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Konstantinov

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  • Location
    Warren, MI
  • Interests
    hockey, video gaming, computers
  • Occupation
    PC builder
  1. So is it better to stack power over mastery? or mastery over power?
  2. So I have purchased one of the pvp mods, Advanced Lethal Mod 40A-X. It adds 145 Mastery, 103 Endurance, 41 Expertise and 61 Power. I also have the mod that originally came with the piece of exemplar gear, the Advanced Lethal Mod 40X. It adds 121 Mastery, 93 Endurance, 41 Expertise and 103 Power. It was my understanding that Mastery would add a significant amount of more damage than power. I expected my primary damage to go up, but my bonus damage to go down. However, both stats went down when applying the 40A-X mod. Shouldn't the primary damage go up, seeing as I would have more mastery, and the bonus damage go slightly down, seeing as I would have less power? I find this all very confusing. Could someone clarify why, when I add 24 Mastery, my primary damage stat goes down?
  3. Hey all, I have a lvl 60 Bounty Hunter. I have gone through the story lines of Mako, Gault and Torian. I have engaged with all conversations with Skadge and Blizz, but they don't show up in the legacy "Imperial Classes" area as completed, and I'm not sure what it is that I need to do to get them there. I'm going to try to get their affection levels up to 10 each, and see if that changes anything. I've done the class quest line all the way thru Shadow of Revan I believe. I checked my mission log and no companion quests are available. Any help is appreciated.
  4. Was very much wondering that myself. A different thread mentioned something about mastery should total to 250ish, I know I didn't collect ALL the aim, cunning, willpower and strength (mastery now) datacrons, but I only neglected to collect 1 or 2 at best. I feel I'm being slighted some mastery points, but without a comprehensive list or a conclusive number to compare to, I'm completely lost.
  5. A few questions I'm sure that may have been answered already. 1) Are ranked comms being dissolved into uselessness, being taken from the game all together or what? 2) If they *are* being taken out of the game all together, will we get a refund into say, unranked comms when the patch goes live? Or is it our responsibility to trade them beforehand? 3) If they are being kept in the game, what uses will we find for them, other than trading 1-to-1 for unranked? Any use at all?
  6. I'm wondering if the devs are aware that people are still experiencing the UI bug where the HP bar will bug out and not change, pressing ctrl+u to reset the UI doesn't fix this issue for many. This has been bugged for a very long time.
  7. It starred out elite pvpers in quotations. ???? Bioware, ***?
  8. It's pretty disgusting, there's a WHOLE entire forum section on a website dedicated to "***********" that discusses the "best hacks" etc. Google it. It sickens me. Elite? Really? Anyone who goes on and tells them to stop hacking, to get better at the game instead, gets banned. This is the troll mentality of the internet. The only thing that will stop it is the due diligence of the players, assuming that players actions will amount to anything. I'm certain nothing systematic will come from Bioware / EA. I'm concerned that there (still) seems to be quite a bit of hacking going on. Also, the last time I offered to submit a video via the in-game ticket system, I was told that Bioware cannot accept video captures as evidence, IIRC. The most rotten thing about all of this, is that there are hacks out there that will allow you to buff abilities / stats JUST enough to give you an advantage over the other players. Subtle, not entirely detectible, but effective enough. It's sickening that anyone would use a crutch like that. But, as I said, the internet just eats this stuff up. The last hacker I saw in a warzone had "chan" in their name. That speaks volumes. Not long after the servers were open, a few PvP "bots" (players that would afk and just move around enough that they wouldn't get booted) used to play in tons of warzones. I know for a fact I reported one such "player" on numerous occasions. I'm entirely certain a lot of other players followed through with their claims that they were doing the same. This went on for weeks, WEEKS before the player never logged on again. EA / Bioware seems to only want your money. After that, they don't care as long as their game is addicting to the masses. A lot of PvP-oriented games have proven there is no money solely in PvP. You're an "elite" and people have accused you of hacking even though you don't? Good for you, but don't deny there are hacks out there. A google or youtube search should end that side of the story very quickly. Go ahead, we'll wait. If you're still in denial after doing a search, then the only question I have to ask is: What hacks do you use?
  9. I know this was once possible, to reverse engineer crafted PvP gear and then add augments to the resulting schematics. Is this still possible? Doesn't seem so, but I wanted to double-check.
  10. They're trying to excite the large amount of people who unsubbed a while back into subbing again, seems as though it has worked for now (how successfully, not sure). My guild was big into SWG, and player housing was part of why they loved the game. A bunch of them (a dozen tops) resubbed just to see what the housing / guild ships are going to be like. It'll be another month that Bioware can rake in heaps of cash before people become uninterested again. I'm hoping players will see the folly of the perpetual carrot on a string and move on.
  11. QFE After my recent Customer Service fiasco, I'm thoroughly convinced that Bioware cares about your enjoyment of the game as much as Comcast cares about whether or not you're going to stay with them being your ISP (not at all). Not surprising, once EA gets their claws in you, gg.
  12. Well, I wish it were as simple as that. Unfortunately, Bioware will only recognize the problem, not really do anything about it. Also, again, I'm no programmer. But I think my theory might work better. Instead of the server constantly scanning or finding the player positions, if they could scan just to see if the .exe running in RAM is as it should be, that might be a lot easier.
  13. Please do, Bioware hasn't done it yet. They are too busy adding more useless content. Also, that's not how their server works really. There's no mechanism / scanner to say "Is this player hacking? No. Continue. Is this player hacking? No. Continue." I'm not a programmer, but I'd imagine what would be easier to do would be a code scanner. Something that is run either within the program or perhaps server-side to say "has code been altered?" Not really sure if the implications for that would work. Also, a workaround for the hackers would be to reverse-engineer the .exe file. However, reverse-engineering could have criminal liability, not just account banning.
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