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Dink

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Everything posted by Dink

  1. Enclave Sanguinus have been added to the quiz - Welcome
  2. Nightmare Stalkers (Blackwatch) have been added to the quiz - Welcome
  3. You Don't Know Us has been added to the quiz - Welcome
  4. The Order of Sixty-Six has been added to the quiz - Welcome
  5. Souls of Fate has been added to the quiz - Welcome
  6. Fear Remains Eternal has been added to the quiz - Welcome
  7. eXile has been added to the quiz - Welcome
  8. Updated OP - the quiz has now officially moved to its new home http://IdealGuildQuiz.com
  9. Sarlacc Snack and GAF have been added to the quiz - Welcome both
  10. Please note, I've updated the OP to reflect a change in the contact/support email address used for the quiz (new address is quiz@evcitadel.com) - the quiz will be moving to a new domain in the coming weeks, so the previous address will be going away (I'll still be answering emails to that address in the meantime, but all new questions, as well as responses, will be using the new address). Thanks again to everyone that has continued to use and support the IGQ!!
  11. Republic Roughnecks have been added to the quiz - Welcome
  12. Star Forged Defenders and Malum Factum have been added to the quiz - Welcome both
  13. Coruscant Expeditionary Force has been added to the quiz - Welcome
  14. Please respond to the ticket we had for your original guild(s) and let me know which are going away, and which are new, that way I can make sure to get you current in the quiz for which guilds you'll be representing (in case you don't have the original ticket/email, go ahead and send an email to support@tortoolbox.com and I'll expedite getting things sorted out for you). And yes, I'm still here, I don't play as regularly that much anymore, but I'm still here - and thanks for your support of the quiz (it is as accurate as can be made without actual interaction by guilds and the people looking, which hopefully, will occur soon after taking the quiz and finding a worthwhile result - it's simply another tool that can help, and for many, it has ).
  15. The Dark Times, Guardians of Peace and Justice, and Stim Junkies have been added to the quiz - Welcome all three
  16. Meh teh Bleh, and Stress De Light (Lowstress) have been added to the quiz - Welcome both
  17. Death Rising has been added to the quiz - Welcome
  18. Shadow Runners have been added to the quiz - Welcome
  19. Yes, I don't like having a skill I've enjoyed taken away, especially when it's to cater to a small population (yes, those the run NiM content are actually a small part of the population) of players...and yes, I know that's how MMO's work, and this certainly isn't my first rodeo (in before you try that troll argument)...doesn't mean I have to like it. My point, as you conveniently keep skipping over, is that the fun of the class, the uniqueness it's had in this game, is now gone - that is of course, my opinion, something which I'm perfectly entitled to (and something you certainly don't have to agree with) - and FYI, healing is NOT the same as mitigation, so your whole "skill cap" line is digging a bit. And no, I'll leave the number validation to others...I don't find that part of gaming fun, you might, but not me.
  20. Never said the rotation would change (try actually reading what you quoted)...excellent job in missing the point of what I posted though.
  21. Not happy with the removal of the self heal at all. As someone who does not do nightmare raids (which is what this all seems to be targeted for since it's used as the comparison activity apparently...and I have main tanked in them with my Shadow, I just don't do them any more), all this is going to do is cause frustration for my normal daily play. I run solo often, but I also team up with others when needed for heroics, the occasional flashpoint, when someone needs help...and (as has been pointed out several times) the self heal is one of the primary things that provides uniqueness to the class - it's one of the foundation moves in our rotation, and will severely upset the balance I, and many others absolutely LOVE about Shadows ("balance" defined simply as the fun we have of keeping ourselves alive through careful use of skills and rotations). I'm know there's some won't agree (quite a few already in this thread alone), could dig out their trusty spreadsheet and prove I'm wrong based on the math, say that the loss of the self heal will be offset by the extra damage reduction...and that may actually be true, but I'm more concerned with the loss of "fun" rather than the numbers used to validate changes like this, the enjoyment of the class I've been playing since early beta compared to the small population of players who actually even try nightmare content, the one character I've enjoyed more than any other simply because of the uniqueness it's always had. Justify it however you want, but this is removing a huge portion of what makes this class what it is, and I'm not happy with that decision one bit.
  22. Looks like that was someone else, yours was received and is in process
  23. I saw a submission come through today that didn't have a properly formed email address (all it had was the "@" with nothing else), if this was your's, please resend or contact me via pm with the body of the email sent, and your contact info so I can update the ticket, thanks.
  24. The main requirement is only that you have an interest in recruiting, so feel free to send in a request to be added via the email address in the OP
  25. Early to rise, early to bed, eat healthy food, avoid meat that is red. Focus my day, rest in my night, energy is key, endurance to fight. Sharp are my skills, just as my blade, last through the arena, a survivor is made. Some will leap towards me, or pull me away, others with lightning, try to keep me at bay. With focus and willpower, my resilience is here, I will strike from the shadows, never knowing fear. Survive...
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