bad decision on what server to roll on.

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Judging by how the Hero Engine struggles to survive, with more than 20 people on screen; I can safely say that this idea would not work

 

I do hope they start merging Servers soon, though. The game is pretty much a ghost town

Edited by Ganadorf
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I'm loathe to say it but i would welcome server merges already in the game, I appreciate that it's not the same on all servers and indeed it may not be the same on all planets on my server, but to log in on an afternoon and find only 12 people on Alderaan with little to no chance of grouping i just felt a little deflated. I asked in general a few times waited 30 mins or so then logged off as the situation didnt get much better.
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The game is pretty much a ghost town

 

More fiction from a troll who has cancelled, but keeps right on posting.

 

I do hope they start merging Servers soon, though.

 

Since you cancelled, and have been braging it up all over the forums for almost two weeks that you have cancelled, why exactly do you care one way or the other if servers merge (ever)??

 

Back on topic.....

 

OP, server populations are fine, some are even quite overcrowded. Server merges is a non issue operationally at this time for this game.

Edited by Andryah
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Judging by how the Hero Engine struggles to survive, with more than 20 people on screen; I can safely say that this idea would not work

 

I do hope they start merging Servers soon, though. The game is pretty much a ghost town

 

ROFL.. your kidding right? or were you one of the ones that rolled on a 'light' server so you could come to the forums and whine in two weeks when you had no one to play with..

 

Just like when I was faced with not being wanted on the 'unofficial aussie' server, I rerolled.. you have that option as well. NOTHING has to be handed to you, and the ability to enjoy the game is 100% within your realm to control.

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Merging servers is a bad idea, from a Dev standpoint. Naming conflicts, be it character or guild, plus many other technically based hardware issues. It has been done in the past, and it did not go well. The reason you feel like you're playing in a ghost town is because of sharding. Your particular realm is actually alive and vivid, but you can't see them because different people are placed into different "shards", or phases.

Have you grouped with people that you couldn't see on your map? If you right click your portrait, there's an option to join their phase.

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server merges are generally bad due to the fact that a lot of the time guilds are desolved in the proccess and have to be remade (depending on how the servers are merged). also the Hero Engine has nothing to do with server merges and nor would server merges cause any problems with the engine.
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People are still complaining about queues on a lot of servers, and they just launched and haven't even started with commercial advertising, so its just silly to think about MErging servers.

 

It isn't like they can just merge all the servers into one if they decided to anyway. That isn't how the Hero engine works. EVE can get away with it because of how their game is designed, but in SWTOR there are far, far too many calculations to perform, too quickly to have that many people in a small space. That is the whole challenge with designing high density MMO combat - you can't calculate and sync video for all the characters in a small area when many different actions are occurring so quickly.

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Judging by how the Hero Engine struggles to survive, with more than 20 people on screen; I can safely say that this idea would not work

 

I do hope they start merging Servers soon, though. The game is pretty much a ghost town

 

roll on Fatman US-pvp, anytime of the day I go to the GTN kiosk on the fleet theres 30 people at least around EACH set of kiosk (ie at least 60 people just sitting there looking through the GTN). not to meniont the 300+ on the fleet at peak times and I only see zone populations go below 100 after about 1:30 am.

 

I still don't understand why you continue to hang around as its obvious you are being paid to hang out here or litterally have nothing else worthwhile doing.

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If Bioware is going to spend time looking into crossrealm warzones or flashpoint groups, why not spend that time figuring out a way to merge all the servers into one giant super server (Eve is like this, but I would assume also has a fraction of the user base that this game currently has).

 

 

This idea, in and of itself would be awesome, however not likely. If you think about how eve works, its all open space not much to render which gives it that ability to use a superserver. However on a game such as this where everybodies looks, gear, the ground and EVERYTHING needs to be rezzed, It would simply put too much strain on the machine, not to menion the lag of well everywhere.

 

Example, when i go to Imperial Fleet, theres usually an average of 100 people there, and it can get a bit laggy, now with instances, lets say all servers have 2, thats 200 people at imperial fleet. Now multiply that by the roughly 50 servers there are. Thats 10,000 people, all in 1 little area.

 

Superservers would be bad for this game. However i do think they coudl MERGE a few of the servers, perhaps some of the lower population ones and even some of the popular ones if hte machines could handle it.

 

Such a step could increase population while maintaining stability.

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Have you grouped with people that you couldn't see on your map? If you right click your portrait, there's an option to join their phase.

 

yes i'm aware of the seperate phases at the time i logged there was only one open which was Alderaan with as i said 12 people online.

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Judging by how the Hero Engine struggles to survive, with more than 20 people on screen; I can safely say that this idea would not work

 

I do hope they start merging Servers soon, though. The game is pretty much a ghost town

 

Only if you're on a low pop server.

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Judging by how the Hero Engine struggles to survive, with more than 20 people on screen; I can safely say that this idea would not work

 

I do hope they start merging Servers soon, though. The game is pretty much a ghost town

 

More like a hardware issue on your end, because I have dozens of people onscreen without any issue at any given moment.

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If Bioware is going to spend time looking into crossrealm warzones or flashpoint groups, why not spend that time figuring out a way to merge all the servers into one giant super server (Eve is like this, but I would assume also has a fraction of the user base that this game currently has).

 

You would never need to worry about servers become underpopulated and impacting the player exerience. The already existing area instancing would ensure that too many people wouldn't be clustered up in one area.

 

I am sure there probably is some kind of logistics reason on why it wouldn't work, but it would be so nice because then you would never need to worry about making a bad decision on what server to roll on.

 

Firstly, Eve's game world lends itself to this server structure. Need another server? Just add 10 more identical looking solar systems and viola! The game world for WoW and SWTOR does not lend itself to this configuration because one server runs the whole game world. You'd have to have a game world so big that individual servers would maintain individual zones. That's more content than you could dream of.

 

Second, EVE has issues with it. There are a few key solar systems in EVE that have gotten very popular. Because a server handles a cluster of solar systems there is a single server taking on the load of these popular systems. The more people that come into the popular systems, the more the server grows unstable. They have to cap off system population to prevent server crashing. It is actually quite a major issue with EVE. If SWTOR did have so much content that individual servers could simply be responsible for maintaining certains zones or planets then popular planets or zones would start to cause BioWare issues.

 

As far as I can tell, this is not going to happen for a very long time, if at all.

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I'm loathe to say it but i would welcome server merges already in the game, I appreciate that it's not the same on all servers and indeed it may not be the same on all planets on my server, but to log in on an afternoon and find only 12 people on Alderaan with little to no chance of grouping i just felt a little deflated. I asked in general a few times waited 30 mins or so then logged off as the situation didnt get much better.

 

I play on a high population server. This is where Balmorra is right now, and Alderaan was. It seems the majority of players are in the 20s to low 30s right now, as when I go to Corusant, Taris, Nar Shadda, or Tatooine, the population is much higher, in the 100s for each planet. You just have to understand that you're ahead of the curve right now and should expect that there are very few to play with.

 

I'm sitting at 4.5 days played on my Jedi Shadow, and it's level 36 (there was some idle time and crafting time in there, as well as PvP). That is a hell of a time investment for a game that is only 3 weeks old, especially through the holidays. Not everybody can dedicate that much time to gaming, and not everybody bought the game on release. These games take a few months for the level cap population to settle.

 

Start visiting the lower level planets and see what the population is like. If those planets are low-pop during prime time, then yeah, start to worry about your server.

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Judging by how the Hero Engine struggles to survive, with more than 20 people on screen; I can safely say that this idea would not work

 

I do hope they start merging Servers soon, though. The game is pretty much a ghost town

 

20 people? Your rig must be rubbish.

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Server merger = bad idea. The game has been out for less than a month, it will take another month just to see the population of this game start to stabilize. Maybe people leave, maybe the population starts to increase even more, we just don't know yet. Despite what Ganadorf says, I see no ghost towns. There were 200 plus people on Tat last night on my server, when I went to the fleet there were around 200, I traveled to Nar Shaddaa to hunt for schematics on the GTN and there were 130ish on that instance of which there were 2. We have very different meanings of ghost towns.
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