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Schwarzschilda

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  1. As if you could 1v1 anyone, Mr. Eternal Sandbag
  2. I can confirm that the mission Weekly Event: Galactic Starfighter is bugged. I picked it up after reset and played and won 3 matches, and none of them advanced the mission, and it did not jump to complete upon winning the 3rd match.
  3. Whoops forgot the achievements were covered up by my stream chat. Here's a pic: https://imgur.com/a/a9ao4kD Had one person who wasn't in guild who also got the achievement; only ones who had it were me, Splizza, and Ozio
  4. Tyth - <Lightning Masters> - #tanklivesmatter - Satele Shan Stream link: https://www.twitch.tv/videos/359684935
  5. Guess I didn't look far enough back in the patch notes, lol. Looked to like 5.6. I haven't dealt with scrap costs in more than a year. I don't really see why it was necessary to make this change, in any case. I mean, I guess you could argue "economy" and all, but all this serves to do is increase the price of grade 10 mats in credits, which feeds more credits to the bots.
  6. The price of grade 10 premium materials is now 12 per for premium materials, 6 per for prototype materials, and 3 per for artifact materials. When did this happen? It was never noted in a patch notes and seems pretty unnecessary to me.
  7. A bit late but are you still looking?
  8. I don't see how making NiM mounts drop 100% would decrease their value. You still have to beat the boss in NiM in order to get it to drop, whether it's 100% guarantee or not. What really decreases their value is when people buy a run and get carried to it so they get it without putting the work in, but I don't see anyone advocating for stopping sales runs from happening. All this would do is ensure the people who put the work in to learn the fights and master their class to beat the boss are rewarded for it. This already happens in DF and DP. Why can't it also happen in EC, TFB, and SnV? As for FP drops and anything from ops besides mounts, does anyone actually care how "rare" or "valuable" they are? Would you care if suddenly the Nightmare Kell Drake or Deep Wriggler were infinitesimally more common than they already are? Do you even know which operations those drop from? There are so many CM pets that are similar that it's basically impossible to tell without actually clicking on the pet itself. Flashpoints are so easy that there's no barrier to getting the mount/deco drops from them other than RNG at this point. And I don't think most people could even name which ones drop from which FP. Seriously, the rarity of these drops isn't going to affect the rest of the game at all.
  9. Thread has been updated. We are not actively recruiting for any raid teams at the moment.
  10. Joke’s on you Shotz because you’re already in the guild
  11. <Lightning Masters> Team #saltyscarebears - Imperial - Satele Shan - https://imgur.com/a/7KAXE
  12. Seconding the post above, this screenshot shows the phase difficulty (lootbox disappeared but the floor is destroyed as after the boss dies) Guild: <Lightning Masters> - Imperial - Satele Shan
  13. I fully support this idea. I think it’d be informative if a Dev could comment on the amount of effort that would be required to retool the old instances. It seems like the level sync system is already in place; it’d just be a matter of tuning the damage and health numbers which is something that seems to be done pretty frequently. But if it’s really as easy as it seems it should be, then I don’t see a good reason not to bring them back. A couple of additional points I’d like to make: - one of the hardest things about NiM raiding is getting over the hump from HM to NiM checks. Right now there aren’t really any good transitional operations; ToS/Rav have mechanics but not the correct tuning, GFTM mostly the same except more mechanics. But jumping from, say, Brontes HM to even Writhing Horror NiM is not easy. KP/EV could be a good place to have right checks but relatively few mechanics and would thus allow more people to get into NiM raiding - the reason they were taken out of the game, to my understanding, was that they made gearing too easy. Well, that doesn’t really apply here since by the time you’re doing NiM operations the 246 gear they drop is pretty meaningless. Also, they could be made to drop fewer UCs so you don’t get as much gearing help from just grinding them - Almost everyone I know would love to be able to get “The Infernal” and “The Unyielding” titles
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