I'm sure this has been talked about a lot, so I'll add another thread. Something should be done about chain stunning. While I love the challenges that PVP brings, I just don't feel it's a fun experience being chained stunned. Sure, I have one cc breaker, but that's a cool down of a 90 secs and it only breaks one. It's also not fun that 2 stealthers can tag team you while you are guard, chain stunning, so they can capture the node or plant the bomb. I feel that this resolve bar that Bioware came up with along with chain stunning is holding back the true potential of what PVP can be in this game.
My solution? Simple. Just like having an interrupt, every profession should have a certain amount of time to be immune to stuns, after being stunned, for a few seconds. Being stunned constantly until you either die, or it breaks, is not fun and is a huge negative impact on PVP. PVP is supposed to be fun and challenging, and this is neither.
/rant