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Everything posted by KahnyaGnorc
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Legacy... Who ever heard of a one woman Sith Lord????
KahnyaGnorc replied to SekraTezul's topic in General Discussion
If two of your characters are related by blood to a third character, are they not allowed to be married? If they can, you can have incest already. -
The renegade Sith Lord on Dromund Kaas were creating the Cybermen . . . I just wondered where the Doctor was... On one quest near the temple on Dromund Kaas, my Sith Inquisitor had a retort "Perhaps you dug too deep." (but no Balrog to be found . . . yet)
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Bio says no to macros at Guild Summit.
KahnyaGnorc replied to Badlander's topic in General Discussion
Yes, combat macros are available via a workaround. I have a G15 Keyboard, but I bind my G Keys to CTRL+1-9 and ALT+1-9 (18 keys total), then keybinding quickslots to those combinations. HOWEVER, with BioWare NOT supporting those that use those macros, they can ignore balancing issues with them (They don't have to make content harder because of those who use macros make their gameplay easier). The problem with supporting in-combat macros is that it makes balancing for both those with macros and without impossible. -
No, I do not ridicule others for doing so. However, it is bad for a company to design a specific version of their game that can only put players at a significant disadvantage. This would cause the game to be impossible to balance for both user types.
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If you are genetically human, you are human. If you are genetically Chiss, you are Chiss. If you are genetically nerf, you are a nerf. All three are different species and, therefore, cannot turn into each other without DNA resequencing. This is very basic stuff, or did you think that you could go to a cosmetic surgeon and change your species?
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Those companies have determined that price would yield the best combination of quantity and profit per item to maximize their profits (since stores only order more of the product when the previous shipment sells), probably using econometric modeling. Of course, I am not a mind reader, nor am I in on meetings at those companies, so I can only logic my way to that answer.
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There is already an option for single-saber dps . . . dps-specced Guardians.
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Guild Summit: Mac users better really want it...
KahnyaGnorc replied to RuQu's topic in General Discussion
Work on WINE compatibility (or help WINE devs work on TOR compatibility). That way you get pretty much everybody with a computer but not Windows OS. -
Your crafters are not large companies that deal with stores that you can dictate prices to. Your crafters are small businessmen who sell on an open market, where people can buy your product and raise the price and resell if they so choose.
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Bio says no to macros at Guild Summit.
KahnyaGnorc replied to Badlander's topic in General Discussion
-Combat macros makes combat easier -When one group has easier combat and another doesn't (macro-users vs. non-macro-users), balancing content to work with both groups becomes impossible. -
Waiting until April to create my LEGACY ALTS OFFICIAL
KahnyaGnorc replied to Tricky-Ha's topic in General Discussion
I only worked on characters who I knew would be the species/class combination I wanted because of the legacy races. Although, to be fair, the only one I really wanted was a Twi'lek Trooper (fits the mold of my "Ghaeleah" named warrior-type better than a Knight). -
Guild Summit: Mac users better really want it...
KahnyaGnorc replied to RuQu's topic in General Discussion
All sorts of hardware manufacturers. You can buy PC components from a large variety of manufacturers, thus being able to pick and choose components based on power/price, which allows one to build a PC with more power for less price. Open Standards . . . something Apple has been allergic to since day one. -
Sooo, you hate English accents? (and another poster hates Scottish accents?!?!)
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Guild Summit: Mac users better really want it...
KahnyaGnorc replied to RuQu's topic in General Discussion
Compatibility. -
The publishing houses and companies like PepsiCo (Frito-Lays chips) are powerful enough to dictate prices to the stores and do so. The individual crafter/small businessman is not. The GTN is like a open bazaar where everybody can sell just about anything.
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Why would species bind you to a faction? Genetics don't mandate loyalties Why wouldn't class bind you to a faction when one class is an IMPERIAL Agent?
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I do not think I've ever played an MMO where I have not seen that phrase (sometimes word for word).
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You can play a Sith Pureblood Species on Republic; you still won't play a Sith on Republic . . . still be a Jedi, Smuggler, or Trooper.
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Player Character are disproportionally represented in-game. In-character, Player Characters are a tiny fraction of the populace, smaller than the number of cross-over species, yet are over-represented in game. Therefore, complaints that a percentage of PCs would be over-representative, when PCs themselves are over-representative, are silly imo.
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I understand, but disagree. Civilians GREATLY outnumber soldiers, who GREATLY outnumber PCs, yet, represented in the game, PCs outnumber soldiers and civilians, combined. In-game representation NEVER matches In-character representation in any MMO that doesn't make PCs just regular average Joes and Janes.
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Glad that it is only server-wide and not cross-server.