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Operative PvP video 10k crits. WOW


redbul

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WOW! A single Operative manage to build/stim/adrenal himself to hit 10k and EVERY OPERATIVE MUST BE NERFED!!1111

 

Oh look, operatives saying operatives aren't overpowered. Oh yeah, nearly 1 hitting enemys with an opener directly out of stealth knocking them down aswell isn't overpowered at all. The fact they can even do this is self explanatory that they should be nerfed, big time.

 

Ohplease, by the way, stop defending a class you so like to abuse yourself. Yes, that's what it is, abusing. 10k crits. Nuff said.

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All those high crits were vs greys, how are they high geared. And he wasn't alone in the start of the video, probably just good teamplay vs randoms.

 

except the first 3 people were in the same guild, clearly geared, and the BH did nothing

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All those high crits were vs greys, how are they high geared. And he wasn't alone in the start of the video, probably just good teamplay vs randoms.

 

9928 crit fillowed by a 6630 crit. Oh no not strong at all. I'm sure any class can pull this damage off.

 

You do realize that people who make videos like this just find it extremely hilarious they have such a huge advantage and only have to press 3 buttons to kill anyone, then restealthing and healing themself :D

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The first half of the video was an Operative, out of stealth, killing lots of people who were already half dead. Most of the hits were sub-1k. The big hits came from BS and Lacerate when they were up.

 

The second half shows the power of armor bypass coupled with every possible buff in the game running at once. Someone needs to go do this with a Gunslinger or Shadow so we can move on to more productive topics.

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Oh look, operatives saying operatives aren't overpowered. Oh yeah, nearly 1 hitting enemys with an opener directly out of stealth knocking them down aswell isn't overpowered at all. The fact they can even do this is self explanatory that they should be nerfed, big time.

 

Ohplease, by the way, stop defending a class you so like to abuse yourself. Yes, that's what it is, abusing. 10k crits. Nuff said.

 

I saw many operative/scoundrels wannabe but I slaughter them with my scoundrel anyways since they don't know how to build or use consumable. All this fuss about OP sorc/operative/scoundrels is caused by a small number of elite sorc/operative/scoundrel in each server players who plays their toons perfectly.

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9928 crit fillowed by a 6630 crit. Oh no not strong at all. I'm sure any class can pull this damage off.

 

You do realize that people who make videos like this just find it extremely hilarious they have such a huge advantage and only have to press 3 buttons to kill anyone, then restealthing and healing themself :D

 

How many times must it be said.

 

 

EVERY CLASS CAN DO THIS WITH THE RIGHT SPEC AND BUFFS, DERP!! The only difference is that Scrapper and the operative counterpart are front end BURST. WITHOUT IT THEY CANNOT FUNCTION. Other class just require more build up to get there.

 

I guess it's true, you can't fix stupid.

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How many times must it be said.

 

 

EVERY CLASS CAN DO THIS WITH THE RIGHT SPEC AND BUFFS, DERP!! The only difference is that Scrapper and the operative counterpart are front end BURST. WITHOUT IT THEY CANNOT FUNCTION. Other class just require more build up to get there.

 

I guess it's true, you can't fix stupid.

 

It's stupidity, and I bet you play a scoundrel / operative.

 

This class is indeed a burst class, but they burst way too high with the right buffs. They can burst down equal geared players in less than 5 seconds, which does not represent equality.

 

I think you should get your ''stupid'' checked out.

 

And yes, you can cc an operative, you can run. That's what everyone is saying here. You shouldn't have to run, scoundrels and operatives should be beatable like any class, if well played. The class itself is just a 3 button class right now which bursts down anyone else equally geared without putting effort in it. Your senseless caps raging won't prevent the nerf bat, buddy ;)

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It's stupidity, and I bet you play a scoundrel / operative.

 

This class is indeed a burst class, but they burst way too high with the right buffs. They can burst down equal geared players in less than 5 seconds, which does not represent equality.

 

I think you should get your ''stupid'' checked out.

 

And yes, you can cc an operative, you can run. That's what everyone is saying here. You shouldn't have to run, scoundrels and operatives should be beatable like any class, if well played. The class itself is just a 3 button class right now which bursts down anyone else equally geared without putting effort in it. Your senseless caps raging won't prevent the nerf bat, buddy ;)

 

you said it

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with 480 expertise on a shadow, if i hit you with two clairvoyant strikes (sub 1k attacks) to buff project base dmg by 30%, grab a warzone expertise buff, pop a pvp expertise consumable, pop a surge/crit relic, pop a power adrenal, use a stim, and have all available buffs up... i've hit a project for 5900 (please note... that took two prep attacks.. minimum 4 seconds... plus the hour and 1/2 it took for the rock to come out of the ground and hit you).

 

in this video... the guy opened from stealth for 9928... and then IMMEDIATELY FOLLOWED IT... with a 6.5k hit.

 

there literally... is absolutely nothing else... left to be said.

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I can basically gaurantee the people screaming for a nerf to front end Op/Scound burst aren't going to be happy with the result. The only way to make up for the /many/ shortcomings the Op/Scoundrel has in comparison to basically every other class is to grant equivalence in some other fashion. Front end burst will have to be replaced with either better survivability (through CC, avoidance, whatever) or via higher sustained damage, likely in the Lethality tree.

 

I already play Lethality. If they fix a few minor issues with that tree and do a little power shifting, you will still die, just, not instantly. Frankly, the problem seems to be that people die quickly -- and forget all the times they smash the Conceal operative who is out of stealth. I would argue that with some energy usage tweaks, Lethality is a FAR superior specline. But it doesn't instagib anyone, so there will be no whining.

 

I'd love to see the folks screaming for a nerf to come up with a solution, rather than whine. What would YOU give to Concealment/Scrapper Ops/Scoundrels to make up for the removal of the only means they have to kill anyone? And the fact they effectively have no defense, so will die very quickly indeed out of stealth?

 

Oh, also: I love how everyone conveniently forgets how PTs/Vanguards get an AoE stealth breaker that also immobilizes anyone it pops out of stealth (if traited.) Use the counters that exist in the system.

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Adrenal, WZ buff, Relic, Marauder 15% damage buff. Am I forgetting any?

 

Look at his buff bars. You people are ridiculous.

 

Nerf buffs/buff stacking then have another look at Operatives in the 50v50 bracket or the rated WZs where only geared people will be on top.

Edited by Sevvy
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Adrenal, WZ buff, Relic, Marauder 15% damage buff. Am I forgetting any?

 

Look at his buff bars. You people are ridiculous.

 

Nerf buffs/buff stacking then have another look at Operatives in the 50v50 bracket or the rated WZs where only geared people will be any good.

 

hey look.... an operative defending operatives... weird!

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Hey guys, any class can hit for nearly 10k under the same circumstances as evidenced by the fact that we have seen no videos of any other class except Ops/Scoundrels doing it.

 

Wait, what?

 

Hey guys, the issue isn't ops/scoundrels like the 1 billion threads claim.. it's actually the consumables that stack in game and are available to all classes. turns out only ops/scoundrels can use these items...

 

Wait, what?

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Adrenal, WZ buff, Relic, Marauder 15% damage buff. Am I forgetting any?

 

Look at his buff bars. You people are ridiculous.

 

Nerf buffs/buff stacking then have another look at Operatives in the 50v50 bracket or the rated WZs where only geared people will be on top.

 

Oh look at your signature. 50 operative.

 

Another operative screaming the class they play isn't overpowered. No, you want us to believe you're the worst class. Remove ALL buffs, and ALL useables, and operatives will still dominate. You know what happens ?

 

Lets say everyone is 150% with buffs, the buffs being 50%. Operatives 2-3 hit any class, classes can't do anything back. Now remove all buffs, everyone is at 100%. Operatives 4-5 hit anyone, there will still be massive qqing.

 

You can not nerf a class by removing something everyone can use. The overpowered thing is the opener, from which in my opinion all damage should be removed completely. Or halved and have the knockdown removed. The opener just mindhumps people, as they see 70% of their HP dissapear before they even notice who did it. You can't base a tactic around that. Its like trying to fight someone with both of your legs broken. Sure you can cause some damage but in the end it doesn't matter.

 

THe sad part is, most vids of operatives critting high , the operatives in those vids are just bad, bad players. They are so bad because you dont have to be good , the entire class isnt skill based since you have the same rotation for any class, knowing it will succeed. Opener, bam 8/10k buffed, bam, 5-6k bam 5-6k. That kills any class. And trust me, sure, all classes are strong, if well buffed, but they do smaller hits, without stealth, where you have a chance to defend yourself.

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