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Oneiros_IV

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  • Posts

    180
  • Joined

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10 Good

Personal Information

  • Location
    Moscow
  • Interests
    MMO's: EVE-online pretty much since the beginning and World of Warcaft endgame experience since beta
  • Occupation
    PR-technologist
  1. 1) My server is empire heavy and very active. when the free month was over fleet was usually at 270 people on fleet during prime time, yesterday it's 28 When I do social query with blank field I get to see name and location of every online player of my faction in one list. Every month there's MLG SWTOR tournaments with huge prizes, at least 3 korean TV channels are dedicated to SWTOR, it's all the rage with world's gaming community, more and more people join the wonderful game. Lucky bastards who play from start are still busy doing class storyline over and over! I'M NOT LISTENING NOT LISTENING NOT LISTENING YOU'RE ALL TROLLSTROLLSLTROLLSTROLLS
  2. HAHAHAHA OH WOW eh green ending, red ending, blue ending no meaningful difference, results reached in exactly same way instead of being consequences of player's decisions during the game, colour coded for your convenience. P.S. Did you like bad games before it was cool?
  3. That's cool but what are the values on these stats I mean crit/surge/ healing recieved?
  4. This ^ Wording in patchnotes was murky at best. Experimented with rakata chests both obtained after 1.2
  5. inability to kill him is ok (though it would be cool in theory but too much people will whine about loss of healer companion) What really is stupid is the situation itself, event isn't motivated, poorly written and has no consequences. Instead of epic face-heel turn it feels like a poor writer reached into his box of generic grand betrayals and slapped it inbeween all these flowers and underwear short talks with companions. It's quality made me facepalm
  6. I'd like to thank Bioware for Lost Island hardmode in the form it is currently present in game, it's challenging, bug free and absolutely doable given the strategy is ajusted and re-ajusted few times. For the folks still struggling: re-think your strategy if it's not enough for you, soon there will be detailed guides and it will get easier, glad to have done it before there was any walkthroughs. Our group was geared in a mix of columi /tionese/ battlemaster with sin tank having a couple rakata pieces. P.S. Keep trying, change things, it's very rewarding at the end. Felt like I had a night with supermodel.
  7. haha OP is not very good at game and mad about it glad to see some bosses cannot be facerolled while outgearing them by 1.5 tiers. That also says alot of ppl run around in rakata who logically shouldnt
  8. And that is exactly why bosses like this should be present in game. It's big "Hey dude wake up, step off your railway and rethink the way you play for the better"
  9. SWTOR is full of grind (valor rank, ilum crates, mind-numbing dailies)
  10. I think the only way to improve said item is to critically craft your stuff. For example rakata relics and columi implants/ear can be crit crafted for augment slot, no extra stat flavour however.
  11. It's all better to have trash that at least does something and requires some aproach. Contrary to EV where gazillion mobs are just enormous chunks of HP that do nothing
  12. Posting to make you mad sad GW2 will be even more casual-friendly, pubbie loving and grindy. P.S. Is it out yet?
  13. Link please but yeah this is stupid I got an idea: let's conceal all data to hide our lousy balance and shield our touchy players from information of how horrible they are
  14. I'd say bioware has not (yet?) developed internal mechanisms for fine-tuning and thus creating precisely competitive content. It took blizzard some years before creating tools to analyse class/guild/raid performance dataz and thus putting bosses where 1% wipe is common onto production line. So yeah my guess is bioware is lacking data, real internal testing and experience on the matter will it improve or not we shall see. vOv
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