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Unlearn skill and maintain item?


Volezlol

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No, but I heard others are doing it the other way around. Some are taking the armoring skill for thier class (synth or armoring), making the Rakata pieces, then dropping it for Biochem. The biochem items require biochem, but the others do not (yet).

 

This will likely be fixed however.

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I heard that the lvl 50 rakata meds are BOP and not biochem req. Dis true? So you would get 400 biochem, make what you want, and then drop for something else.

 

This is what I have been told too. It needs sorting out. Heals for 5000-6000 and for another 2000 (not exact numbers its actually nearer to 8500 max) there is another medpac that heals for less,.is reusable and requires biochem to use.

 

The rakata medpac is fubar and needs fixing anyone who disagrees needs a slap

 

And whats with biochem medpacs that heal you and companion reviving your companion when it dies, it doesn't say that on description and is annoying killing sometimes companion, targeting the play only to find the companion is behind you healing again :-)

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