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Eliezer

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  1. No it is the same for me, I was being semi-serious there.
  2. You'll weep when you realize how many mobs you can just stealth past that you had to kill on your Sniper... and Soloing H4s when they are orange quests because you can pop out of stealth, click the objective and then re-stealth.
  3. Yeah, to work it would have to have minimums like you could only freeze it for no less than a week and no more than 4 weeks or something... But I would concur long time MMO Player, never heard of such an option. It is kind of counter-intuitive to the entire business model of a subscription.
  4. Maybe you are sticking your fingers in the knife holes from debilitate and manually ripping their guys out?
  5. Really? You can't find some shoes? About the only things you lose out on as a neutral character is Relics while leveling.
  6. Executes are different abilities, not every class has them and they aren't designed like Eviscerate. I believe that Snipers have an execute ability no? Take Down or something? That isn't what Eviscerate/Headshot is.
  7. This has been gone over before, it is a PVE ability only, intended to make trash mobs faster. Every class has one. For Jedi Consular's it is a kick called Tumult. Even though it sounds like an Imperial Agent class feature, it is a generic PVE only thing that everyone gets in some form or another.
  8. Any chance of resetting the quest? The few bugged quests I had that seemed to work.
  9. As far as your spoiler goes, he didn't actually do that at all. In fact, in my story line, he did the exact OPPOSITE of that. Unless you mean at some future stage that I haven't seen yet but it appears to me from reading spoilers that
  10. Basically your problem, so to speak, is trying to read common sense into the game stats Aim is for Bounty Hunters/Troopers and Cunning is for Agents/Smugglers. It is hard coded that Cunning provides far and away better effects for us, despite the common sense connection between firing a rifle and Aim. When it comes to the 4 Main Stats, you pretty much only ever want your class' stat on gear. If you want to collect the Aim Datacrons for a tiny amount of boost, go for it
  11. I can only speak for the Operative, which gets an AOE Mez (10m range) with Flashbang, and the standard Stun (Melee range with Knife) via Debilitate. It gets a one minute CC with Sleep Dart (10m range) but that requires you to be in Stealth and that the target is not in Combat so it is a lot more limited than say the Consular Force Lift. It can be talented to debuff the mob after they wake, but that has some negative consequences as well. Sleep dart doesn't work on droids. Agents also get Slice Droid, a 30m range 1 minute CC for Droids only that can be used in combat. It appears that Snipers get all the same minus the Sleep Dart, but they get a few Root effects that Operatives don't (Cover Pulse and Leg Shot). Assuming that is correct, the Operative can cc two mobs at once, assuming one is a Droid and one is alive, while the Sniper has more control effects, they can only cc Droids.
  12. In EQ1 we were also content to sit at a zone entry and spam LFG until some group had an opening. WoW is indeed to blame in that it provided an environment that you could actually solo in for everyone not just a few classes. Early WoW had lots of group content as well, and during its lifecycle has removed more and more of that in favor of characters getting to max level solo in virtually no time with zero effort. I'd lie if I said I do not have a lot of nostalgia for how EQ1 did things, but at the same time, could I go back and do that again? I am doubtful.
  13. Biggest technical hurdle I see to server transfers is the unique Legacy name problem. If you already have a Legacy name on both servers, which sticks? What if that name is already taken on the server? How much Legacy XP do you keep? The amount on the server transferred from? to? higher? lower?
  14. I also had Ora live. It is a light side option in the dialog trees. Basically you convince her that Kaliyo's actions made her stronger, and to let it go. Also, I allowed the Gambler to live as well. A light-side choice convinced him to let her go. I killed the Wookiee, but I suspect that he too could have been convinced to drop it, but I was gunning for maximum Kaliyo affection. Unfortunately, since the storyline is pre-written and voiced, it would not be realistic for them to have duplicated everything up to that point, just because some people might have chosen to swap one for the other. I suspect, without any evidence, that in future expansions we might get some kind of Companion Exchange option, but can't guarantee it. The basis of my assumption is they will want to add some new companions (homosexual romances, etc.) but also not have us end up with like 12 people living on our ship
  15. People actually cast Kolto Infusion? Not a troll, serious question Oh, I guess DPS spec might...
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