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JonahSnake

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Posts posted by JonahSnake

  1. Very good, many words but i read it all. Remake trauma probe to analog of force armor is cool i think. But 1 thing concerns me, i dont play pvp at all but balance from it ruins my pve experience. I dream about something like separate balance for pvp and pve...
  2. I think current animation of Storm (jet charge from powertech) is strange, because if enemy on higher position then me character run in the air. (With jet charge there is no problem.) I suggest use harpoon animation and roll in the end. So soldier fire harpoon from rifle, start to fly on rope to enemy, and in the end use roll and punch enemy.

     

    And this is not so important, but explosive surge seems to me wired too, what about doing damage to yourself? With flame sweep of powertech there is no problem because flame goes from you, but explosion near you seems not safe. I suggest use animation from smuggler legacy demonstration when character drop grenade on ground, but instead of flashbang add few (3-6) mini grenades that explode away from you (for safety of user.)

     

    Sure devs have more important things to do, but I needed to say this, thanks.

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