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Gliese

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  • Location
    CA
  • Occupation
    Technical Support
  1. Gliese

    Operative Roll Bug

    Happens to me constantly. Please fix this horrible game breaking bug. It needs to be your top priority.
  2. Gliese

    Scound Roll bug

    Happened to me 4 times tonight in WZ's Unacceptable.. needs to be fixed asap!!!
  3. Mine Styx - Renegade. http://www.youtube.com/watch?v=e33JGZtN1ac
  4. smash/force sweep spec needs to be nerfed into the ground. Powertech/vanguards need to be looked at as well. Tank classes currently own this game and it needs to be addressed in the next patch. Oh and also while they are at it, fix scoundrel/operative dps as well as commando/mercenary dps. This balance is so out of whack I can't believe the devs think this is even remotely acceptable.
  5. 1. PvP has not been fun since before 1.2 patch, the expertise change was not needed and hurt the games overall PvP experience. If you check the subscriptions you will easily see that the majority of the player base left after 1.2 changes. 2. Balance is no where near where it needs to be. Smash spec needs an immediate nerf it is unbelievably out of control. Tanks in general own this game right now do to expertise scaling for damage and there survivability. 3. Lack of open world PvP... Need a good zone for open world and incentives, where GW2 fell short is they did not have good incentives to do open world PvP please add it back in and give incentives. 4. CC is still very very bad... the resolve system needs a lot of work.. 5. New content would be nice, new story lines that picked up where the previous campaign left off
  6. Solution is easy return expertise back to prior to 1.2 when pvp was fun. Also, Tanks need to have there damage toned down.. Rail shot 5800 damage Smash 6800 damage aoe?? Seriously how does that make sense in any MMO to have a class wearing heavy armor hit that hard.
  7. Spamming surgical probe <30% still won't save the target if they have a mara/sent or jugg/guard on them. one smash and 30% of there health is gone anyways...
  8. Gliese

    NO balance class

    Although it's hard to even read what you typed I do agree with you. They basically force you to play a marauder, juggernaut, or assassin if you want to be competitive. Balance in this game does not exist.
  9. That isn't the answer..Toning down an aoe that hits harder than all other single target attacks is the answer.. DPS tanks are supposed to do moderate damage and survive longer but Bioware doesn't seem to understand that..
  10. I agree. I haven't had fun in pvp since prior to 1.2. You think they would look at the amount of people that cancelled their accounts after the terrible change to expertise..70% of our alliance quit a week or two after that patch.. Just doesn't make sense from a business standpoint to not look at the subscription side and see that the changes they made in that patch cost them a large percentage of their profit.
  11. Yep I agree with all. I have an conc operative that i left and rerolled a smuggler scrapper because of server balance and i have been forced to reroll a sin/mara because op/smug are terribly under powered..
  12. I used to play a scrapper but changed to healing when 1.1.5 hit. I was always scared of them myself until 1.2 now I don't fear any of them. Unless they are extremely good all they are going to do is be a nuisance. If they don't kill me in there initial stunlock they are normally out of energy and can't finish me off. That is probably the reason I don't play a scrapper anymore.
  13. +1 They need to rework the expertise before they start losing all of the casual PvP'ers. I agree with the expertise was fine in 1.1.5 minus the diminishing returns. Also expertise scaling to gear would be a good idea as well. healing sets lower damage and boost heals& damage reduction by a medium decent amount to each. Tank sets could boost pvp damage reduction and dps sets could boost damage output. Anything to fix the way the game is now what is the point of a healer when he can't keep anyone alive? I have done about 30 warzones since 1.2 and have determined that I will never do another one without a tank guarding me at all times. Otherwise I will die within 6-7 seconds every time. Oh and I am full Battlemaster gear before someone says that my gear is crap.
  14. +1 Damage is too high and heals aren't effective enough. How about a happy medium please...
  15. You obviously play a DPS class. In full Battlemaster gear I don't feel like I should be dying that quickly especially when I have hots on me and even pop a medpac. Assassins can stunlock me until I'm dead because of the crazy increase in damage. Correct me if I'm wrong but isn't that why operatives/scoundrels got nerfed because they killed people before they could get out of the stun or off the ground. Just because most DPS players like the increase in damage doesn't mean it was needed. All the "good" players had no problem killing healers prior to 1.2, only the sub-par ones did.
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