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LeeThorogood

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  1. Eric, How can you expect us to test things without p33k space barbie! Everyone knows that this affects your in-game performance more than any stat, set-bonus, etc.
  2. Idea: Shatter Slug now spreads Incendiary Missile DoT when it hits a target that is already affected.
  3. Eric, Any chance that the Onslaught itemisation changes will mean augmenting a gear piece will no longer render it un-upgradable? This is especially relevant to Ear, Implants and Relics. Many Thanks
  4. That's the "Sign of Mandalore" flair.
  5. Eric, As part of the Itemization / Gearing revamp is there any chance the team could take a look at World Drops or the lack thereof? My understanding is World Drops (orange gear) have become almost non-existent since level-sync was introduced with 4.0. Many Thanks
  6. Another idea for a Tactical Item, transform rocket boost into a toggle so it can be used as a legit mount rather than for just a short period of time. It would be nice to be able to use the jetpack that's apart of my character's chestpiece as a legit mount, especially as you guys are apparently allergic to non-ginormous jetpack mounts.
  7. Another idea for a Tactical Item, transform rocket boost into a toggle so it can be used as a legit mount rather than for just a short period of time. It would be nice to be able to use the jetpack that's apart of my character's chestpiece as a legit mount, especially as you guys are apparently allergic to non-ginormous jetpack mounts.
  8. I would suggest the solution to that small problem is a simple one, use a different Tactical Item / Set-bonus for PvP if de-sync and lag causing a minor loss of DPS is so critical.
  9. Emotes don't regen your health & resource pool and none of the rest-n-recharge toys on the CM or anywhere else in the game allow you to use the rest-n-recharge ability of another class. I'm suggesting a Tactical Item or 8 of them one for each class that you could slot on another class and it would transform the rest-n-recharge ability to match the Tactical Item.
  10. It would be cool if there was a way to use another classes rest & recharge ability i.e. Seethe (Sith Inquisitor's ability) on a Sith Warrior or DS Jedi Knight/Consular.
  11. How about a Tactical Item that lets you use the rest & recharge ability of another class i.e. Seethe on a Sith Warrior.
  12. Class buffs no longer have a duration, they last until "clicked-off" by the player or the player is defeated/killed.
  13. Set-bonus of Tactical Item ideas: Backstab no longer has a positional requirement, however like Maul (Deception Assassin) it does less damage when not used from behind. The Revealing Weakness passive now gives a buff that allows your next backstab against any target to have no positional requirement and treated as though you attacked from stealth.
  14. Daniel, are you aware that the "Recently Added" section of Collections hasn't updated with today's patch? New items can be found in collections but not under the Recently Added heading.
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