Gun_Slinger Posted January 10, 2012 Share Posted January 10, 2012 I wanted to get a feel for what everyone thinks is the highest priority for big fixes/ feature implementations. My list is: #1: Responsiveness, they have addressed this in a sticky, and we will see some patches in the coming month on this issue, we will see if this fixes it. To me it is the most important because it affects gameplay and it is quite literally your connection to the world you fight in. #2: Graphics issues, high resolution textures, other graphical performance issues. Making the High Quality graphics setting actually represent high quality graphics...all the time...is my number 2. I want everything to look pretty, what can I say. And if some optimization comes along with that, fantastic. (Implementing in-game AA option would be fantastic). #3: Itemization. I have heard many many complaints on this, and while some might say it only affects people at level 50, I have had some annoyances at lower levels. Specifically, the light-side/dark side vendors. Marauders get no love. But I think since the customization is a big selling point, the idea to drop mostly mods at high levels, and have armorings transfer set bonuses as well is a good one. Then you can wear your favorite looking orange gear. It would be like having transmogging in WoW, but not having to wayt 7 years for it! Very forward thinking. #4: A word on class balance from class devs. Where they think the classes are, and where they want them to go. As I write this I keep thinking of a bunch of other things I would put, but they are little things (like mailboxes on ships) so I won't do that laundry list. To me, the above four are the big four that are highest priority. Maybe I forgot something big, anyone else have any big priorities? Link to comment Share on other sites More sharing options...
Gun_Slinger Posted January 10, 2012 Author Share Posted January 10, 2012 Off the first page WHEN I POSTED IT. DAYUM this place moves fast. Link to comment Share on other sites More sharing options...
youwillburn Posted January 10, 2012 Share Posted January 10, 2012 (edited) Official Highest Priority Fixes List 0 More romance 1 Responsiveness 2 End game 3 Balance 4 Cross server pvp 5 less lag Edited January 10, 2012 by youwillburn Link to comment Share on other sites More sharing options...
Hokonoso Posted January 10, 2012 Share Posted January 10, 2012 1 combat delay 2 arenas 3 combatlog enabled 4 dual spec 5 balance is for noobs, ignore it for 6 months and fix the bugs first (balance early on is what killed rift fyi and wow had very little balancing (besides huge exploits) until much later on) Link to comment Share on other sites More sharing options...
youwillburn Posted January 10, 2012 Share Posted January 10, 2012 2 arenas ... 5 balance is for noobs, ignore it for 6 months and fix the bugs first (balance early on is what killed rift fyi and wow had very little balancing (besides huge exploits) until much later on) being skilled capped with strangulate+skillstorm sure was fun Link to comment Share on other sites More sharing options...
Ainianu Posted January 10, 2012 Share Posted January 10, 2012 1: Dialogue Options in Flashpoints - Have been very dissapointed with flashpoints in general, after Esseles none seem to have any significant story or dialogue that i have seen so far. considering the quality of the Esseles flashpoint, and indeed most of the quests throughout the game. Dialogues in the flashpoints should be there 2: Dialogue with crew - comming from KOTOR, Neverwinter Nights, Mass Effect, Dragon Age... Companion Dialogues was always important in those games, and whilst there is some good dialogue in SWTOR, just being able to 'chit chat' with your crew whenever your aboard the ship without having to just be at that stage in their affection, would be pretty cool. 3: Graphics issues - such as high end armour graphics looking rediculous for most classes. Solution would be to have either... more graphical options in top armour, or to have the top armour come in 'armouring' alternative that can be slotted into orange customisable gear. 4: Crystal Colours - some colours are too rare/hard to obtain when many would like the colours as purely cosmetic and not for the statistic (ie a weaker version of the rarer colours at lower level and/or easier to obtain would not be too unreasonable i think) 5: Mirror Class imbalances - Mirror classes are not all functioning identical, but this is already known. 6: Corso Riggs Harpoon being able to 'stay off' when i turn it off. Link to comment Share on other sites More sharing options...
Voqar Posted January 10, 2012 Share Posted January 10, 2012 I don't really have an issue with responsiveness or any of the OP's 1-4. My #1 issue is... ...do something about crew skill mission results window wiping out all other windows...before I go insane. I run all companions on tasks at all times and get disrupted about 100 times per day from missions endnig and wiping out GTN searches, banking, whatever. Overall, I could list abotu 20 small issues/bugs/glitches, none of which should take any serious amount of time to fix (and sick of the BS stating the contrary since I know better), and it's really irritating that so many little things didn't get fixed months ago in beta - just pure slop. Link to comment Share on other sites More sharing options...
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