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InfiniteEscuro

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  1. I have Jaesa wearing a set of the Sinister Warrior armour, the awesome red and black outfit perfect for a sith. However, during certain conversations, most notably holoterminal calls with Baras where the whole crew is present, Jaesa is wearing completely random clothes. Not even her old outfit, it just looks like a mismatch of looted equipment, but she's absolutely not wearing such things. This is what she normally wears But this is what she looks like in certain cutscenes During actual conversations with Jaesa herself on the ship, she wears the proper armour, just removing her mask. Because of course you are NOT allowed to wear a helmet to speak with companions. It's only during certain conversations, all of which thus far have been a holoterminal call with Baras (either on the ship or the one on Taris), where she just wears random stuff. Is there ANYTHING to be done about this? Or do I just need to deal with Jaesa looking like some weirdo instead of a badass sith?
  2. I can't get over the fact that the game forces its companions on you without a choice in the matter. The FIRST companion, I understand somewhat, but the Bounty Hunter's second companion, Gault, is just plain infuriating. Tyresius is my target. I, to paraphrase a dialogue option I chose when confronting him, slogged through Tatooine (generally my least favourite planet) with the sole goal of shooting him in his face. This is after the first time I find him at the spaceport, draw my gun to attack him as my first course of action and he just... runs off screen, while I'm aiming a gun at him. And promptly bloody vanishes?!?! Then, THEN, he does this again! When you confront him with his droid and beat him, you can again just say "No deal" to anything he offers and try to shoot him. Again, you have your gun drawn, aiming right at him, and just... just watch him turn around and run away to his ship, without even trying to shoot?! But then... god AND THEN... he gets to his ship, and asks, "Hey, give me a job". Instantly, Mako goes, "Good idea! :D" and you can tell him that it's a laughable idea and the only thing you ever wanted to do was kill him. ... Then there is blatantly, insultingly, infuriatingly, no option to say no. You are railroaded to bring him with you for no goddamn reason. He is your great hunt bounty! He has tried to kill you numerous times while escaping you (even though he rightly shouldn't have escaped at all)! Why are we forced to cheat the Great Hunt and spare this target just because he could potentially be a companion?! You know who else can also be a companion? Ashara, a Jedi padawan for the Sith Inquisitor. You get a dialogue prompt to kill her if you would rather not bring a Jedi with you though. Gault has done nothing but squirm out of his fate and try to kill me in the process every time I met him. Why would I let him on my ship where I sleep so he can easily stab me instead of shooting him 17 times in the chest? Rant (and probably my Bounty Hunter character 😕) over. I don't even care how much of a potentially "likable" or "fun" companion he might be when the circumstances of taking him in are so infuriating and forced; especially if you've spent the entire game being outraged and disgusted by Blood cheating every way he can, and then are forced to also cheat for literally no reason just because whoever made Gault at Bioware liked him too much to dare give players the option of not taking him in. It's not like he has dirt or blackmail or some outstanding unique power, he's just some guy, and from the sounds of her implant and backstory, Mako would be better for contacts and information than him anyway. So, what the hell, you know? I don't know much about companions, but can someone, anyone, just completely spoil if there is some way to get rid of him or change this outcome? It so fundamentally goes against the spirit of the Bounty Hunter to me that it put a hard stop to me wanting to play that storyline.
  3. Yup, and they're called Prisoners of War, and at many numerous points in the game people are taken into custody as a light side option in such a manner :D. I simply think it should be more of a common thing. Too many mercy options involve literally letting the bad guys walk right back to their jobs unopposed for no reason. I agree it's not on brand for Jedi. You do mean the Jedi right? You aren't calling ordinary soldiers a swashbuckling space opera that should be so honourable and perfect that they would only shoot an enemy while making eye contact right? Because you realise your first and main companion was a sniper who genuinely assassinated his targets right? And your superiors routinely order you to do dishonourable things, such as killing a group of unarmed citizens just "in case" they are a threat, right? Anyway, sorry, passive aggressiveness aside, there is quite literally no reason for the trooper to not be allowed to cut people off during their villainous monologues or just blast them outright beforehand. If you're playing a Jedi as an actual Jedi, who only attacks in defence, then you would let people talk, and you would try to convince them to surrender. Especially since you're halfway towards being completely invincible if it's just a few guys with guns. As a soldier, you absolutely shouldn't be expected to take random chances like that, especially when the guy you're trying to kill is actively endangering a ship full of civilians. Like I mostly said the things in the main post the way I did to be humorous, but I also thought it would be an easily agreeable thing that normal soldiers shouldn't take wild and pacifistic chances like all of that; from the whole confronting the enemy to the whole letting them just leave for "mercy" stuff.
  4. Presumably, sure. It could also easily mean that it will be turned on once you leave. And then that's it. Regardless, it happens within clear line of sight so it's weird even without the camera that you can't tell him what happened and he's not even a little bit curious why another officer is stopping his soldiers in the hall for no good reason, since he gets on your ass for not being "fast enough" for Bellis.
  5. Adding an addition to my own post. The Trooper doesn't know what arrest means! :D, There are a few points where you can offer to show mercy or accept a surrender, but your Trooper seems to believe that means, "leave the enemy to his devices,". Nope :D! It means don't shoot them :D! Nothing Else! Stop letting them walk away please :D! I'm way more Darkside than I expected on this character because with the exception of a young soldier on Tatooine who is I think literally crying when he literally begs for mercy in a whimpering voice... every other soldier who you show mercy to, you should also be taking into custody. But nope! You let them walk away. And also, in my opinion, there are far too few scenarios where you can straight up lie. Like, "Yeah I'll let you walk, tell me the thing. Thanks. Okay, bye." *shoots the enemy* There are only two times that comes to mind for pretending to go along with the enemy and then changing tune at the very end. The first: And the second: On another note, it's funny how often as a Operative or whatever that you could sneak into an objective, not shoot a soul, then be confronted like you burned a path through the area to get there. I'm loving the game, but a lot of scenarios in it would work so much better with the creative freedom of writing a fanfic instead of actually playing the game.
  6. Playing as a Trooper is wild so far. Only just got to Coruscant, and it's completely baffling how First Officer Haken (the man who takes over command of the Esseles during the Flashpoint to Coruscant) straight up tries to bribe you, a Lieutenant of the top Special Forces squad in the Republic, to leave a Republic Official, an Ambassador no less, with the enemy. You can tell him its treason. But you can't... you know... do anything about it? Not even at least get the option to warn him that if he brings it up again, you'd arrest him? As a Lieutenant is likely expected to do when she witnesses a soldier not just suggesting it in a moment of fear, but actively trying to bribe you to go along with treason? It was equally as strange on Ord Mantell when that corrupt officer, Virk, told you (within view of Jargan I might add) that he can have you reassigned anywhere he wants to get rid of you, which he almost definitely couldn't have done anyway because HAVOC SQUAD, and you can't even idly mention to Jargan, your boss at the time, "Yeah this officer literally admitted to me face-to-face that he is a corrupt [INSERT SWEAR WORD HERE] (hate censorship :/) who abuses his power and thinks he's judge, jury and executioner around here. So uh, yeah, that camera and whatnot in my armour should be proof enough for a Court Martial'n, right?" OH! and also, just another funny thing. On the Esseles, when you confront Ironfist, he literally does a cliche evil villain slow-clap at you with his back turned. As a Jedi, it makes sense to walk up and demand his surrender. As a normal soldier with less rules, it should easily be a situation where he hears you enter, starts preparing his slow clap, and is immediately shot in the back of his helmetless head. I even just pretended that's what happened since he also died so quick, but I was like five levels over the flashpoint, even if it brought my health down and whatnot. First forum post, had to mildly rant about the funny state of being an apparent soldier who doesn't really seem to do much about things that a soldier should be concerned with.
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