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Dakan

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    Frozen Tundra
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    Games, Reading & Writing

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  1. Have they ever explained why this keeps happening to Star Forge? I'm genuinely curious.
  2. So was the guy's response saying there was a tweet. It got me at first too. Add me to the list of people who are logged out due to inactivity but not actually logged in..
  3. I main my Scrapper Scoundrel for the flavor - RP, and stuff. I really LOVE my character. But when the mood strikes, and I feel like a little PvP to get the adrenaline going, this is the result: **DISCLAIMER** - At my age now with some grey in the beard, I'm an AVERAGE PvP'r at best. The good players counter me which creates really fun encounters. The bad players I just stomp and can play like a fiddle.
  4. I have a high level Agent I'll contact you in game with. What is the actual date(s) on this event? If my schedule allows me, I'd really love to attend and help out.
  5. Do you accept Scoundrels and Outlaws? I'm in that grey area, I help both sides if it helps me. And I'm always looking to RP. Contact me in-game as Dakàn.
  6. You sound like a perfect fit for the Yavin VI — we're looking for like minded players the way you described yourself. I'm just not sure how small of a guild you want to return to though. I'll be honest, the Yavin VI is a very young and upstart guild here on Star Forge — it's just a handful of us casual players at the moment. We're only Guild Level 25, but rolling. We have members who just started playing 6 months ago, like my real life buddy. And then me, who's been here since day one of these forums opening, and on and off for the past decade. Like you said, it's like an old friend you keep coming back to. We've mainly focused on leveling up new characters, a lot of flashpoints/heroics and some PvP when the mood strikes. Most of us play during the evenings/weekends 10PM+ EST and there's absolutely no pressure to be on or present for events as we're not even in that kind of mode where we're scheduling stuff. Like I said, very young. Very upstart. And we're not in any hurry to grow our numbers just to grow. We're a mix of older gamers just having fun and enjoying what this game has to offer. We're letting things shake out once 7.0 hits, but OPS are definitely high on the list for the future. We all have multiple Light/Dark side characters and also plan to create a Dark side guild to gather all of our Scoundrels and Villainy. If you're interested, contact Dakàn (alt-133 for that spec char) or Nebja Muenro in-game. We can talk, get you Discord info, etc. Good luck in your travels if I don't hear from you! ~The Outlaw Dakàn Sai Legendary Scoundrel Living Legend Founder Now I'm just flexing..
  7. Interesting answers so far... I expected as much as we all have different playstyles and theories on our beloved class. *** Since I began this thread, I re-spec'd and took points out of the 'Seeping Wounds' talent. I'm not using CS more now per se, just making sure I'm using it on more appropriate targets like ranged classes, healing Ops, etc, and good players who know how to kite. And of course Huttball carriers.
  8. Three reasons for this phenomenon... 1) They're dense (aka, clueless) 2) They're just plain bad 3) They don't care and are trying to be the hero. All three are equally frustrating to deal with. The solution of course is to quit plaing with PUGs, plain and simple.
  9. Serious question to all you pro Marauders out there. How much does crippling slash factor into your rotation? Will your spec be the determining factor of how much you use it (I'm annihilation by the way)? These days, I'm finding myself using it less and less and doing just fine. Yes, a rupture with seeping wounds is an even less effective snare, but relying on that instead of crippling slash doesn't seem to hinder by ability to keep in range and finish someone off. Obviously using it (CS) will never hurt, as it's another great tool in a Marauder's toolbox that they bring to a PvP fight, but it seems you're better off spending that rage on something else early in a fight... Am I wrong in this thinking? Maybe I missed a big topic like this early on in the history of these forums, but I don't think I've seen Marauder's snares discussed at length and how much they're really used.. I just don't ever see them inserted into someone's rotation when they write about it.
  10. Since when does damage done = skill/good player in this game? That mentality is running rampant in this thread and clouding what it truly means to be a skilled and effective PvPer in WZ; in any PvP situation. I've seen plenty of above average Marauders on my server who hardly crack the 300k threshold, yet contribute greatly to their team's victory. You guys are way too obsesed with personal numbers. Honestly, I think you're all dazed from getting slapped by all the e-peen wagging going on around here these days.
  11. You're clearly mixing up the meaning of "carebear" in MMOs and how it's applied to those who deserve the label. What you did in your WZ experience was become an AFKer d***. There's nothing carebear about that. You're just a d*** not helping his team.
  12. Eh, not really. Everything is so easy to get now, and will only get easier. Only really lazy players will still be wearing their blue recruit set after a few weeks. That's nothing. They should go play a Korean MMO if they want to experience a real grind.
  13. It's the mindset WoW created. None of them ever want to admit they were brainwashed by that game, but we all know it's the reason.
  14. There's always this guy on every forum who has a crystal ball, knows every PvPer who's ever lived and played MMOs, and knows what games they leave and now currently play.
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