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I Feel Cheated!


muntedmuch

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I felt the same pal.

 

Few tips that made my life easier.

 

1.) roll Watchman and learn the basic rotation

2.) get pvp gear you will survive more and you will deal more dmg

3.) if possible have healer healing you

4.) use your CDs wisely. Pacify, Leg Slash, def CDs

 

And if You are on a server like mine, where the ratio is 1 republic to 4 imperials, just dont bother and roll Marauder on Empire side, cause dont matter how awesome you might be, republic will loose like 18 times out of 20.

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thanks man but why go marauder on sith why not go sith sorcerer they seem to be that OP dosnt matter if u are in terrible gear u still top dmg kills and heals .... sigh

 

the sorc seems to be the most balanced class right now... calling it op shows how skilled you are.

 

at the moment id say every class with a lasergun will get nerfed except the vanguard.

Edited by flowqz
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Spoken like a true Sorc.

 

sry but if u have trouble 1v1 a sorc you are just bad... we have so many tools against that class its not even fair to call it a 1v1 (+ their hp just explodes the second u can start dealing dmg on them). u will only have trouble if u 1v2 of those guys cause u will never ever reach anything if they both just spam their lighning on you (or one runs and the other spams) but than i can just say its a freakin 1v2.

 

sry but i have way more trouble against backpaddeling trooper slowing me down and not taking heavy dmg cause they have HEAVY ARMOR as a freakin ranged dd. a gunslinger will just blow u away, while u will have a "why the **** just happend" feeling if a scoundrel opens on you, dealing his opener combo.

 

compared to that i seriously dont have any trouble against a sorc, u can just force camu/leap back on him if he knockbacks u and his dmg is ruptable. tell me why u struggle against those guys, i dont get it.

 

but hey lets just cry about everything!!!!

 

edit:

 

just saw u already qq'ed a few posts before

 

just dont bother and roll Marauder on Empire side, cause dont matter how awesome you might be, republic will loose like 18 times out of 20.

 

guess it makes no sense to argue with u, bioware made this game just to screw u.

Edited by flowqz
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sry but if u have trouble 1v1 a sorc you are just bad... we have so many tools against that class its not even fair to call it a 1v1 (+ their hp just explodes the second u can start dealing dmg on them). u will only have trouble if u 1v2 of those guys cause u will never ever reach anything if they both just spam their lighning on you (or one runs and the other spams) but than i can just say its a freakin 1v2.

 

sry but i have way more trouble against backpaddeling trooper slowing me down and not taking heavy dmg cause they have HEAVY ARMOR as a freakin ranged dd. a gunslinger will just blow u away, while u will have a "why the **** just happend" feeling if a scoundrel opens on you, dealing his opener combo.

 

compared to that i seriously dont have any trouble against a sorc, u can just force camu/leap back on him if he knockbacks u and his dmg is ruptable. tell me why u struggle against those guys, i dont get it.

 

but hey lets just cry about everything!!!!

 

edit:

 

just saw u already qq'ed a few posts before

 

 

 

guess it makes no sense to argue with u, bioware made this game just to screw u.

 

Good post, i like

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Our DPS is terrifying... I don't see where this idea comes from.

What we lack is survivability, which could be fixed by tweaking medium armour so it's a tad closer to heavy.

 

are You kidding me? survivability? I dont think any other class has so much surv abilities as we do. You can withstand almost anything. We have like twice more surv abilities then tanks. What more do You want? Just learn to use them properly and at the right time.

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Im a DPS Arsenal Bounty Hunter, you know, the class that everyone complains about and wants nerfed? Yea, and I still have trouble taking down specific Jedi because many of you guys are high in defense which has the ability to balance the damage I give. I don't see much of a problem, I have been killed by many Jedi during Warzones.
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Im a DPS Arsenal Bounty Hunter, you know, the class that everyone complains about and wants nerfed? Yea, and I still have trouble taking down specific Jedi because many of you guys are high in defense which has the ability to balance the damage I give. I don't see much of a problem, I have been killed by many Jedi during Warzones.

 

no. its hybrid spec sage/inquis, and "rogue" ops/scoundrels that are the wtfbbq nerf classes.

Mercs/commandoes are good, but not the crazy.

 

You have little CC. (compared to those 2 anyway) Are you even the hybrid spec? or just pure gunnery/ars? try the hybrid spec, if not, and thats the merc/commando, nerf build.

 

1v1 an equally geared inquis/sage isn't that bad. its when you team fight and there are 2-4 that it becomes a serious problem. The heals, barriers, roots, and slows just all stack up.

And shields>>>>>>>heavy armor.

 

ops/scoundrels scale with gear way way too well, as most of you probably know. 15k damage during knockdown out of stealth.

 

Gunslingers/snipers are pretty beef, if they have you at range. if camo is up though, you should be able to take them.

Edited by MBirkhofer
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Man, I don't understand. I was in the Alderaan WZ just last night and I was tearing it up. Had a healer with me and we were unstoppable. I hear all this QQ'ing and I have yet to experience it. I have been jumped several times and won 90% of those. I think the class is AWESOME. Edited by Slithers
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are You kidding me? survivability? I dont think any other class has so much surv abilities as we do. You can withstand almost anything. We have like twice more surv abilities then tanks. What more do You want? Just learn to use them properly and at the right time.

 

survivability of a sentinel:

 

-20% dmg for 6seconds, extended if u get hit. 30s max dura, 1min cd

+50% deflect chance -25% tech dmg -25% force dmg lasts 12s, 3min cd

-99% dmg, lasts 5s, costs 50% of your current hp, 1.30 s cd without setbonus, spec

 

(-90% accuracy on an enemy target for 6seconds 1min cd)

 

firstoff those cds are on gcd so u cant just activate them for free.

 

personally i wont count saber ward, cause of its high cd so u r left with -20%dmg and guarded by the force which u just activate if u are below 20% health which just gives your healers the chance to heal you up again or, if u dont get healed, u have 2 more globales till u are a 1shot ... great.

 

dont get me wrong i like those spells but i dont like the fact they are on gcd + i think we deserve getting heavy armor if u consider that we have things like the trooper out there who wear heavy armor. i would gladly give away 1 cd away for this, getting anotherone nerfed. yet we are to squishy for this type of pvp the second we dont have our cds up. if pvp would be something like wow arena is it wont be a problem, but we are playing in warzones where those cds wont be up at every engage.

Edited by flowqz
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survivability of a sentinel:

 

-20% dmg for 6seconds, extended if u get hit. 30s max dura, 1min cd

+50% deflect chance -25% tech dmg -25% force dmg lasts 12s, 3min cd

-99% dmg, lasts 5s, costs 50% of your current hp, 1.30 s cd without setbonus, spec

 

(-90% accuracy on an enemy target for 6seconds 1min cd)

 

firstoff those cds are on gcd so u cant just activate them for free.

 

personally i wont count saber ward, cause of its high cd so u r left with -20%dmg and guarded by the force which u just activate if u are below 20% health which just gives your healers the chance to heal you up again or, if u dont get healed, u have 2 more globales till u are a 1shot ... great.

 

dont get me wrong i like those spells but i dont like the fact they are on gcd + i think we deserve getting heavy armor if u consider that we have thinks like the trooper out there who wear heavy armor. i would gladly give away 1 cd away for this, getting anotherone nerfed. yet we are to squishy for this type of pvp the second we dont have our cds up. if pvp would be something like wow arena is it wont be a problem, but we are playing in warzones where those cds wont be up at every engage.

 

Awe. aoe mez.

force camo. 4s stealth.

 

Focus spec. 7% damage reduc. Resolute 10% max hp heal.

Watchman. 2% max hp heals on burn crits. damage immune on force camo. 1% party heal on zen.

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survivability of a sentinel:

 

-20% dmg for 6seconds, extended if u get hit. 30s max dura, 1min cd

+50% deflect chance -25% tech dmg -25% force dmg lasts 12s, 3min cd

-99% dmg, lasts 5s, costs 50% of your current hp, 1.30 s cd without setbonus, spec

 

(-90% accuracy on an enemy target for 6seconds 1min cd)

 

firstoff those cds are on gcd so u cant just activate them for free.

 

personally i wont count saber ward, cause of its high cd so u r left with -20%dmg and guarded by the force which u just activate if u are below 20% health which just gives your healers the chance to heal you up again or, if u dont get healed, u have 2 more globales till u are a 1shot ... great.

 

dont get me wrong i like those spells but i dont like the fact they are on gcd + i think we deserve getting heavy armor if u consider that we have things like the trooper out there who wear heavy armor. i would gladly give away 1 cd away for this, getting anotherone nerfed. yet we are to squishy for this type of pvp the second we dont have our cds up. if pvp would be something like wow arena is it wont be a problem, but we are playing in warzones where those cds wont be up at every engage.

 

Even though I am not lv 50 yet and still do not have all these CDs, I can destroy people in warzones. The only time I have problems killing imps is when they are lv 50 and geared, but I feel like most people have this problem as well. Thankfully they are changing the warzones by grouping 50s together. I think after the change, people will have a better time in warzones.

 

Anyway, my point is that we do not need all these CDs to be effective in PvP. Our rotation is difficult to master, but once you understand it.... welcome to destruction.

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survivability of a sentinel:

 

-20% dmg for 6seconds, extended if u get hit. 30s max dura, 1min cd

+50% deflect chance -25% tech dmg -25% force dmg lasts 12s, 3min cd

-99% dmg, lasts 5s, costs 50% of your current hp, 1.30 s cd without setbonus, spec

 

(-90% accuracy on an enemy target for 6seconds 1min cd)

 

firstoff those cds are on gcd so u cant just activate them for free.

 

personally i wont count saber ward, cause of its high cd so u r left with -20%dmg and guarded by the force which u just activate if u are below 20% health which just gives your healers the chance to heal you up again or, if u dont get healed, u have 2 more globales till u are a 1shot ... great.

 

dont get me wrong i like those spells but i dont like the fact they are on gcd + i think we deserve getting heavy armor if u consider that we have things like the trooper out there who wear heavy armor. i would gladly give away 1 cd away for this, getting anotherone nerfed. yet we are to squishy for this type of pvp the second we dont have our cds up. if pvp would be something like wow arena is it wont be a problem, but we are playing in warzones where those cds wont be up at every engage.

 

Oh please, enlighten us more with Your wisdom Mr. Perfect. We all want to hear about how you love WoW arenas and how useless Sentinels are. You know what, just take your heavy armor, stick it into your armpit and go back to WoW arenas.

 

Ppl like You are really getting on my nerve. Calling every single post but Yours "QQ post", everyone is wrong when You are always right, You and ONLY You know how to kill everything in the game. While actually Your posts are one big whine fest, and lvl 10 characters are eating You in PvP.

Edited by Riddickcz
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Oh please, enlighten us more with Your wisdom Mr. Perfect. We all want to hear about how you love WoW arenas and how useless Sentinels are. You know what, just take your heavy armor, stick it into your armpit and go back to WoW arenas.

 

Ppl like You are really getting on my nerve. Calling every single post but Yours "QQ post", everyone is wrong when You are always right, You and ONLY You know how to kill everything in the game. While actually Your posts are one big whine fest, and lvl 10 characters are eating You in PvP.

 

sry but at least i give feedback instead of saying "my server sucks cause there are so many sith... u should all reroll if u have the same issue" or "spoken by a real sorc".

 

that said i cant remember calling any post qq but yours.

 

its not like i said anything about how i like wow, there are reasons why i quited it. i just said that the current pvp system isnt made for a cd blowing class u cant kill with cds up but u can own it if all cds are down.

 

i didnt say sentinels are useless, i told that if u compare this class to troopers/scoundrels/gunslingers we are a pretty weak, even if properly played while they faceroll u with 4buttons.

 

edit: im DEEPLY sorry for making a difference between utility and survivability

Edited by flowqz
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i didnt say sentinels are useless, i told that if u compare this class to troopers/scoundrels/gunslingers we are a pretty weak, even if properly played while they faceroll u with 4buttons.

 

I can say the same for Mercs, Operatives and Snipers.

 

Lets start with operatives, shall we? Every class has something. The only strength of Operative is opening from stealth. Thats what they should be best at, thats whats their thing. You take that away from them and they will be useless in both PvE and PvP. So OFC when they open you will most probably die. But when You catch em not stealthed, you will just **** em in three seconds.

 

BHs, I dont really recall having problems with BHs really. They do big dmg but dont have so many CCs as Sorcs and the only def they have is heavy armor. As sentinel I can absorb so much dmg using my (according to You useless) CDs that he is almost dead when he actually starts hurting me in any way.

 

And snipers are pain in the *** when you leave them shooting at you from max range. Thats their thing, they can shoot You to pieces from long range. But You know you can use LoS and when You get to them they are pretty much screwed.

 

So please continue in whine fest, dont let me hold You back.

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u put words in my mouth

 

Excuse me?

 

Did I say that healing and CCs cant be count as survivability? No, You did.

Did I not count Saber Ward as valuable surv ability? No, You did.

Did I not count Guarded by the Force as valuable surv ability? No, You did.

Did I not even mention Force Camouflage which is the most amazing surv tool we have? No.

Did I not even mention Awe? No.

 

You know what..Its actually very clear why You have problems with killing Scoundrels, Troopers and Gunslingers if You are not using any of these cause "You just dont like the fact they are on gcd". Start using them SMARTLY and You might be surprised.

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Excuse me?

 

Did I say that healing and CCs cant be count as survivability? No, You did.

Did I not count Saber Ward as valuable surv ability? No, You did.

Did I not count Guarded by the Force as valuable surv ability? No, You did.

Did I not even mention Force Camouflage which is the most amazing surv tool we have? No.

Did I not even mention Awe? No.

 

You know what..Its actually very clear why You have problems with killing Scoundrels, Troopers and Gunslingers if You are not using any of these cause "You just dont like the fact they are on gcd". Start using them SMARTLY and You might be surprised.

 

i never ever said our cds are useless.

 

i dont call cc and healing survivability, for me its utility

 

i said i wont count saber ward cause of its high cd

 

i said guarded by the force just gives u 2 extra gcds if u dont get healed as i havent experienced many healers in warzones yet (this pvp system isnt rewarding enough 4 healers)

 

considering your "i fight class a/b/c" again u are talking about fights with cds up, not without. im wondering why u didnt talk about your so called op sorc, but u seem to be able to handle way different enemys.

 

 

but hey, i dont get why i am replying to you. u just pick 1sentence out of context and try to rip it apart. you are a political genious mate! dont even try to adress my real points as

 

 

"one way to fix this is nerfing the cc (shorten the duration of most cc on other players) / making the cc bar going up faster

 

another way would be buffing our constant survivability, so we dont explode if we dont have our cds up and eat a cc chain.

 

and the last possibility i can think of is shorten the cd on saber ward + make all def cds off global cd."

 

WHATEVER, think what u like!!!

Edited by flowqz
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