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Lucretia

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Everything posted by Lucretia

  1. You missed my point of saying that I want them to balance the amount of points awarded between all three. Yes, when you look at the objectives it looks like a ton of PvE options, but most of them are limited to once per legacy.... So yea i complete one worth 2000 conquest, and I can't do it again on another toon (an example of this is the commanders). I can kill them again, but I won't gain any more conquest for doing so. I don't want to see them remove the option for pvp-ers to continue to get points for warzones, I just think it would be fair to allow pve-ers to get points for continually running flashpoints (that are of an appropriate level for them) and gain around the same amount of finishing a warzone.
  2. Conquest should be an aspect of the game that encourages everyone to not only play the game but be able to play the game focusing on the playstyle that they enjoy while being able to contribute a fair amount of conquest to their guild. In the current state, this is not the case. I 100% agree the amount that people are able to gain with the 3 flashpoints this week is way out of control and needs to be address, I do not however think the answer is to limit flashpoints objections to only allowing you to contribute to your guilds conquest once a day while warzones/starfighter can be chain run infinitely all day any day during the event. All options should either be repeatable continuously or limited to just once per day, the points gained should be balanced between the playstyles. I don't see how they can't somehow limit your ability to gain conquest from flashpoints on content that is not on par with your toon level (IE- exclude level 55 toons from gaining conquest from anything other than level 55 flashpoints). I understand certain events/planets are going to cater to a playstyle and there is nothing wrong with that (IE - Makeb having the wz bonus), that isn't my issue with the events so far at all. It's the lack of ways to continue working on conquest in a PvE playstyle. -If I am someone who enjoys crafting, I can crank out a ton of war supplies and earn conquest while doing so, great! -If I am someone who enjoys startfighter or warzones, I can continuously queue and earn conquest while doing so, again great! -If I am someone who enjoys raiding, I need to put in a LOT more time to earn any conquest (IE - have to finish the entire raid zone) considering the time invested ends up being less conquest than the 2 options above, not so great. -If I am someone who enjoys flashpoints, like raiding, not so great. There has to be a way for them to balance between all of the options, rather than just limiting some. I do not want to see them take away pvp-ers or crafters abilities to contribute, I would just like to see a better way for pve-ers to contribute.
  3. It's lonely traveling through space all by yourself. Why not find a nice group of like-minded Imperials to keep you company while you pillage the Galaxy?
  4. If you have a Jedi Knight, you can get it from that toon as well. If you have neither, congrats on the bug! lol
  5. Blck Hole area is on Coreilla. When you exit to the spaceport on Coreilla there is a shuttle on the right hand side (if your back was to the spaceport) that will take you to Black Hole.
  6. The Korrealis Prince isn't on the PvP vendor on PTS. Instead it was replaced with a mount called Ubrikkian War-Rider (a stand-up mount). Think it required a ranked rating of like 2200 and a ton of ranked warzone comms to buy.
  7. Any plans to go with this change to also not allow stealth capable classes to invis out of combat and then heal up in the middle of a boss fight using their out of combat channeled regen ability?
  8. Aye, I keep pulling him out once in awhile at random and try to kick start him, but alas the bucket of bolts is still broken.
  9. I don't know how anyone could consider Slicing to be worthless. I doubt the server I'm on is the only server were purple augments and Mission Discoveries sell for tons of credits. Way I see it, slicing can either help those that actually craft with getting Missions w/o paying huge amounts of credits or helps those not crafting make huge amounts of credits selling Missions to those that do craft...
  10. Apparently you have no clue what expertise even is. lol It does not increase health it increases dmg, healing and def. Your point that it's meant to allow 50's to faceroll level 10's is moot since they are putting level 50's into their own bracket to prevent that from happening... All I was suggesting is that they do it now rather than waiting for the next big patch (it's already on the Test server). I never stated it turned me off to PvP. I stated that the number of lower level players that are turning away from PvP will only grow the longer they wait to patch this change in. All that does is hurt Warzone queues and even world PvP once too many people give up on PvP.
  11. This means nothing when 50's are running around in expertise gear. I can understand having us all group together for the first few weeks just to keep queues moving, but this is ridiculous at this point. They need to push the separate queue for level 50's now instead of waiting for the next patch. All this is doing is turning more and more people off to pvp in general, which in the long run will hurt the community and queues.
  12. Are there any plans to fix the issue with the social gear not being viable for any class that doesn't use light armor as well?
  13. Blizz and Skadge are both tanks. You don't get them till much later in game though. As a healing BH I've been using Gault for awhile. He's got some pretty good dps. Killing stuff just became sooo slow with Mako, even when I had her in her dps stance.
  14. Stuck at the same part. Queuing up for a Warzone did not fix my instance though. Have cleared the zone twice now and still no Jedi. There is a thread in Customer Service as well. Might be better for people to post there so maybe someone at Bioware looks into this. http://www.swtor.com/community/showthread.php?t=49427
  15. Thanks! Not sure how I missed that one, found it in beta. lol Now if only someone could find Hutt Cartel!
  16. I'm still missing Hutt Cartel and Fa'athra myself. Would you mind pointing me towards where you found Fa'athra?
  17. Hmm they both go to the same page for me.
  18. The Dev Live Chat last night actually mentioned they do intend to add this feature but it's not in game at the moment. Live Dev Chat Transcript For the time being though, there is a keybind to target your targets target (Alt+t is default)
  19. Ahh yea forgot to mention the drag part sorry. Also agree the placing the link in chat while doing this is irritating.
  20. There is no ability to dual spec at this time. Whether or not they add it in later, only time will tell.
  21. Shift+left click will allow you to separate stacks.
  22. As you stated the ranking is indeed grey, green and then blue. Orange is actually the same rank as blue the difference being that orange gear will have full modification slots. Purple is the next rank up from blue/orange.
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