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vacalpotan

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Everything posted by vacalpotan

  1. At least, you didn't call me an entitled ***** to my face, which is something. Yeah, I realize I need more patience. I was just sad to figure out the crafting situation. I come from games like LOTRO and BDO where niches are everywhere. Basically, you master a crafting skill and you can make money. I think this has to do with the number of different stuff that each crafting profession can make in those games. Let's face it, it's usually the high-end endgame stuff that sells, people don't buy gear for leveling. As for what my wealth needs are, I set goals for myself to get the shiniest stuff in the game. Pretty much 100m+ CM stuff. Why? For one very simple reason, to keep me occupied. As sad as it is, the quest and story content are not enough to keep me here. I love those, but they are for a specific mood, when I feel like questing, and that's like once a week. The rest of the time, I'm chasing shinies. Sad but true. What is an MMO veteran to do when he has grown out of MMOs...
  2. Okay, so I tried out crafting because everyone insists it's the best way to make credits. I picked up slicing and synthweaving. Gotta say slicing is pointless. The companion missions cost more than they yield in mats. Way more. Synthweaving... I can craft gold superior augments. I was able to sell the crit one way undercutting everyone else going below 3mil. Wasn't able to sell the redoubt one, tho. But the thing is I woulda made more just selling the mats that took to craft the augment. So again, it's only profitable if it crits, meaning I produce 2. Which is like 24% chance for me. Crafting doesn't seem like a big money-maker to me. In fact, it seems like a waste of time compared to just running heroics. What am I missing?
  3. Goodbye threads are not allowed. All the best to you! I'm confident that when you're 70, you'll finally see reason and return.
  4. Very cool. Thanks. On a sidenote, it's disgusting how easily these weak-minded slaves are swayed to the Dark Side.
  5. Hahah... I wasn't entirely serious. I did unsub, but I'm already thinking of resubbing. Sadly, I'm a spender. I spend a lot on cash shop currency in every game. I usually go for permanent unlocks so I don't have to sub, but I guess this game isn't built that way.
  6. This is the perfect understanding of my post. Thank you. I don't actively rp with others, but all my characters have unique personalities. I have more character ideas than I have time to play. Needless to say, this requires quite a bit of in-game money.
  7. Playing the GTN requires better knowledge of the game than what 1 month of playing can afford me. You'd have to know what things are, what they usually go for, what kind of changes to expect from upcoming patches, etc. You'd also have to spend quite a bit of time in front of the GTN checking out the current status of all the things that can be flipped for possible profits, while a bunch of other resellers are doing the same thing at the same time. It's not as easy as it sounds. Also not everyone is playing the game to do this kind of activity.
  8. So most of the time I find myself farming Heroics for money. There's just so much I wanna buy, mostly cosmetics, too many characters to buy unlocks on, etc. There is never enough money. I'm mostly on "autopilot", brain totally switched off, I don't even remember what I was doing and the weird thing is I'm still enjoying it. When it comes to grind, I would say this game is grindy af, (and I come from BDO). But it's "good grind" due to the large selection of missions I can do. Now, the thing is I'm doing this and I don't have time to "really play". I've been postponing doing the actual class stories, let alone the expansions (that I will probably never get to) for ages, cuz I'm just grinding money and enjoying it. This can't stand. I unsubbed to limit my ability to spend and finally get to experience the stories of the game. Let's see how long I last. xD
  9. This is exactly why I said it. You know how many people in LOTRO believed there would be another expansion ever again? Nobody. How many believed in the possibility of a new raid? None. I have 25k+ hours in LOTRO so I can tell you the raiders all left for other games a long time ago. It was dead. The way I understand it, EA is the publisher for this game, right? I just think these big companies don't spend much in these older MMOs because they can get way better return on investment elsewhere. They literally have much better ways to spend their resources and make much bigger profits. So maybe, it would be beneficial for SWTOR to be sold off to a smaller publisher that treats it as one of its main things. There can be a second life for the game, but that might only come once its current owners have given up on it.
  10. With the sheer amount of content this game has, I could literally play it for years as a new player. The game has so many quests, it even hides many of them by default. Every class story can be played in multiple ways to multiple outcomes, etc. As an altoholic, I have no idea how I will have time to play it all. In fact, it is more likely that I will get bored with the "style" of the game way before I can play all the content. In this sense, there is almost too much content in the game. lol I played LOTRO (Lord of the Rings Online) for years as my main MMO. When I started it had 29 servers. Then, it was reduced to 10, with only a few English servers remaining and even those were starting to resemble ghost towns. The game didn't get a new expansion for years. Not even new dungeons. Crafting became neglected, basically discontinued. Everything the players had gotten used to in previous years basically seemed to be slowly disappearing. QA was terrible. Lag was insane, etc. Then, out of the blue, WB sold the game to Daybreak Games, one of the worst publishers out there. The devs tried to hide it, they didn't talk about it, they acted like DBG was not even in the picture, and definitely not calling the shots. What followed after is crazy. They brought a new expansion, something we haven't seen since 2013. They brought new instance clusters (dungeons), 2 new raids with a 3rd one being in the works right now. They are supposedly working on a 64bit client. They are bringing more playable content than I can keep up with. New seasonal instances, updates to many festivals, class balance, etc. It can happen to SWTOR. From the ashes, we will rise! The game has so much stuff, they are not gonna give it up. Maybe it gets sold to a different company, but it will definitely not be shut down.
  11. It's over, guys. Game over. Maintenance mode. Servers are sunsetting. Thank you so much for your unwavering support over the years. It's been a hell of a ride. I'm truly honored to have been part of this experience that never failed to enrich my life in so many ways. But now it's time to say goodbye. Nothing lasts forever. Game is dead. Goodbye and good luck. May the force be with you. I'll keep you in my thoughts and prayers. I'm sure you'll live happily ever after. (In Bless Online)
  12. I have yet to experience the Agent story so thanks for the spoilers. Just kidding. I think Jadus almost sounds like he might be highly intelligent. He seems to be above Dark and Light in the sense that he acknowledges and actively uses the tools of both sides. For him, they are just tools to achieve an end. Imagine that you are a force-sensitive coward who was brought to the Jedi temple to train as a Padawan. But you fear for your life. You are afraid to fight because you might get injuries that cripple you. So the Jedi will tell you to calm your mind, focuse on your Chi, don't think, just act. But it doesn't help. Apparently, your instincts rule you. So the Jedi will bury their heads in the sand pretending the problem will go away eventually, if they keep telling you the same thing. Now one day, in the absence of the masters, a bunch of thugs attack the temple. They ransack everything, desecrate the place and threatening to hurt the younglings. You are the only one to stand in their way. But you have nothing to counter your fear with. They didn't give you the right tools. They didn't tell you that building up your anger can be a very powerful tool to conquer fear. Look at what they are doing... how dare they... I'm so mad right now... I'm a Jedi, but I'm just gonna kill these thugs, else they go somewhere else and hurt someone else. Basically, emotions are a tool to be used appropriately. The lack of emotions is also a tool. Whichever serves you better in a situation. When you learn that, you're above Light and Dark. I guess.
  13. I think this is the gist of it. In real life extremism is usually a reaction of a confused or freightened person. Someone who is in a crisis or life-changing situation might feel that the only path forward is taking drastic messures. To give you an example, you alienate someone you love because you lied to them and they found out. Full of regret and not knowing what to do, you might respond to this situation with "I will never lie again to anyone. Lies are what ruin people's lives. Radical honesty is the only way." It is unlikely that the Jedi, who are calm, deliberate and calculative, would adopt an extremist world view. And yet, here they are doing it. This is like a plot hole or I don't know. This is why fictional universes can't really be discussed reasonably. Unless, of course, you accept that Jedi are just as dumb and foolish as Sith. Which they obviously are, considering they are doing the same thing just in the opposite direction.
  14. I may be completely off base here, as I'm not a SW fanatic, but based on what I've seen in the movies, DS characters appear pretty evil, rather than just emotional. Okay, I guess it's more accurate to say that they appear angry because something bad happened to them or because they perceive something wrong is going on that they don't agree with and their chosen response is violence. In this sense, they are exactly like high school bullies. One thing I've never encountered during my time watching SW movies and TV shows is someone who was DS because they were too loving, a loving, caring Sith in black robes. LOL Also, when you become too DS in the game you turn ugly with DS corruption. I guess, you can say that good and evil mean different things to different sides, but there seems to be an objective judgement here that being DS is bad. Look, it even makes you ugly! Imo, DS means letting your emotions sway you in the wrong direction, to act upon impulses like anger. LS means just not making rash decisions and rash moves. You know you're angry, you know you're in a bad mood, so you postpone any action until you can see clearly. Thinking that Jedi deny and suppress all feeling seems kind of irrational. Feelings are weakness. Feelings are a flaw. Those are sentiments that every sensible human being instinctively knows are wrong.
  15. Definitely. Lots of times the evil option is ruled out by its stupidity or senselessness. I've just finished watching a movie called Unlocked. It was pretty bad, but the bad guy in the end made some sense and he was a shining example of what you said about believing themselves the hero. Basically, he wanted to infect a stadium full of people with a deadly virus as a wake-up call for governments to do something about the biological threats of the modern day. You could tell he believed in his ****. I would like evil options like that in the game that you can somehow identify with.
  16. It's fun to see this discussion about LS and DS choices that might seem odd. They often require us to look at things from a different point of view to make sense of them. However, at this point I'd like to say that the original post of this thread was not about this. It all went sideways. In short, when you look at your choices in this game from your character's perspective (what is important to him or her = you), they are very often meaningless. You choose the LS because you want to look good in front of your master. You choose the DS, because... well, I have no idea why... you're roleplaying a wicked character, I guess. What is common in all of these choices is that they require no sacrifice on your part and/or give no special benefits. Thus, you can make them lightheartedly. There is no strong feelings about any of it. Let me give you some examples of what would be actually meaningful choices in my view: Would you sacrifice the lives of hundreds of strangers to save the lives of a few of your friends? Would you risk the lives of those that depend on you to achieve an outcome that can potentially vastly improve everyone's quality of life? You are a leader that holds a very volatile community above water. Would you risk losing your authority, if it means you have to do something very evil? Would you kill a friend that puts everyone's life at risk and you can't stop them otherwise? And, of course, all of these have tangible consequences. You didn't kill that friend? Later down the road, this will cost you the lives of many other friends. That sort of thing.
  17. This is essentially my last resort. I'm gonna play an evil Jedi and hope that it's fun. Her name is Jedicide and she fully intends to massacre her peers (when the time comes). Lowering my expectations from having reasons for your actions to... well, just playing for amusement. I guess her psychological drive will be the belief the more people you can kill without emotion, the stronger you prove yourself. Love is weekness. Attachment is imbalance.
  18. First, I'm pretty new to the game and I've only done so many quests. This is by no means a final judgement, but the game seems to handle storytelling, and good vs evil choices in particular, pretty poorly. When you choose a dark side response in a conversation, it mostly serves no purpose other than pure sadism. When you choose a light side response, it has no weight, because it's easy to be a good guy. Let me explain further. In real life we are usually presented with situations where you have a choice between being a good guy or being a bad guy. Sometimes, being a bad guy, doing something wrong yields massive personal gain. This is called temptation. Sometimes, being a good guy, doing the right thing involves massive personal sacrifice for the greater good. This is when your choices have real weight. We rarely do something wrong or harmful for no reason, unless we enjoy hurting others, which is called sadism and is quite rare in real life. Further, we can choose to do wrong to people that we dislike and want to get rid of. From what I've seen so far, none of this comes into play in Swtor. Here you just choose to hurt or kill people for no reason other than trying to gain dark side point. Or you can roleplay a hero and always do good, which comes at no cost to you, it's easy, you're not really a hero. On the other hand, in the stories so far I've found a bunch of missed opportunities, where I had some strong emotions about a guy or a situation but I was given no chance to act on it. It felt like where it mattered (to me) the choice was missing. I think the stories should be more engaging. They should require more emotional investment. Choices of good and evil actions should have motivation and tengible results. I'd like to know what some of the more experienced players think about this. Please, also recommend existing storylines in the game that are more along the lines of what I described above.
  19. I started playing like less than a month ago. Both my main characters were made with OCT that I got with the sub. I figured why not skip leveling, but I fully intended to go back and do the stories. Until I figured out I can't. So I guess these toons will be my endgame toons. I certainly hope that I can still do all flashpoints and operations with them. I will start new toons for the story and Master's Datacron is very tempting. XD
  20. Just checking if my understanding is correct here. OCT = lvl60 or lvl65 character that will NOT be able to play the class story, only the latest 2 expansions. MD&EB = lvl70 character that will be able to play everything. Is this correct? Can a character born from OCT play all expansions or just the last 2? Thanks.
  21. And thank God for that. Fashion and cosmetic outfits is always a huge aspect of an MMO for me. Anyway, thanks for the tips, everyone.
  22. First off, I swear I'm not trolling. Grinding money is killing the game for me. I run Heroics for hours every day for a few mil, which kinda leaves me little time to do what I enjoy. Don't ask me what I need the money for. I just do. I'm an altoholic. So on to my question. I'm asking this as a noob who kinda doesn't want to waste his real money, if not necessary. Which Cartel Market item(s) should I buy that I can sell relatively quickly on the GTN? Thanks for your consideration.
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