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Darth_Haderach

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  • Location
    Rome, Italy
  1. The summed up amount of operation bosses and flashpoints would sound considerable if we weren't farming them for the past three years. For all my loyalty to the company and the game I'm genuinely perplexed. But then I imagine the amount of active players who never completed that content far exceeds the number of veterans who did. I can't see how this will improve the already crumbled endgame interest among my guild.
  2. I'm quite certain he will have a significant place in the story. Just hoping he won't die prior the KOTFE events (or afterwards). Ideally he'd be a companion option, but we are already getting a new confirmed Smuggler companion so unlikely... Everything he's been doing so far is the extreme opposite of cowardice. Not to mention the player character owes their life to him on several occasions.
  3. Very promising, eagerly looking forward to it all! Also this.
  4. Greetings, I'd like to expand on the Hard Mode progression recruitment - we currently can accommodate 1 Tank, 1(2) Healers, 2 DPS, see below for the details. We expect players with general awareness, knowledge of their class mechanics, ambition to always perform exceptionally and above all friendly, stable attitude and team spirit. The schedule for progression is Friday, Sunday and Monday starting at 19:00 CET, duration of 3 hours. Two 8m teams run simultaneously. Wednesday is a casual ops day when we go after classic content usually in 16m. We use Parsec during operations. We use a modified DKP system for loot distribution. We seek the following: One Tank - Any class. Optimized gear rating 192, defensive stats suited for the respective class, no Endurance bloating. Comfortable threat generation above 3k on Operations dummy sustained for 2 minutes without using taunts and ops debuffs on the dummy. One (two if exceptional) Healer - Mercenary or Sorcerer, Optimized gear rating 192, stats suited for the respective class. Able to deliver 3.5k HPS of which 80%+ effective. Two DPS - Any class with the condition that for you "fun" constitutes in maximizing the potential of your class and do not play specs which are generally underperforming. Gear rating of 192 optimized for your spec. Able to sustain 3k DPS on ops dummy for 2min without applying ops debuffs on it. Please note that the above values are minimums, you may be delivering above 4k dps, for example. That is to be expected and will be preferred instead of a 3k dps value. Candidates will be welcomed on a trial. If interested or if you have any questions, please contact our officers: Haderach, Atara, Agvar, Azula, Raiko, Ixalia, Zerianna, Beckert. Alternatively you are welcome to apply directly on our website at http://www.Nestinar.eu Of course regular members are always welcome, the above requirements only concern the HM progression teams.
  5. It feels to me another production took Star Wars models and put them into its scenes. They apparently forgot the lightsabers, however. I'm still looking forward to the movie, but the teaser gave me bad hints, can't avoid comparing it to the Revenge of the Sith teaser, which is light years ahead in my opinion. Or comparing it to something closer - the SWTOR cinematics feel more Star Wars than The Force Awakens teaser. Just because they inserted the Millenium Falcon, TIE Fighters and X-Wings doesn't give it the soul. I am not sure how much merit the new film will have on its own, other than using nostalgia icons in every possible scene it can.
  6. I don't see how PvP players being able to infinitely gather conquest points through repeatable warzone objectives is fair. PvP guilds already have massive advantage for doing what they are normally doing anyway - PvP. An endgame raiding guild doesn't even get recognition for completing Hard and Nightmare mode operations. And let's not even start to compare the organization and preparation effort and the time required to actually complete such an operation to being rewarded for a 15 minutes warzone even if you lose it and have performed abysmally. Unless I am misunderstanding the Conquest events and in fact they are a PvP centric feature with some side elements.
  7. Ow, I demand a for subscriber since day 1 too! Been in the first wave of Early Access and in Beta before that.
  8. Just joining the crowd that likes the zoomed out version. Would be best if it is optional view that you switch to via a button or make it completely free to zoom in and out as desired.
  9. Being one of the affected initially I can now finely access the website and the game.
  10. Updated the original post mainly with changes to our recruitment process. All classes are welcome. As a side note I'd mention Nestinar is prepared for the coming of guild capital ships with a massive amount of credits spread among few bankers and the guild bank. Just in case you are wondering whether or not we will have the best possible ship money can buy on day 1 - we will.
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