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Ghaiana

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Everything posted by Ghaiana

  1. I'll unsub as soon as I am done playing. I can't really care if the game is F2P or not.
  2. Overall MMO's tend to keep players longer than any single player game, but even MMO's lose people because they get bored, have no time to play, found a new game or whatever other reason. Games are not something you play for a lifetime.
  3. I've been here since early access and although I don't play the game daily, it is fun for me still. I got 2 level 50's now, I loved the stories and I'm sure I will add a few more level 50's.
  4. This is story in a MMO, not a single player game, so players pay to play and whether it's story, dungeons or PvP, there is budget to extend the game, based on the monthly fees. About your argument about RvR basins, has it ever occurred to you that part of the players never does any PvP/RvR and thus has zero playtime in a RvR basin/battleground. On the contrary in this game, you cannot progress without the story and so everyone has to do the story (once or multiple times). So those 10 hours you count for the story are always played, where any other content is only played by a part of the community. That is also why people have such different opinions on how the game should be, because players all play a different game, according to what they want from a game and why you should not dismiss other views as shortsighted or not complete.
  5. Who told you that? Bioware's games all exist of stories, so I'm just guessing they do that the most efficient way. Maybe it's even easier for them to add story than pure MMO stuff. I don't know, I have been never been in their studio's, I have never seen the way they work, so it's all just speculation, like the speculations on the forums and everywhere how expensive it was to develop this game. Besides this MMO was promoted as a story driven MMO, what addition to content would be more logical than more story?
  6. It was my opinion, and I clearly stated that I like new story and levels. Why do people always try to see opinions in some sort of grand scheme, which is in fact their opinion? You have the opinion that there should be a lot of raiding and dungeons, I have the opinion that the story/leveling is the best part of the game for me. Eventually there will be so many opinions and Bioware will just chose what seems mainstream. They won't make everyone happy, just because they can't. It's funny you say that story content will not be put out soon enough and still they are planning on doing that within a year. They also mentioned new OP's etcetera, so it is not like your wishes won't be satisfied (maybe partially). Why then complain about my wishes and call my opinion short sighted, when yours is as short sighted as mine(ie it's just your opinion)?
  7. As it does not belong to the core game, not everyone will play it (that is the same with PvP). If you ask those who don't play it, they say they won't care, however when you ask those who play it, they will oppose. I would just say, let the people who play the spacegame just enjoy it.
  8. If someone is serious about raiding, I presume they are in a raiding guild and raid with a steady group. Why on earth would they use a lfg tool if they want to do a challenge seriously? And what does a gearcheck add, does it tell you if someone is a "bad player"? Someone can have excellent gear and still go afk every 5 minutes or someone can be very serious but not have the right gear yet. There's absolutely no guarantee who you take with you in a PUG, so I see no use in gearchecks in a tool, except grief probably.
  9. Uhmm..or they renew for another six months, like I am planning to do. There's always another side of the medal.
  10. I've always wondered how many people will never touch any lfg tool, not because they are opposed to it, but just because they group up with people they know or maybe don't want to group at all.
  11. Mindbogling. I see nothing but complaints for months on these forums that there is not enough content, and once they announce new content, people start complaining that new content comes too fast. Since I am one of the players who does not care at all about endgame content (I don't see any point in gearing up) and since I think the strength of SWTOR are the stories, for me this is great news.
  12. Looking forward to the new planet, new storyline, that is what I hoped for.
  13. SWG lasted for me one month after release, SWTOR already six months, so yeah for me personally TOR outlasts SWG.
  14. You have gamers and gamers, it's just silly to put them in categories and point to one or the other category to blame them for not playing a specific game. If you talk about hardcore players in measures of the time they play, you could talk about people who rush through content, people who play a specific game for 5 years day in day out, people who play several games in the same timespan, people who play all the games they can get their hands on. I'm sure not all of those groups fit in your definition of hardcore, because part of them will leave any game soon anyway.
  15. I prefer transfers over mergers anytime. First, although people here on the forum moan about server populations, there are also people around that don't mind playing on servers with less population, so why should they be forced to move? Then there is the naming problem, and how strange is it if you didn't follow the forums and news, when you log on to find out your server has dissapeared, your name has changed to something like blabla_77237 and to find yourself on a server which you had not chosen yourself. The times I have experienced that were almost always the last day I played a game. I want to be responsible myself for the server that I chose to play on. I rather reroll, than being forced to another server.
  16. At least it made the release a very pleasant one, even if almost 2 mil people wanted to play the game at the same time. I could enter my chosen server the first day of pre release at the time that was promised without any queues or crashes. The starter zones were not over populated and the first week I had never queues longer than 20 minutes. Since my server is still not deserted, I have no complaints.
  17. Since you can chose a reward most of the times and get xp, social points, affection gain and dark/lightside points, I don't miss it at all. Sometimes I'm pleasantly surprised with the reward, sometimes not.
  18. Well, that's true but on most RP servers the population is still very healthy, they never touched heavy only the first few weeks.
  19. You are pretty much right, because when WoW lanched it was as messy as Diablo now, but people were much more patient, condoned server crashes and being in queues for months. The game world has changed a lot.
  20. Oh..well, when I read the Diablo forums, I'm pretty sure SWTOR will win back some people the next days. That release is not really going smooth right now. All the impatient people never realize that what happens here, happens in every online game every time again. What surprises me though, is that people keep believing that the next game will be so much better.
  21. This is very amusing, on the one hand people keep complaining about their empty servers, on the other hand people complain about their overpopulated server. You know, there are servers in between where I see no one ever complain about too many or not enough people. Those are the servers as they should be, but usually dismissed here on the boards as empty servers, since they have no queues. Because on the boards there is only one healthy server, the Fatman (the name indicates already the status of the server).
  22. If they would do it manually, they would have to put in an order of who is being transferred when. I already imagine the posts here on the forum from people that would be mad because they were not first in line. Also people tend to make mistakes easier than computers, so a lot would go wrong..another bunch of people screaming on the forums. Give them time to figger out the best way to transfer, it will not be easy with the legacy. And if you don't have the patience for that, play another game meanwhile or do something else that pleases you, you can always come back later.
  23. It's just what your definition of hardcore players is. If you mean elitist jerks who only care about min/max, I can agree with you, but there are also players (even soloplayers) who invest a lot of time in games like this and often enough are very enjoyable company.
  24. Although I agree with you to some height that facebook games and flashgames belong to the casual games, and in fact MMO's are more on the other side of the spectrum, your definition has some flaws lol..when you start about hardcore, you start about gamers instead of games But in fact any game can be played hardcore style or casual...
  25. I'll be staying on my servers with my friends, I have no complaints about the populations on the servers where I play, nor do I intend to pay money to transfer (since I am pretty sure those servers won't be on the list of free transfers).
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