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The_Duck

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Everything posted by The_Duck

  1. YES! annoying and unclear if we should "cleanse"
  2. thanks all. I'll work on my rotation and priorities/queuing
  3. I analyzed your 250 second parse against mine (thanks BTW). What I found interesting is that you REALLY hit that RS every 6 seconds. Almost to the T! While I am all over the place (even going 10-12 seconds sometimes). Regarding this I am wondering if you do anything special to be grabbing RS right off proc or is it just you prioritize RS and keep that as your main priority to fire it off ASAP. Definitely I am not doing a good job of that so I will pay better attention to firing RS as close to every 6 sec as possible. THANKS AGAIN!
  4. bump - various stuff like KOlto Tank, Carbonite Chamber not reducing heat for my Arsenal Merc.
  5. thanks for taking the time to offer some analysis. If I follow your logic I should have a railshot firing every 6-7 seconds correct? so 250 / 7 = ~35 rail shots ? another question: If Unload procs railshot should I immediately interrupt the Unload cast and fire the rail-shot or wait until Unload finishes? I definitely am refreshing IM before it finishes (by a sec or 2). I need to work on my timing for that. I guess I am losing out on firing a Powershot by doing that correct?
  6. This is great. Thank you. I just switched to Pyro and like it. However, I basically have the same gear as you currently and my numbers are drastically lower than yours (by about 600 dps ) I have a bit more crit currently but I can't imagine that would account for 600 dps. So, where am I going wrong if I am leveling out at 2500-2600 dps? My APM is about 8 less than your parse but not sure where the additionals could come from. Any advice is appreciated. http://www.torparse.com/a/500371
  7. Played Arsenal for 2 years and finally switched to Pyro last week. I like the rotation a lot more from a consistency and heat standpoint. Definitely more mobile as well. As Arsenal if my Unload got interrupted I would be pissed, but as Pryo the Unload still pops railshot off cooldown so I don't mind at all.
  8. * Please adjust the cost of Fusion Missile. In it's current form it is not worth using in the rotation unless making it free (basically used once or maybe twice in a fight is not really part of the rotation). I would love to use it as a dot in a normal rotation. * for us arsenal casters, pushback can be a pain. In PvE most encounters produce some sort of DoT or AOE attacks. Some can be cleansed/avoided but since we are a casting class it seems this affects our DPS more than others that do not have such lengthy casts * would love some kind ability or proc that gives us the next ability clicked as an auto-crit * reduce cooldown on thermal sensor override and power surge Some Pet Peeves: * It bothers me that Death from Above is cancelled by a POUNCE/SMASH/PIPE-SMASH from a boss. what? we are in the AIR, why do we care that there is an earthquake on the ground? other forms of interrupt? sure. * I've seen plenty of completed casts that end up hitting a dead target and doing zero damage. improve our cast-times vs. actual HIT TIMES. some abilities are a 1.5 sec cast but also travel through the air. so, they really don't hit the target until 2 seconds (or more sometimes it seems). It's gotten to a point that if an add is at 5% I just stop casting and attack the boss instead or move to a different mob in order to not waste my heat/time. can this be fixed somehow? the attack should actually do DAMAGE by the end of the cast but currently the damage is being done 1.6-2 seconds due to travel-time.
  9. This is just terrible. The Marauder buffs are pretty crazy. You just made it EASIER for Marauders yet you state in other posts how they are over-tuned. In your answers post you mention that we are going to get the first round of changes and we just got nothing. I'm so depressed.
  10. Thanks for the advice from both of you. I'll work on my rotation a bit to manage heat better/more-efficiently Couple questions on this fight in particular: 1. do you solely use DFA just on the adds/red-circle phases? 2. is Fusion Missile worthwhile on the add phase such as the 2nd and 3rd add phase where there are more to burn? Usually I plop an Explosive Dart on them as they are running and then Flame Thrower them if DFA is on cooldown. 3. when you HAVE to move are you usually using rapid shots? usually if i have to move then i just click my rapid shots as a default.
  11. Slowly getting up there. Nightmare Writhing Horror I am up to 2500-2600 dps. Was wondering where I can squeak out a few hundred more if you don't mind analyzing. Usually I take the 4th red circle when all hell breaks loose in the last 60 seconds or so. This parse is the one we killed him on (i think I died the few seconds before he went down). http://www.torparse.com/a/411106
  12. Thank you for taking the time to respond. We tried Nightmare Writhing Horror last night and got him down to 12k hp left (ugh!). A fun fight definitely. I tried to focus on upping my APM and planning on my movement or positioning better. This seemed to work pretty well. I was averaging about 2200-2400 dps on the 5-minute fights that we had. Few times 2400+ NM Writhing Horror Will work more on my timings and your other recommendations. THanks!
  13. Hi, my APM suck. I feel that if I could get that up from 23-25 to more like 30 then my dps would greatly improve. I'm currently in mostly 72 gear but with just the new 2-piece set bonus. some of my issues are that: 1. ability queue cancels the Unload cast so recently I haven't been using the ability queue 2. attacking while moving issues 3. should I use ability macros? like if ability A is on cooldown when button is hit then use default rapid shots? 4. unload seems to do nothing the first second of its casting time could use any tips possible. here is a recent parse of HM Writhing Horror and Ciphas fight. I am usually ~1900 dps but feel i shoul dbe around 2000-2200 ... Latest Raid Parse
  14. AND it seems on every boss fight my very first UNLOAD always fails and I get false animation with no damage or lasers. ANyone else have this problem? ALWAYS the first unload misfires.
  15. thanks for the quick reply. I'll try those suggestions tonight during raid. I think the change-target while casting is a good tip that I probably don't do.
  16. I need help. I feel like I am slowly getting my dps up, but my numbers are WAY below yours. I am in all 69 gear with some 72 thrown in like for belt/bracers. I am at 99.4% accuracy and the rest is in power/surge. Comparable parses my average hits are about 1k less than yours and my APM is only at about 26-27. Currently I dps at around 1800 for a full HM boss fight and can usually get a stable dps line at around 2200. I think my issue might be movement or something. Anyways, comparing my writhing horror HM parse to yours was somewhat depressing ... http://www.torparse.com/a/260315 any advice is appreciated. note: currently I am using 2 pvp relics. one procs power the other procs the extra damage thing.
  17. I managed to heal TFB normal as an Arsenal spec (just changed stance). I'm not saying I did it great, but as a pug we progressed through the bosses so I couldn't have been that bad. The universal heal AOE (spo ooge) is awesome I think. I'm sure if you are respeccing to BodyGuard each time and also using the healer set bonus then you are not going to have an issue at all.
  18. Thanks for looking. Totally unbuffed I am at 2504 Aim and 132 Cunning (Primary Damage 1127 - 1429) Currently i just have the old war hero boundless relics ...
  19. I'm basically in Dread Guard gear and kind of holding on to the old 2-piece bonus until I can win some Arkanian drops in order to get the new 2-pc set bonus. In the meantime I'm at 100% acc, and then mostly power/surge (haven't been able to upgrade my augments yet). I'm parsing ~16-1700 during Ops boss fights (S&V normal and TFB norm and the Golden Boss Norm). With where I am at with gear am I at the proper dps numbers? Thanks. http://www.torparse.com/a/207171/27/0/Damage+Dealt
  20. I specifically like to use net when I know the boss will be moving around (Toth/Zorn anyone?). If there is minimal movement then getting net and unload off initially lowers the time of waiting for them to come back or proc. During movement phases dart and missile blast work pretty well when RS and HSM are on cooldown.
  21. Ok, so I am not crazy. Working as designed.
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