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DarkwingDK

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  1. /Signed Sorry Bioware, but the current endgame gear is ugly. Yes yes, I know, it's a matter of taste, but that's exactly the point here.
  2. Bioware take note. There are wise words here. If the patches where really tested before they went live, a LOT of the frustration about downtimes could be completely avoided.
  3. Yes. That is one BIG clue. But with the icons people will also very easily (to easy?) see who the healer is when he is NOT standing still. Some healers actually move (ok.. may only be a bit). I think the icons is easymode. Does this game need to be any easier? Personally I like a bit of challenge. Admitted it's not much of a challenge finding the healer, but at least without icons you have to pay attention.
  4. Of course I go for the healer first But he does have a point. Sorta. With the icons it's easymode. You don't even have to think to find the healer.
  5. /support Please give us more characterslots. Asap
  6. Erh... Yes.. You can toggle if YOU want to see it. Not if you want OTHERS to see it. I see the OP's point. If he is a healer he has a big KILL ME FIRST painted on him. And no, he cannot turn it off.
  7. Am I really the only one that thinks this needs a change? Allright then.. At least chance the need for 400 Biochem to use stims that are already bind on pickup then, so if I really have to grind several crewskill professions on all my characters, they don't have to end it with biochem.
  8. Example. I can craft some nice relics on one character, but I can't send them to an alt? So if my own alt needs those relics I have to grind Artifice on my alt too? Seriously? I would like to suggest that those crafted items that are Bind on Pickup, are changed to Bind to Legacy.
  9. Good event. Nice to see something different than just the normal game. Likes: No warning. Made it feel like it really was an emergency happening. The rewards. While I didn't really care to get any of them myself (already have +41 crystals and don't care about pets) it was good rewards. Dislikes: I got tired of the constant announcements on the fleet pretty quickly. It would have been nice with some sort of "yeah yeah I get it, now turn it off" option, so you didn't have to hear it all the time. PvP flagging on PvE servers. I found it really annoying that a member of the opposite faction being flagged for PvP could flag you by exploding and infecting you. Fine on a PvP server, not ok on a PvE server. Vaccine not lasting through death. While I as a level 50 player could easily afford several vaccines it must have been hell for low level players. Removal of the DNA vendor when the even ended. Should have left the vendor in for a couple of days longer so people had a chance to spend their last samples. Daily quest chain unlocks. People that got into the event late had little chance to finish it all. Future events?: Anything but rakghouls Maybe do an event of some sort if you are going to introduce new species? Using the event to introduce them and let people play the species after the event has ended? This could also be used to introduce other things into the game. Events are fun. Maybe a future event on some space-station/capital ship(s) instead of one of the existing planets/stations? Or on a remote planet other than whats currently in the game? Or a special instance of one of the existing planets (to be able to set up special stuff that wont affect the normal gameplay, like going to one of the opposite factions planets or even fleet)?
  10. Ewok? C3P0's head? Nah.. But I like the basic idea. How about a toilet?, a bathroom sink? Various furniture? Just occasionally, just for fun
  11. I suggest that Bioware makes it possible to go directly to your ship from the Black Hole area, skipping Corellia spaceport. I wouldn't mind having to go through the Corellia area if it didn't take so long to load. Corellia is probably one of the worst areas when it comes to loading time, and there is really no need having to suffer that loading time to get from the dailies area and back to your ship.
  12. /support I had the option to make the rakata or the "normal" blue med stim. I chose the "normal" because of the HOT. The rakata is so not worth it at the moment.
  13. I totally agree to this suggestion. I really really hate the way Tionese, Columi and Rataka gear looks for my class. I would love to be able to pull the mods, put them in my good old orange gear that I like the look of, and not lose the set bonus. I honestly thought that was what was going to happen with all Biowares talk about "don't worry, your current gear will update automaticly". Now if it's because Bioware couldn't do it at 1.2 but will be able to do it later, then for the love of what ever is holy.. PLEASE tell us that it will happen but no ETA.
  14. I would be ok with the damage landing at the end of the animation IF the skill said something like "1 second to execute", but when the skill says "Instant" I expect it to be INSTANT! Not 1 second later. This needs to be fixed.
  15. I like that idea. Perhaps a red/dark faint aura around darkside people and a blue-ish faint aura around lightside people? (Both at max. "level" for their side). And it really should be faint and subtle.
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