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Sythe

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Everything posted by Sythe

  1. Such a shame about the cross server queues
  2. as a balance sage im just done with this games once the new mmos start releasing(everquest next, elder scrolls, wildstar) unless bioware starts owning up to their class balance mess ups and fixing the underperforming advanced classes ya it unbelievable.. and still no changes for dps sages, its like they want us to rage quit
  3. This.. as a balance sage im just done with this games once the new mmos start releasing(everquest next, elder scrolls, wildstar) unless bioware starts owning up to their class balance mess ups and fixing the underperforming advanced classes
  4. Here is my opionion as a skilled balance pvp sage. Figured I'd post here because theres a lot more discussion. This dot change is a nerf to skilled sages plain and simple, our damage isn't the issue here our survivability is. Healers just cant keep us up like other classes when we're focused and locked down by skilled players (which would be fine if our squishyness was supplemented with superior damage or cc but that isnt the case). We dont need fancy new abilities we need either one of two things to give our healers a fighting chance in keeping us alive. Increased base damage mitigation by a significant amount, or a root break for our sprint(or some other survivability mechanic, I like the idea of changing sprint into a blink like others have suggested). We also need a serious change to force barrier. Our class already gets its damage reduced enough when we are targeted due to us having to immediately start kiting because of our squishyness. How is giving us a defensive ability that completely shuts down our damage on top of that a good idea? It needs to be overhauled to either heal us, bubble burst and cc after breaking it, or allow us to move around while its active. Like everyones saying sages do have a much higher skill cap but equally skilled players using other classes still have a huge advantage over us. Oh and come on bioware.. that thing about healing to full is rediculous, its not efficient at all to heal yourself especially as a balance sage which runs out of force within a minute of fighting if not faster. Dps sage heals shouldnt play a factor at all in you balancing our class. I just noticed this part in erics post. While I do agree heals and tk are in a worse spot than madness it doesnt change the fact that madness is very sub par relative to other classes aswell. Hopefully it doesnt get overshadowed.
  5. That would make sage healing OP not balanced..
  6. really? cause i know myself and many others are on the border line of unsubing due to the lack of competition in pvp
  7. Here is my opionion as a skilled balance pvp sage. This dot change is a nerf to skilled sages plain and simple, our damage isn't the issue here our survivability is. Healers just cant keep us up like other classes when we're focused and locked down by skilled players (which would be fine if our squishyness was supplemented with superior damage or cc but that isnt the case). We dont need fancy new abilities we need either one of two things to give our healers a fighting chance in keeping us alive. Increased base damage mitigation by a significant amount, or a root break for our sprint(or some other survivability mechanic, I like the idea of changing sprint into a blink like others have suggested). We also need a serious change to force barrier. Our class already gets its damage reduced enough when we are targeted due to us having to immediately start kiting because of our squishyness. How is giving us a defensive ability that completely shuts down our damage on top of that a good idea? It needs to be overhauled to either heal us, bubble burst and cc after breaking it, or allow us to move around while its active. Like everyones saying sages do have a much higher skill cap but equally skilled players using other classes still have a huge advantage over us. Oh and come on bioware.. that thing about healing to full is rediculous, its not efficient at all to heal yourself especially as a balance sage which runs out of force within a minute of fighting if not faster. Dps sage heals shouldnt play a factor at all in you balancing our class. I just noticed this part in erics post. While I do agree heals and tk are in a worse spot than madness it doesnt change the fact that madness is very sub par relative to other classes aswell. Hopefully it doesnt get overshadowed.
  8. Sythe

    Arena proposition

    Myself and 6 of my friends plan on coming back just for arenas.. Just because some of you dont enjoy it doesnt mean it shouldnt be in the game. Arenas will bring back a lot of old players who quit cause pvp just wasnt competitive enough.
  9. I know this is an old thread but Im stuck with the same bug as the original poster and am wondering if anyone has forund a fix. This is pretty game breaking for PVP
  10. It seems that flame bursts only applies sweltering heat 2 times in a row before it stops working for me. Is this a bug or working as intended? I used to have a 50 vanguard and the passive effect never had a limit, idid BioWare change the talent but not the descripion? Thanks for the help
  11. Getting upgraded shiny new gear is a big part of the fun for I think
  12. Amazing game really looking forward to rated BGs. Keep up the great work BioWare!
  13. Hmmm i think most of the people saying their quiting are just trying to stir up trouble. This is by far my favorite game of all time and I plan on playing it for as long as they continue to add content. That said, they really need to throw us PVPers some real tangible content ie. new warzones and a ranked pvp system
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