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angrysqiurl

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  1. Hey jaff, this is aldensen from coordinating confusion. I didn't even know CoCo was still alive, but glad to see you had way more faith than anyone else on that server.
  2. True, it died out a while ago. I just never posted about it on this forum. It's a shame that instead of merging servers, bioware just has a bunch of dead, hollow servers now.
  3. This is what happens when I have way too much time on my hands
  4. You were a powerhouse. You founded the most tight-knit server in this game, where Coordinating Confusion, Systems CommonWealth, UMBRA, Nightmare Squadron and many others would look forward to facing off in PvP or grouping up for Ops. The empire was one large, dysfunctional family full of entertainment from the likes of ruler Zod or the one and only Hollyhox. The republic was home of the underdogs, full of grit and determination, proudly and unapologetically pulling off a win-streak in 8v8s or a clutch in an Arena. Other toxic and jealous servers laughed you off at face value, simply for the fact that you were strong enough to handle both RP and PvP. But that didn't stop you. You took advantage of your small population and embraced this closeness, and what you achieved was incomparable. Even with a steady decline in population, we thought it would be fine, and worst case scenario we would just merge with Ebon Hawk. Then, everything changed when the Bioware nation attacked. Adding insult to injury, they put server transfers on sale. As a result, fear and paranoia built up in what was once a great community. Internal struggle led to the falling out of guilds and desperate, rash thinking. Transferring was a quick escape to the majority of us and it was the easiest solution. You offered so much to us, yet we ungratefully abandoned you. For a while now, next to nothing has been left of you, yet somehow after all that's happened, you're still standing. That last leg you stand on is the legacy you've built. You didn't deserve any of this, and for that I am sorry. RIP JUNG MA, you will forever be in our hearts.
  5. angrysqiurl

    Merc healing

    Well, mercs do not have the survivability and mobility of sages and scoundrels nor the.. That being said, their heals do pack the biggest punch of all 3 and if played right can live for a very long time healing through everyone's damage.. I would say continue leveling till level 60 (or whatever your max level is), get some gear and see how you like it then.. If not... Personally I would reroll an operative as it is the least squishiest healer, but it also does not have much burst at all and dies very quickly if you don't stay on the move and at range and you don't have much to get them off you like the other two healers, because the operative is NOT a ranged class... but you want change so I would go with sorc (going to use sage terms here). That being said, sorc has some amazing survivability, They've got an extremely bursty aoe heal, wandering mend gets up to 7k crits on 1 person.. And you are extremely mobile, with the correct utilities I believe you only have to stop for two of your heals (unless you are casting salvation )... Mobile, great survivability, and moderate-great burst (not as good as merc) BUT, it has trouble avoiding spike damage because the sorc may have good survivability, but it is also squishy.. Scoundrels are great for avoiding spike dmg, their d.o.t. cleanse ability also dodges a lot of spike damage, and with the correct utilities you get dodge on stealth.. they've also got some nice damage reduction in their utilities... Overall if you know what you are doing I'd go with operative (they're going to get some QoL mobility changes for diagnostic scan soon, and I am looking forward to it..) BUT If you want change I would go with sorc... Mercenary is a challenge, but some features are better than the sorc and the operative and I actually enjoy the burst of a mercenary, especially with all those AP powertechs running around globaling everything All of the healers have their moments, it's all about preference...
  6. Troll or not... (I'm betting on troll..) I wouldn't suggest going into ranked until you have a set of exhumed first... So my suggestion is do reg matches until you have the set of gear. Make sure to get rating 162 gear (not higher) and full every slot, to get full 2018 expertise. You can get your daily done in regs and eventually get good gear that is fully augmented.. Then you can worry about ranked. But going into a ranked match with full PvE gear and expecting your teammates NOT to get mad is extremely hypocritical... Don't make a thread saying they were harassing you, the fact that you did this is on YOU.. not them.
  7. This makes me mad... Can't they just fix bolster so that entry midbies can perform at the level of full pvp geared level 50-59s? Just fix bolster so that we can all perform at the same rate to make pvp fair and fun.
  8. It seems every time I go on my scoundrel I get killed pretty easily in pvp. Sometimes when I get really lucky I can get unbeatable and pull off a nice 800k-1m, besides that I usually only get between 400k-700k because I am dying so much. I don't really think it has anything to do with my stats I am fully reg wz gear, and 1 or 2 ranked pieces. The main problem I seem to be having this with is deception assassins.
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