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Orbital stations and Loading Screens


Yakito

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Why... oh why would Orbital Stations be even in existence?

I don't remember Luke (typo) or Han not being able to park the Millenium and X wing on the planet. What's the in-game excuse? "your ship will freeze".

So space is warmer than Hoth?

You can't land on most of the planets in-game.

 

But that's just a tiny reason why I think Orbital Stations should have never been implemented.

They are just using up the resources and make the Loading Screens longer (as if they weren't bad already). We then have to run through a completely empty Station to get to the Shuttles so we can finally get to the planet.

 

Honestly, I think that Orbital Stations should be deleted. I doubt anyone would miss them.

Bioware is not making helping out guildies and friends easy. I am always scared whenever someone needs help in the guild, because I know how hard it is to reach them. I'll have to run to the shuttle, then through the Orbital Station, then fly to another Orbital Station, run through it, get to the Shuttle, reach the planet, and then finally I can mount up and go help out my friend.

 

Can we at least mount up on these horrific things?

Edited by Yakito
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um.... it takes like 30 seconds running from end to end....

 

 

 

Not sure if Troll......or srs.....

 

 

 

 

edit: And the station loads in when the planet loads.....When you use the shuttle up and down it takes like 2 seconds, so it's just a blackout and back in, not a loading screen......

Edited by Lazerius-
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um.... it takes like 30 seconds running from end to end....

 

 

 

Not sure if Troll......or srs.....

 

I think you are the troll here.

I was expecting useless responses like yours here. There's always someone.

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It's an empty space that no one ever uses for anything else but running through it. Not being able to land on the planets is weird.

 

If you can't give me a valid reason, then just stop posting here, please. You are not giving me any reasonable arguments. Just pointless trolling.

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um.... it takes like 30 seconds running from end to end....

 

 

 

Not sure if Troll......or srs.....

 

 

 

 

edit: And the station loads in when the planet loads.....When you use the shuttle up and down it takes like 2 seconds, so it's just a blackout and back in, not a loading screen......

 

The loading screen to the planet is still increased. I don't even know why you had to explain this one to me... Why would you think I don't know this? Oh my god...

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Purpose of orbital stations at least for me is so they don't have to build a spaceport. Some areas like republic outpost in Balmora would lack a spaceport (and would be absurd to have one).

 

Remember that ships are big and they'll have to make it big enough for FOUR ships to land on it so instead of wasting land space, they just add orbital stations.

 

I do agree that it's kind of ridicilous but it makes sense for some areas.

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It's an empty space that no one ever uses for anything else but running through it. Not being able to land on the planets is weird.

 

If you can't give me a valid reason, then just stop posting here, please. You are not giving me any reasonable arguments. Just pointless trolling.

 

Your "Valid Excuse" was, and I quote, "I don't remember Luck or Han not being able to park the Millenium and X wing on the planet."

 

 

 

Well, perhaps this is because they were rebels, on the run from an entire empire out to destroy them.

 

 

I think I gigantic space station might be a dead giveaway that Hoth or Yavin 4 was their "Secret Rebel Base."

 

 

As opposed to now, where the planets in the game that DO have space stations are either a) toxic conditions, which is harmful to starship hull plating b) No general use starport on the planet or c) continuous war on the planet, where ships that do land may contain militants and/or one GIGANTIC BOMB!

 

 

 

 

You don't use logic. You just don't want it because you can't be bothered to spend 30 seconds running through a starport. For that, I feel sorry for the future of this world, when entitled panzies think they have to get their way.

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It's an empty space that no one ever uses for anything else but running through it. Not being able to land on the planets is weird.

 

If you can't give me a valid reason, then just stop posting here, please. You are not giving me any reasonable arguments. Just pointless trolling.

 

Agreed.

 

Does anyone else find it insulting how the space ship works?

Even an 8 year old child can tell that it's basically an instanced stationary room. They try to give the illusion that the ship is flying when you choose your destination but it's so poorly done. To add to that, the planet doesn't even load until you exit the ship.

All this does is give the impression that every planet is basically a large instance. Not an open world.

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It is Luke not Luck :) and he used Cloud City as an orbital base, although it is a city alone.

 

But about this game, maybe they thought that the planets with orbital bases are warzones, so it is for your own security to land there ( in game roleplaying :p ) My only concern is the main loading screen when I get off my ship when I come to a new planet, mostly started after Tatooine for me I guess.

Edited by murkhezan
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It's the whole tedious process of running into a spaceport to get to the spaceship or the tedious process of having to get up to the orbiting station etc that seems like a complete waste of time.

 

As someone pointed out on the other thread (that I can't search for because search has vanished again) said it's funny how it takes longer to get to your spaceship than it does to travel across the galaxy.

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The thing you have to keep in mind with the orbital stations, they're actually way bigger than what you see.

 

They would have multiple additional levels, this is to cater to all the various ships that have to dock there.

 

Seriously if there's a ship per PC landed on a planet, that would involve massive spaceports.

 

Take the concept of a multi-level car-park then replace the cars with interstellar vessels.

The size of this alone is astounding.

 

So thematically it's appropriate for them to have a single docking location from where you travel to the surface.

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It is Luke not Luck :) and he used Cloud City as an orbital base, although it is a city alone.

 

But about this game, maybe they thought that the planets with orbital bases are warzones, so it is for your own security to land there ( in game roleplaying :p ) My only concern is the main loading screen when I get off my ship when I come to a new planet, mostly started after Tatooine for me I guess.

 

Haha, thanks for that. I have no idea why I misspelled his name.

 

I, for one, would feel a lot more connected to my ship it was on the planet I am currently on, not far away in space on some station that frankly, can be attacked at any point and my ship would go with it, without me being able to get on it and defend the station. So from a PVP point of view it also sucks. We attack the same looking Space Stations all the time during our Space Combat.

I guess it's an immersion thing.

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Actually I'm with the OP. I don't see the point currently in the orbital stations.

 

Park ship.

Loading screen to orbital station.

Run to elevator.

Fade to black as you go through elevator.

Run to shuttle.

Loading screen to planet.

 

It doesn't achieve a whole lot. The other stations e.g. fleet have a point to them. If my ship went and landed on Korriban instead of at the orbital station, the needless travel would be eliminated.

 

It seems to be purely a mechanism to avoid hangars on starter worlds to avoid spoiling the surprise, which then turns up on Kaas before you even get near the ship.

Edited by Grammarye
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I can see the valid arguments for an orbital station instead of a spaceport. For instance building a spaceport on a planet would cost very much and is not moveable, so an orbital station is more efficient.

 

But really I think there's not much difference between running from you ship to the exit of the spaceport then running from your ship to the shuttle on an orbital station. Just one 3 second lasting loading screen.

 

However we should be allowed to mount in spaceports and orbital stations. It just takes way too long to reach your ship.

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The thing you have to keep in mind with the orbital stations, they're actually way bigger than what you see.

 

They would have multiple additional levels, this is to cater to all the various ships that have to dock there.

 

Seriously if there's a ship per PC landed on a planet, that would involve massive spaceports.

 

Take the concept of a multi-level car-park then replace the cars with interstellar vessels.

The size of this alone is astounding.

 

So thematically it's appropriate for them to have a single docking location from where you travel to the surface.

 

But the game doesn't acknowledge that there are multiple Jedi Knight ships on one station, that's when phasing comes. Story wise, there's only one Hero on one planet a one time, and it's you, me and so on... If that makes any sense :)

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Why... oh why would Orbital Stations be even in existence?

I don't remember Luke (typo) or Han not being able to park the Millenium and X wing on the planet. What's the in-game excuse? "your ship will freeze".

So space is warmer than Hoth?

You can't land on most of the planets in-game.

 

But that's just a tiny reason why I think Orbital Stations should have never been implemented.

They are just using up the resources and make the Loading Screens longer (as if they weren't bad already). We then have to run through a completely empty Station to get to the Shuttles so we can finally get to the planet.

 

Honestly, I think that Orbital Stations should be deleted. I doubt anyone would miss them.

Bioware is not making helping out guildies and friends easy. I am always scared whenever someone needs help in the guild, because I know how hard it is to reach them. I'll have to run to the shuttle, then through the Orbital Station, then fly to another Orbital Station, run through it, get to the Shuttle, reach the planet, and then finally I can mount up and go help out my friend.

 

Can we at least mount up on these horrific things?

 

yeah maybe just have a central landing platform on the planet, all questgivers around it, the quests in a circle of 10 m behind, and the raid and isntance entrences 50 m out.

 

Stop beeing lazy, if you would be able to immerse yourself in a plausbile sci fi environment you wouldnt mind. if you cant, your problem

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How about this:

 

You have to run through the station the first time you arrive there, because there's usually a quest giver there.

But from the planet you only have to board the Shuttle that will take you straight into the ship.

Every next time you arrive at the same Orbital station and you click on your Ship Door to exit it, you get to choose whether you want to exit at the Station or at the Planet.

 

Still, I would never ever miss Orbital Stations. Some have valid reasons to be there, some do not. Hoth one doesn't, Voss doesn't, and many others.

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The thing you have to keep in mind with the orbital stations, they're actually way bigger than what you see.

 

They would have multiple additional levels, this is to cater to all the various ships that have to dock there.

 

Seriously if there's a ship per PC landed on a planet, that would involve massive spaceports.

 

Take the concept of a multi-level car-park then replace the cars with interstellar vessels.

The size of this alone is astounding.

 

So thematically it's appropriate for them to have a single docking location from where you travel to the surface.

 

this, its simply not viable to have 500 specships landing on hoth, not to mention it has no spaceport, you couldnt refuel, no maintenance. in sci-fi landing on a planet without appropiate facilities is extremely rare and not recommended.

 

(luke-dagobah)

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