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Make Expertise Moddable


tekanon

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Please make expertise a moddable stat so we can have our own look at lvl 50. The moddable gear is a GREAT idea and liked if not loved by most of the SWTOR community. Its a different spin on an appearance tab and it works. From lvl 1-49 most players have their own look with a combo of 20 and 40 pvp moddable gear with social gear mixed in BUT, as soon as you hit 50 and start gaining Champ and Centurion gear, everone is starting to look the same. Making expertise stats moddable would continue allowing players look somewhat unique. Please consider Bioware.

 

Sign if you agree community and Thanks:D

Edited by tekanon
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I agree. I don't want my Vanguard to look like every other Vanguard out there AND every Commando too. It's dumb, you'd expect to see more varied appearances the higher up in levels you go but this isn't the case. Make it moddable or just flat out remove it.
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that or remove expertise from the game.

 

Damn you PvE nubs.

 

Then give me the highest gear possible from doing PvP. I mean Nightmare Operation last boss weapon drops from doing PvP.

 

If not you have no sense of why there's PvP stats in a game.

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Damn you PvE nubs.

 

Then give me the highest gear possible from doing PvP. I mean Nightmare Operation last boss weapon drops from doing PvP.

 

If not you have no sense of why there's PvP stats in a game.

 

The stat still doesn't need to be. There could just as easily be a PvE stat on that nightmare gear that would be pointless in PvP making the nightmare gear = to the PvP gear we grind for. Just saying why does a stat that limits ques need to exist when the reverse would work just as well. Honesty a few PvE noobs coming into PvP with equal gear they earned in a raid wouldn't bother me... they would still be lacking the skills to hang with the hardcore pvpers.

 

Their Raid gear would still be the uber weapon against NPCs.... I don't know still seems more logical too me.

 

Too the OP... ya I agree No more monkey suits... of course the issue is if people could pull the exp mods out and put into that high level raid gear... well then Fnords point would be extremely valid. Unless they offer 10 flavors of the Raid gear and lock all their mods in place so that couldn't happen... 1) though its likely a lot of work for Bio... 2) the raid guys are as vocal as we are. ;)

Edited by Husanak
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