Jump to content

Xarko

Members
  • Posts

    25
  • Joined

Reputation

10 Good
  1. I recommend using Sage/Sorc for datacrons. Speed and port solves all the issues.
  2. The questionable viability is one thing, but by the emperor almighty WHAT is that visual effect? It doesn't just hit like a noodle, it also looks like a noodle.
  3. Same devs who made the game famous for still having bugs from beta and the same devs who rather shrug'd and said things are ok than fixing it on multiple occasions already? I guess that actually does make sense, you got me there.
  4. It's very clearly an exploit. Don't even try it.
  5. Strike Fighters are ok, the only problems is people exploiting the weapon switch mechanic which unintentionally results in massive damage increase. So don't complain about strike fighters, complain about cheaters. (or lazy devs)
  6. The reputation token rewards for heroic space mission don't work. I noticed an error message in the middle of screen saying "Invalid target" when I press accept for mission rewards. My guess is it has something to do with it. Character used: Bounty Hunter Tested on 2 heroic space missions, but I imagine it's the same for the rest as well.
  7. Ive been trying to find a group for several days now, without success. If somebody is willing to help Id appreciate it.
  8. Not gonna pretend I read all that projecting. I dont get killed by burst lasers or rail guns, I get killed by my own mistakes and lack of focus, usually go with 2 death or less. Ive been here for a quite some time. Yes, removing the most broken stuff wouldnt make GSF perfect, or even good, but it would still be better than this.
  9. I thinks bombers are ok, but yes you could make GSF better by simply removing things. Remove burst laser, we all know its broken and remove rail guns to "fix" team deathmatch mode. There will never ever be any updates or balancing anyway.
  10. Well that makes things even easier as you are simply wrong. You are welcome.
  11. I admit I didnt take assassin in consideration. ive checked Shadows skills and only 1 skill would need brand new animation. Still, you highly overestimate the difficulty of making slashing animation with todays technology. And again, its not like swtor's animations are the bringht example of beauty and craftsmanship.
  12. Yes few days of work. Its only small number of skills and majority of those animations would work perfectly fine with single saber too. All it needs i few tiny changes and removing of dual requirement. It would be that easy. Of course if you wanted to do it properly and do completely new, it would take longer, but nobody expects anything from BW when it comes to animations anyway.
  13. You dont need new specs, talent trees or whatever. Literally only thing to make classic lightsaber possible is removing "requires dual saber" from skills and adding new/reworked animations to those skills that have it. Few days of work.
  14. Well ye, its possible with big "IFs" and "could have beens", but nothing that actually make perfect sense
×
×
  • Create New...