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philefluxx

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  1. Just wanted to leave my thanks for this guide. I found I was doing my rotation almost perfectly just based off of playing the class and seeing the procs but this helped to solidify that.
  2. ROFL at gamers playing an MMORPG ************ about "repeating" content. Totally the wrong genre for you people.
  3. Hello, Ive recently rerolled to TEH and I was wondering if anyone might know who the bigger RP guilds are? Ive read the info here on the forums as well as the guild list, but its hard to get a real idea how big these guilds are or how active. Ive spent quiet a few nights RPing in the fleet Cantina (its so nice to find all this RP!), but I haven't been able to judge who the bigger guilds are as the people hanging around all seem to be from different guilds barring maybe 1 or 2 of their guildies present. I am looking for a home for the my current IA sniper as well as my BH. I will also be rolling Rep characters as well. I assume most of the big guilds do a little of everything so not too concerned with who is doing PvE progression as much as who is big and active on the server. Thanks!
  4. Hi there! Your community sounds amazing and i watched a few of your vids, very fun! I have recently returned to SWTOR and have rerolled Rep on this server. I was wondering do you accept people still leveling? And I plan on leveling a Trooper and Jedi, not sure on advanced classes yet, and was wondering if you have vacancies in your respective guilds? Would it be possible to join with my two planned characters? Not sure exactly which I may level to 55 first, may decided depending on the guild situation. I also have a 50Merc and 40 Sniper, but they are on Bastion. Its possible I might xfer them over, but for now Id like to focus on the other half of the game I'm not as familiar with. I am subbed and looking to have some fun with this game again after reading about all the wonderful changes and additions. I stopped playing about 7 months after release due to the declining player base. I haven't done much RP in video games, but I'm no stranger to the old pen and paper days with DnD and Rift. Ive always wanted to RP online and I absolutely love Star Wars so I think I could do it pretty well once I make a few friends and observe some interactions.
  5. If Group Finder was Xserver Id say sure why not, but you really wont be playing for long when you start to log in and your the only one on fleet.
  6. I used Group Finder all weekend and did not experience this. Maintenance today and new patch notes are up, seems to be a lot to do with the Group Finder system so maybe this will be resolved.
  7. Why would this even be an issue? The real question is will we start seeing a drop in price of games if they no longer need to manufacture the physical media? Probably not.
  8. Chances are what ever server is your destination server will be one of the 5 most populated servers at this time. They basically have started volunteer server consolidation.
  9. Ive said it before, devs don't know their code. I cant explain why this has happened, maybe they fired original dev's for new ones that have yet to learn it. They honestly have little to no idea how their patch will react on their live systems which is why each patch follows emergency maintenance followed by a small patch. Ive also suggested they open up PTS as Free2Play during testing only. This way they can get a huge amount of testers, something they claim is part of the problem. But that has been buried in the "suggestion box". Mods will say I'm wrong, but I know better.
  10. Going to have to agree here. If you got priority twice before you lost it Id say working as intended. Otherwise you could be acting like a complete douche causing people to leave the group.
  11. While we are on the topic of bugs and patches, I had a suggestion. If you really want to throw your code against the "wild" so to speak, why not have a F2P PTR server? - Only allow access during development and testing periods with character wipes for non-paying accounts - You will have a insurmountable amount of testers finding practically every possible bug in every possible scenario - Potentially grow your subscriber base with the ability to sample the game and upcoming content that is expected to have bugs in the environment instead of providing a trial to the Live product that has bugs. - Keep paying customers by providing finished and 99% bug free patches and content Looks like a win/win to me, thoughts?
  12. This translates to "We have no idea how to debug our code, nor do we have any idea how our code interfaces with each patch. We rely on our players to find bugs and can only recreate a bug after its pointed out by a player. Player feedback is paramount to our development". What a joke....
  13. /signed I recently came back for 1.3 and I am slowly getting reminded about all the other "half-***" features of this game. Would really like to see them get finished and fixed.
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