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AnnyJuly

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Everything posted by AnnyJuly

  1. They aren't. Only Seeker droid heroics are. You need 4 people to push buttons in Macrobinoculars's The Shroud’s Last Stand/The Shroud Revealed. In addition to all awesome suggestions: 1) Legacy planets maps. 2) Addition to sort characters request: custom sort/pin 3) Saved search for GTN would be cool 4) Legacy wide crafting storage. I like this feature in ESO, and really miss it.
  2. I would prefer If they add ability to develop UI mods, similar to ESO. ESO doesn't have russian (and many others) language, but fan community made russian translation and it's pretty good. I don't know how difficult it would be for developers to add UI mod support, but it certanly will benefit everyone and not just not very big russian community.
  3. Unsubbed: confirm . It's first time I unsubbed in 2,5 years. Companions nerf isn't the only problem (and not the MAIN problem). My reasons are: 1) alt unfriendly (was tolerable with op companions) 2) pvp gated companions (unfortunately, i forgot mention It as unsub reason) 3) tacticals are unbalanced >> 4) conquests are ubalanced 5) new cartel packs design (i consider it a rip off) 6) companions nerf I tested 4.0.2 with my main sorc (216 comm gear lighting dps). Lana 50 lvl, all datacrons, all legacy. Heroic SF Voss took 1h ( I wasn't able to kill the boss and gave up after 2 tries). All alliance buffs and caches. I fought last boss 7 min. He killed me (knockback into window area 2 times and finished me off with AOE, I was incapacitated and couldn't even use a medpack or heroics). Heroic SF Nar Shaddaa (boss with some nasty dps ability): I did it, however Lana was killed at 25% boss health. It's doable. However, I couldn't finish it on my gunslinger: couldn't kill paladin with many adds > lost alliance cache and then 2 gold knights killed me. I won't even try it on my mara. Heroics. Belsavis Lights Out, Breakthrough and Old enemies. All heroics have many gold/silver packs. I did it, however Lana died 2 times and it took 5-7 min more to complete. I didn't bother to finish Old enemies after first pack. Don't get me wrong. All of the above is doable (during trash fights in heroic SF I never had less that 80% of health with my corrupted barrier ). However, it's more frustrating that I'm ready to pay for. And since I have 11 alts I was going to grind, I'm not ready to experience this frustration 66 times + ~1000 heroic I need to complete for alliance.
  4. I'm working on the list of heroics for personal use either. It's WIP (imperial stealth only for now). PDF: http://docdro.id/VRgJrM4 Google Docs: https://goo.gl/eS7gho You can use it for your guide. *sorry for english, not native speaker
  5. /sigh. I'm amazed. People just can't read. Oh, well. Tacticals are 10-65 now with bolster. 20 level player just can't have new levels (aka 208/216/220) gear. Or defensive cooldowns. Or interrupts. Or rotation.
  6. People, did you actually queue for tacticals outside high level guild runs this week? Tell me please, HOW lowlevel 17 sorc will obtain 208/216/220 or any other end game gear?! With set bonus? I can do those FP, but if my 65 lvl sorc ends up with 3 20-30 lvl dps it's a disaster. They just don't deal enough DPS and dont' have defensive CD to survive some special attacks.
  7. I couldn't reach my personal goal on 2 of my alts. My suggestion: 1) increase conquest points for WEEKLY (tactical/HM). Right now it's only 1000, it's too low, considering we need to do 5 FPs now to get reward. 2) crafting per character 3) add Heroics for all conquest planets
  8. OK, I'm kinda masochist, so I managed to complete the weekly. But not ALL tactical counts toward weekly and this need to be fixed ASAP. I got Battle of Ilum, Directive 7, Rakata and Manaan. It took ~1 h 20 min to complete each FP (!!!). Btw, i'm in 208/216 gear. Battle of Ilum is easy. Directive 7 is not hard but boss fights are VERY LONG. Manaan and Rakata: trash mobs are all right (though lowlevels still died 1-2 times), but bosses health is too high for tactical and Ortuno hits too hard. It took us 7 mins to kill last rakata bosses and I died once. It's obvious devs didn't test FPs at all.
  9. This^. Try grind some high level heroics and you see companions are just all right. If they are nerfed, you will spend way too much time on heroics/SF to be worth the reward.
  10. After grinding several heroics and SF on 3 of my alts I agree. Companions do not need nerf. And really, if you want challenge just dismiss your companion. That what I did on my 3th playthrough of KotFE. Fights are VERY tough and long without comps, just try it.
  11. I just played through all 9 chapters with 3 inquisitors with different class story choices. Zero differences. Zero differences in dialogues. I hope there will be something in next chapters. Still, I think story is great.
  12. Mandalorians, Tactical. Me (Healer again), 2 sorcs (17, 24 i think) and operative healer (he DC in the middle of first boss fight). We just could not DPS down the first boss and his hounds. I respeced to DPS, we got 50 lvl powertech and managed to finish this sh*t. Last boss was the easiest one. Current Tactical are all right for high levels (the same FP with all 60-65 was cakewalk in comparison), but if you get 1-2 lowlevels it's gonna be nightmare. It's no balanced and difficult to complete without proper group.
  13. Thanks for the guide, Dulfy! PVP requirement to recruit companion is buillsh*t.
  14. Yes, I think something is definitely broken. I got Hammer Station yesterday with me as 60 sorc healer and 3 DPS (17, 24 and 52). Usually I end up dps/heal like 80/20% of the time (or 50/50 if group is undergeared) when I queue for tacticals as a healer. But for this one I literally healed all the time, used adrenals, all cooldowns AND kolto stations. Amount of incoming damage from trash mobs and bosses was insane. We didn't wipe though (one dps died on first boss, sorry ), but healing was very incentive. Someone DC and we got 61 level mara on last boss. Poor mara was "tanking" and under 30-40% hp 80% of the fight despite me clicking kolto station all the time and healing like hell. So yep, if you got low levels on tactical it's gonna be nightmare. I'm casual player and only queued for tactical before (with some random HM classic and guild ops runs). I do not enjoy this kind of "challenge" at all
  15. I confirm. Can't do high level space missions because of this.
  16. Omg, I hope they indeed updated all Heroics, including seeker/ocular too!! I completed them on 2 of my imperial alts recently, but finding the full group for this quests was so much pain!
  17. I think all Heroics are made into weekly to prevent farming easiest Heroics for rewards/influence/alliance rep daily. I mean some of these Heroics are so easy I can solo them being 2-3 level behind content (and i'm super casual player ).
  18. Well, I'm not starting KoTFE until I will see definitive confirmation that Marr lives or can be saved. If not, than I will not start KoTFE ever or just quit game entirely #riot
  19. I mostly play solo but I'm not against this feature. I was able to solo all heroics 4 (green or yellow), so I assume (hope) I still will be able to do that. But I have a lot of doubts. If Bioware is going to implement scaling in 4.0 they better start talking about it right about now. Will there be some kind of GF for heroics? I play on weird timezone. I get FP pop up around 3 am EST just all right, but between 10-20 people on middle level planets (minus bots) no one wants to do heroics. How about all those quest sending us back to low level planets? Is gsi mobs level scaled down too? And how it will work during Early Access week? And btw, getting those datacrons in heroic areas is gonna be hard now, lol Okara Droid Factory Datacron gonna be deadly. Overall, I'm not sure it's a good idea to implement this feature without 2-3 months of open beta test on PTS server.
  20. Soloed it with my sorc healer/dps in 192/190 and Treek/Khem. I did hit enrage timer on Duneclaw but managed to heal through it. Overall it was a PITA to solo, never again
  21. Well, sh&t. I was looking forward to solo Alchemy of Evil [HEROIC 4] on 65. Oh, well... I just hope they'll forget to scale it. And I reallyreally hope they will not lock any companion recruitment missions/influence gring behind group content wall. Like you know, for example, kill world boss to recruit Qyzen Fess <---- pure speculation of course!!!!
  22. I would like to see this happens with one small restriction: limit ammount of unlocks per week. For example: you can unlock 3-5 copies of decoration for personal collection per week. May be add Universal Prefab requirement depending on the decoration rarity. I'm sure Bioware will not include unlimited unlock for decoration in any form. Decorations was designed as credit sink and it should remain this way.
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