Xijah Posted January 9, 2012 Share Posted January 9, 2012 Being perma cc in pvp is not fun, this is game breaking for me and i bet most people please get this FIXED asap :mad: Link to comment Share on other sites More sharing options...
Weasul Posted January 9, 2012 Share Posted January 9, 2012 Learn how to use the resolve bar and you won't have this issue. Do you even have your CC breaker on your bar? Link to comment Share on other sites More sharing options...
Dravinian Posted January 9, 2012 Share Posted January 9, 2012 Being perma cc in pvp is not fun, this is game breaking for me and i bet most people please get this FIXED asap :mad: They are aware of it, this is not the only thread. The problem is simply one of ego. They think they have come up with a clever idea, and called it the resolve bar, now they are unwilling to accept that this is a very poor idea, doesn't work, and leaves players the victims of endless CC. Rather than accept that, they will blithely carry on pretending that the resolve bar works. Link to comment Share on other sites More sharing options...
QiBao Posted January 9, 2012 Share Posted January 9, 2012 Learn how to use the resolve bar and you won't have this issue. Do you even have your CC breaker on your bar? Lol resolve bar. Use it? You can't "use it". Best you can do is time it with your break. CC breaker on my bar, used a lot. Link to comment Share on other sites More sharing options...
Dravinian Posted January 9, 2012 Share Posted January 9, 2012 Of course it helps that this ego is massaged by players that have fallen to the idea of the resolve bar and pretend that anyone that complains doesn't understand it or doesn't know how to use their single 2 minute CC breaker. I doubt it will change, developers have very large egos and are seldom quick to accept they got something wrong. Link to comment Share on other sites More sharing options...
Pyriall Posted January 9, 2012 Share Posted January 9, 2012 Learn how to use the resolve bar and you won't have this issue. Do you even have your CC breaker on your bar? ROFL...Really? Using the resolve bar is not an option, you don't get to choose when it is full. Secondly, the resolve system is junk and broke. Stun...full resolve bar, here eat this second stun while you're at it... Link to comment Share on other sites More sharing options...
OSUNightfall Posted January 9, 2012 Share Posted January 9, 2012 "Wrong" is such a subjective term. Like "grit" and "man up". Link to comment Share on other sites More sharing options...
Zeromentor Posted January 9, 2012 Share Posted January 9, 2012 (edited) As a person that loves CC, my opinion is biased. But I love CC. The only issue I see is that resolve needs a hard amount of stuns to go off, but it seems certain stuns stacked in just such a way take a few extra to stun you longer. But staying slowed is not a problem. As a ranged class, you can attack at any range (Boo Hoo, you can't run away) and as a melee class it sucks but you have atleast 1 closer (leap, jump, pull, stealth, etc). Actually, I see no problems in CC or the amount it is used. Sadly, I think it's a bit dumb how operatives always seem to set off my resolve. Just one class, all by itself. Edited January 9, 2012 by Zeromentor Spelling Errors Link to comment Share on other sites More sharing options...
Weasul Posted January 9, 2012 Share Posted January 9, 2012 ROFL...Really? Using the resolve bar is not an option, you don't get to choose when it is full. Secondly, the resolve system is junk and broke. Stun...full resolve bar, here eat this second stun while you're at it... Yes really, resolve system works just fine for me. I'm sorry that you find it so complicated Link to comment Share on other sites More sharing options...
Vant Posted January 9, 2012 Share Posted January 9, 2012 ROFL...Really? Using the resolve bar is not an option, you don't get to choose when it is full. Secondly, the resolve system is junk and broke. Stun...full resolve bar, here eat this second stun while you're at it... It doesn't work that way. As a Scoundrel, I open up with Shoot First, it fills a resolve bar, and now Dirty Kick no longer works. The resolve bar is no different than simply having "diminishing returns" as WoW had. I hate making that comparison but it's actually a better system because certain abilities fill up the bar more or less. Here, I'm going to make another point, THE SHOOT FIRST ABILITY IS SUPPOSED TO HIT HARD AND AS A CONSEQUENCE FILLS UP RESOLVE because of the knockdown. Now, imagine this same setup in "WoW's system" of diminishing returns. Now, you get the initial stun (knockdown) and now you can then be Dirty kicked for half the duration of the initial stun. That is how the game that the majority of people here so loved did it. Being knocked down by a Scoundrel and then not being able to be CC'd/Stun'd after that point is great compared to Rogues Stun Locking you for 15 seconds while your health is whittled away. If you removed CC then this game would be Guardians vs. Juggernauts, because other classes absolutely rely on it. It's part of the mechanics. Instead of complaining endlessly, folks, adapt and deal with it. It's called learning. Link to comment Share on other sites More sharing options...
Scoobings Posted January 9, 2012 Share Posted January 9, 2012 The resolve system works fine. By design, you suffer less CC than in WoW so I really don't know why you're complaining. Not to mention that in this game there are less abilities that make you lose control of your character than most games such as WoW. Right now there are only 2 major problems with the system: 1) Sometimes resolve doesn't properly make you immune 2) There should be some more abilities to make you break out of CC (Such as mage's blink, or warriors enrage that makes them immune to fear etc.) The other thing I could recommend is that knock back should definitely be put on resolve, and % of resolve should probably give % of DR. Link to comment Share on other sites More sharing options...
Bibdy Posted January 9, 2012 Share Posted January 9, 2012 (edited) You people know how the resolve system actually works, right? It's not just about the number of CCs, but the length of the CCs you get hit by. If I get hit by a 4s stun, my bar goes fully purple, but that doesn't mean I'm immune to CC, yet because the bar isn't white. If I blow my CC-breaker during the first stun, I can still get CC'd for the FULL LENGTH of the next CC that hits me (e.g. ANOTHER 4s stun), and I have no way of getting out of it since I just blew my CC-breaker. It's more sensible to WAIT until that first stun is done, get hit by the next CC, THEN use my CC-breaker. Now I'm out of CC, my Resolve bar is full, and I'll be immune to CC for the next 10 seconds. Stop playing like WoW, where you smash your CC-breaker on the first CC that annoys you. That's a recipe for suck in this game. Enable a nameplate above your own head, wait until the bar goes completely white, THEN use the CC-breaker. Voila, you don't suck anymore. Edited January 9, 2012 by Bibdy Link to comment Share on other sites More sharing options...
EternalFinality Posted January 9, 2012 Share Posted January 9, 2012 You do not "use" the resolve bar. The resolve bar is a completely reactionary passive system that you have no input into. There is only one thing you can do to improve its effectiveness, and that is to use your CC break ability after being hit with a CC that fills Resolve. That's it. That's not "pro" as everyone already knows this. Plus there's a myriad of things Resolve does not prevent. And a 2 minute CC breaking ability is not the solution to the CC problem. Link to comment Share on other sites More sharing options...
Xijah Posted January 9, 2012 Author Share Posted January 9, 2012 Learn how to use the resolve bar and you won't have this issue. Do you even have your CC breaker on your bar?[/quote Yes i do and u really think that it works properly pls, i love this game and pvp but dont think its anything good when u can't actually fight bk cause your cc'ed to death, how is that fun !!! Link to comment Share on other sites More sharing options...
Dravinian Posted January 9, 2012 Share Posted January 9, 2012 (edited) You seem to completely ignore the fact, again and again, that you can be stunlocked killed in this game, in warzones where there are more than 1 player attacking you. The resolve bar begins to reset upon death and 99% of the time is clearly gone before you leave the spawn area. So what good is it? You have an ability to be immune to stun....IF you can survive the initial onslaught of stuns that usually end up killing you. Resolve works fine 1vs1, or in situations where you are not being attacked. It is worthless in team games where you can become targeted by more than one player. You need immediate immunity to stun in a game that has so many CC abilities or else you simply die all the time and can be constantly stunlocked. You people banging on about resolve never answer this complaint, you know why? Because there is no answer to it. Edited January 9, 2012 by Dravinian Link to comment Share on other sites More sharing options...
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