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Shikya

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  1. I second the option for being able to set certain missions to auto-repeat. I send my top three companions to go gather rank five gifts and it's quite bothersome to have to do this every 3-5 minutes.
  2. I personally am an avid collector of the various cosmetic items in the game and I enjoy getting into emote and mount contests with people to show off how much I have. In fact, if there was one aspect of the game that I enjoy the most, it would be gathering these collectibles and outfitting myself and my companions with all the different stuff I have available to me. I can easily lose hours to re-outfitting companions in new armor options. However, there's really no way to showcase the time and effort that goes into gathering all of these easily. In my ideal world, there would be a couple flair options that showcase what percentage or "amount" of collections that your character/legacy has unlocked. Something along the lines of what the different flair for Command tiers do. Alternatively, a title would work just as well. Just a little something to showcase an aspect of the game separate from collecting achievements (through inspecting players), stronghold decorations (through public listing), or legendary status (through flair).
  3. It seems to me that there are two critical flaws with the DvL system when it comes to people who feel deeply vested in their character alignments. First, there is the issue that conversation and choice alignment gain is substantially lower (percentage-wise) after the change was made to the amount of points required to hit different tiers. This is something that probably bears a second pass. At first glace, my gut reaction is to just multiply the conversation alignment gain by 10 because that's the about the factor that the tiers were affected by, but I could be wrong in what number makes the most sense. Second, and in my opinion more important as I have a couple friends who are displeased by this, there should be an option for a neutral or non-aligned option for characters. Those that believe that their alignment should be determined by their choices rather than by the other various mechanics (crafting, killing enemies, warzones, flashpoints, etc.) are currently in a bind because all actions are essentially forced to have some alignment associated with them. At the moment, the only recourse that my friends have is to swap back and forth between dark and light to try to balance how much they get. I have to believe that a "neutral" or "gray" option would be a worthwhile addition for this group of players.
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