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IGsChevy

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    student/waiter
  1. I guess I need to dust off Hammer Shot now... Of course that means I'm going to be waving the big neon "KILL ME" sign around. Damn this looks rough on us CMs. I really don't know if I'm going to be able to manage ammo while maintaining decent healing throughput.
  2. The black-yellow crystal is a pre-order crystal. If you pre-ordered any version, collector's edition or not, you get it. If you didn't pre-order you can't get it.
  3. /signed Strangely enough, I play SWTOR because I have fun when I play. That is far more than I can say for many of those "other" games.
  4. I've had very few problems as a Combat Medic using 4X as my companion. I had some problems around lvl 30 myself, but that was because I hadn't upgraded 4X at all. Once I gave him some fresh gear he's a bad ***. Also, make sure to CC on pulls with at least 1 strong/2 weak mobs. With better gear and proper CC you should have a lot less trouble in PvE. As for PvP, I have seen a few people suggest using a blaster rifle rather than an assault cannon. You lose a few abilities (I'm not sure on specifics, but I don't believe any of your heals are affected), but you look like a Vanguard at first glance rather than a Commando. Also like a previous poster mentioned, try opening up with a couple of damaging abilities to appear less like a healer.
  5. You still planning to make that video? I'm curious to see it.
  6. There is a thread in the General Discussion forum regarding one character having both black-red and black-blue sabers simultaneously (http://www.swtor.com/community/showthread.php?t=296152). Included in the OP of the thread is a picture of the character in question. At the end of page 7 (http://www.swtor.com/community/showthread.php?p=2805435#post2805435 in specific) a poster suggests a (possible) method for acquiring black-red on a Republic toon. I have no idea if this is accurate information, just thought I would reference the thread for those of you interested.
  7. Never underestimate the level of stupid you will find on the internet.
  8. Did I go into a coma or is it still February? Right. I understand there's some frustration, but if you're giving up trying to make the game and community better then why are you still here?
  9. I have noticed I have a much harder time being a Sith because the NPCs talk and behave relatively realistically. Maybe I just need to go back to my Republic Trooper medic because I'm obviously not evil enough to hack it in the Empire.
  10. To begin, I would like to say I appreciate you having a constructive discussion with us and not being a troll or douchebag. That's much too rare these days. But on to the topic at hand. I understand the desire to be able to skip content you deem superfluous, and I'm not against that. I have sat here for a couple minutes trying to determine how to communicate my desire to leave VOs in, but it occurred to me that I want them left untouched because I enjoy them. If you don't enjoy them then I see no reason why you should be forced to sit through them. If Bioware finds an effective way to implement some sort of auto-accept system I wouldn't be opposed to it. I still think the emphasis on story separates SWTOR from other MMOs, but I'm not the only one paying to play this game.
  11. It seems by your statements that you want to get rid of VO in favor of quest/mob grinding in a race to get to end game. That's fine; however, that is not what Bioware has stated this game will be like. The point of VO is to try and engender a greater level of immersion in the game world. Instead of "kill 10 rats" purely for XP or a quest reward, it's "kill 10 womprats" because this NPC makes a special leather out of their hides. Oh and if you bring him the hides he will make you a Womprat Belt with +10 Endurance as a bonus! I realize that's not revolutionary, but to gamers who appreciate Bioware's reputation for excellent story-telling it is enjoyable to be drawn into the world and given some justification for your in-game actions.
  12. Indeed, different strokes for different folks. I love the emphasis on story. Bioware advertised this game from the start as being a "story-based MMO," and they said it would emphasize the "4th pillar" of story to give the narrative a greater amount of focus than mechanics and grind.
  13. Yes I was trying to emphasize your point, apologies if that wasn't well communicated.
  14. ^ Most MMOs are heavily text based. I personally enjoy the dialogue, though. I doubt BW would give players a "skip all cut scenes" button, though, because a large part of the game's length comes from the cut scenes. The Space Bar Warriors proved that when you dispense with the dialogue and cut scenes, leveling to 50 doesn't take all that long.
  15. I thought this was a good Q&A session. I was especially happy about /roll and the discussion of healer imbalances. Thanks to the staff for clearing things up for us!
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