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Suggestions For Legacy System


Macrum

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This thread is obviously to share ideas for the legacy system.

 

 

My Idea:

 

Three Legacy Skill Trees

 

1st Tree: Player Experience

 

This tree would only affect the player experience gain rate.

 

-Potential talent: Family Palace - increases the rate at which players gain rested exp.

-Potential talent: Special Tutoring - increases exp gained from mobs.

-Potential talent: Wider Perspective - increases the level range that quests and mobs give full exp.

 

 

2nd Tree: Player Crafting

 

This tree would allow players to level crafting faster and easier.

 

-Potential talent: Family Warehouse - Linked bank tab for all characters.

-Potential talent: Special tools - Chance to gain double the resources when harvesting world nodes.

-Potential talent: Family Connections - Crafting missions cost x% less to run.

 

3rd Tree: Companion Boost

 

This tree would improve your companions.

 

-Potential talent: Etiquette Lessons - increased companion affection gains.

-Potential talent: Home Cooking - increased companion endurance.

-Potential talent: Speeder Bike - companions sell gray items faster.

-Potential talent: Repair Droid - summons special companion that can repair your gear.

 

 

 

These are some ideas. Please let me know what you think on this issue.

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