I think this is all very interesting. But perhaps I misunderstood the purpose of Tactical Items. I thought a Tactical Item would actually alter or enhance a class's certain ability. For instance, I would like the option for a player to greatly increase the damage of their basic attacks/abilities. But like I said, I think I may have misunderstood the purpose of Tactical Items in the first place. Anyway, I think the added bonuses should be a lot of fun regardless of the outcome.