Hello guys
I was thinking a long time before making this post. I start my adventure with swtor in 2015. I spend a lot of hours in Galaxy (regular play, almost every day til now).
I love swtor and people who still play. For us its not only the game. People from Bioware make this game great, make a lot of good changes, still work on content, big big thx for this.
I want to focus on changes which going in wrong way. I want to talk about Jedi Guardian and Commando, for sure players who play other classes can say more.
Long long time I was able to use as Jedi Guardian : saber reflect, awe and blade blitz. It was most important and gives max fun. Many times because of that I was "last man standing" in many fights
Now after many years you force me to choose 1 of those ability ? Thats the philosophy of "play like you want" ?
Same situation is with Commando now. Before I have this all, now I have to choose my mobility or survivability.
It's not right way Bioware. Dont punish players who spend a lot of time to learn how to play good.
Last thing at the end, difficulty level in content. With exp in game and max normal gear 336. Story OP's almost all possible to play 7 dps 1 heal. Veteran fp now are like story fp
Everything is more easy to play than before thats make it even more boring exception : some hm/nim op's.
This is the way ? Think about this
Greetings Tomasz