Jump to content

GravitySabre

Members
  • Posts

    19
  • Joined

Everything posted by GravitySabre

  1. ^^ this... whether it be 10,15 or maybe more.. both healing and damage should be reduced a little. Sent/mara gets caught in a 4s stun without a dcd up, or cc break, you are in trouble, doesn't matter how many people are hitting you. Waiting for resolve to fill up with this class means you are dead. If you somehow, through a miracle do survive that long, and break cc... rooted
  2. I would like to know the logic behind how the doors work. If we didn't have doors I don't think anyone would cap the objectives. But there are times where it sure feels like it favors one side.
  3. Paying money for a game that's broke and expecting people not to complain is pretty silly.... If the dev's listened to complaints and looked into these issues, we might see more tweaks and small fixes more often. The only reason you can make a topic like this and "be right" is because they aren't tweaking and fixing issues with the game and therefore we are stuck with it like it is, or we move on. It's pretty obvious already.... The forums are here for people to talk/discuss/complain/whatever they want inside the rules that are laid down, who are you to try and regulate what people can do here? I have an idea.. if you don't like what people are talking about on the forum, don't spend your time here....
  4. No... where they fail is to make tweaks more often to fix the OP things players find/figure out they didn't foresee. It will never be balanced unless we make every class the same (not good). But they could perform small tweaks much more often and keep things from getting so out of hand. Nobody expects them to get it perfect when big changes are made, but it's completely pathetic that small fixes aren't implemented more often. Oh and if anyone thinks snipers suck, play melee against one. Things have counters, and they counter melee harder than anything else in the game.
  5. Or just plain dead in 4s And some classes don't really have a stun... they have a disorient or another ability that can be broken on damage, or like for my sentinel, a channeled stun that doesn't let you lay out big damage unless you have your team to help (which is a good thing, since this is after all, a team game). But classes with multiple stuns that aren't broken by damage, and that don't have to be channeled make resolve and/or the high CD on the cc break useless.
  6. Pure DPS classes should always do more dps than hybrid classes that can off heal. Period.... facing a class that can equal or out dps you while doing some decent healing is ridiculous.
  7. Sent's are squishy and watchman is still a joke in pvp. By the time you setup damage you are dead. And overall, resolve is a joke and needs to be re-worked. CC is out of control
  8. I don't remember the last time I played a wz with a full team. Last night we started one 3 players short, they left before it even started. Quite often start arenas with less than a full team. I figured this was normal. Republic loses 9 out of 10 anyway...
  9. Yea.. I get this one over and over and over as well. Getting very old..... (Bastion)
  10. Warzones are something you can just join with random people, and potentially work well enough together to win. Arenas on the other hand are really mean't to be que'd with a team you created... even if you just pugged something together, at least you have the option of the comp you want, and setting up communication before hand (skype etc.) which is really 100x more important for actually winning arenas. I love both types of play, but if I'm que'ing solo, I really don't want to play arena. Separating these que's is the only thing that makes sense, they are two very different activities.
  11. dead long before a full resolve bar....
  12. Couple ideas.... DR something!!! I would say just reduce the amount of CC in the game. It wouldn't hurt, some classes just have too much.. but it still wouldn't fix getting cross CC'd forever. I think things should DR, or the resolve bar should fill up faster. Or at the minimum put the break on a 1 min CD. WoW is revamping for WoD and removing a lot of CC...because it was out of control in WoW... too much and the game isn't fun for anyone. Just enough to cross CC and land a kill is skillful. There is definitely a tricky balance. But the resolve system plain and simply sucks.
  13. With the state of some other classes in the game, I don't think it's fair to say that Sent/Maur are in a "great" place as some have stated in multiple threads I see. Their survivability sucks even with multiple def cds. If you can root one, and pew pew him you win. The bleed spec is fun, it's what I play mostly but the ramp up time is not the most pvp friendly kind of spec. It uses a lot of focus and honestly the dots don't really hit that hard. The changes did help however so I'm glad for that because it's a fun spec to play... but they need something. I second the force camo root break being standard.
  14. Not exactly related, but all I have noticed is that when I use stealth on my sentinel, 3 out of 5 times I am seen and attacked from distance, even if I don't have any dots on me. Just started happening since 2.8 dropped. Not a fun time for me.
  15. I understand that. It took me almost 2 years of playing wow to get a real grasp on pvp (made duelist last season). So I understand pvp, and mmo's... and I also realize I don't have every class figured out in swtor. I have been seeing so many people talking about hacking though so it got me wondering/little paranoid, is the game really setup to where you can be killed in 3 seconds with 70% worth of damage mitigation defensive cd's up, or why are there classes that can't be stunned, rooted, or slowed... My last question about snipers is definitely a l2p issue, I won't deny that, that's why I asked for advice... but some of these other issues strike me more as either poor design, or possible hacking.. or maybe something else indeed... which is why I'm here. But if you guys are saying there really isn't much hacking going on.. that's a good thing. I'm glad to hear that. I also know there will never be actual balance in this game (or any other mmo) unless you make every class the same... and nobody wants that, but it seems there are blatant issues that could be fixed to bring things to a better place. Again I'm newish to swtor so I'm not going to go on a rant about all that just yet. From what I gather about the current state of the game I just need to finished leveling my Guardian
  16. Now I haven't been playing SWTOR for a long time, and I'm not fully pvp geared yet.. but is there a lot of hacking going on? (not new to MMOs) I see people talking about it in general and wz chat, and I'm seeing things that don't add up. Getting 100-0d in 3 seconds from another player, while multiple def cds are on (sentinel). Attacking other players and not moving their health bars whatsoever event hough I see dps numbers rolling out- no healer or other players nearby, not getting absorb notifications... Other things I haven't quite figured out like using abilities like awe or force stasis on someone who doesn't have anything on their resolve bar and nothing happens... and they are running, not sitting bubbled... (assuming some classes have abilities that make them immune to any type of stun, slow or root?). I'm assuming the pvp experience will improve when I get the rest of my gear (about half way there)??!! because it's pretty bad now... partially because I'm on the republic side and out of the last 50 wz's played we have won 9 of them.. not kidding. Could also use some advice against certain other classes... trying to kill a sniper has proved to be quite frustrating. Can't leap to them, slowed and rooted over and over.. by the time I get there I'm at 33-50% if I'm lucky... whats the strategy there?
  17. Interesting, hadn't thought about this until I saw this topic.. thanks for sharing the info instead of being a tool like some others in this thread....
  18. Roots need to at least DR Overlapping CC like 'tards needs to be penalized Too much CC isn't a good thing for the game, making people time and use their CC wisely with each other to land kills is a good thing. Fix these issues or people will walk away from the game, it's that simple. It happened with WoW, they are revamping the game and removing a lot of CC and I am seeing a lot of people excited to come back to WoW for the new expansion. There are a lot of people who play these games just for the PvP, if you fix it (tweaks, not huge changes), people will play the game...
×
×
  • Create New...