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LouLouJ

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  1. Okay... So let me see. Five minute time limit, so you're sacrificing uptime to heal yourself up, vs the instant heal to full juggs. Not to mention counters to sap-heal -aoe taunt -save cc break (anyone who's one v one'd a stealther should know this by now) -aoe mez -aoe damage (if timed well) Counters to jugg heal -mez (scratch that if you have dots up), only good for use on one of their self-heals -run away and stop dpsing k.
  2. That is a lot of nominations! Seems like it'd be a bit of a chore to go through them all for voting... Will they all be listed or will there be a cut off such as only those nominated 3+ times get put on the vote list?
  3. LouLouJ

    Sorcs and pvp

    http://awesomegifs.com/wp-content/uploads/dead-horse.gif There should be a 1$ charge to account every time someone complains about sorc heals on this forum. We'll call it 'too lazy to read even post titles' fee.
  4. A functional dot spread would change the class completely. The damage is there, its the number of CD's you need to go through to get it. The ramp up time just isn't worth it when you can't even switch targets without needing to completely re-start your rotation. ie bioware give whirling blow dot spread to ops pls.
  5. I would assume the original complaint was made in regards to PVP as that is the only place I have heard people complaining about sorcs. It wouldn't be surprising if healers got a nerf at the very least, maybe something with madness, but I wouldn't put to much stock in it. Just because someone whines something should happen on the forums doesn't mean anything will actually change. Classes get buffed and nerfed as the seasons come and go, sometimes totally at random it seems.
  6. Tonight I continually got the C1 error when trying to play SWTOR. After restarting my computer the issue went away, until I went into a warzone where the framerate suddenly dropped to <2fps. So, I restarted the game again, where after about two minutes my character was immobilized, not from lag, everyone else was moving around me and I was receiving chat messages, so I relogged. The next time I tried I could not retrieve server lists, then began getting connected then dropped from the server (Ebon Hawk) repeatedly. And now it just crashed to desktop; officially finishing my attempts for the night. Have never had any issues running swtor on my PC prior to tonight.
  7. Two new teleports in game, and I'm still getting the roll bug aswell. How many of the teleport abilities aren't glitched (albeit not as terribly as the new ones)? The only ones I haven't heard having problems are phasewalk and vangaurd's storm. Oh well. Fingers crossed for next patch.
  8. Ruffian's damage doesn't come from it's dots the way it would other dot specs (ie serenity shadow or maddness sorc). People call it whichever they like but if you look at where the damage comes from on most parses, it's hard to justify it as a dot spec in comparison to others. Ruffian: http://dulfy.net/wp-content/uploads/2015/01/swtor-3.0-lethality-operative-parse1.png Hatred Assassin: http://dulfy.net/wp-content/uploads/2014/12/Hatred-3.1-Parse.jpg Dots specs have a ramp up of fluffy damage for a dot that hits hard, ruffians have fluff dots for an instant ability that hits hard. If you're going to say that any class that requires a dot to maximizes performance is a dot spec you would also have to include scrapper and telekinetic sage. I've been playing only op-equivalent of ruffian for the past few weeks (only in pvp) and really love it. Hardly as gimped as I originally though, it seems that 2.x has scared everyone off it even more then balance shadow did. The ramp up is a bit of a pain, especially as the payoff isn't much better than what concealment/scrapper gets straight after opening, but unless you're getting super focused but multiple players its pretty easy to stay alive in 8v8. That said our dot spread is the most stupid ability in game, which hurts as the 25% bonus damage utility seems to have been made for this spec in particular. I think I may have successfully spread my corrosive dart all of 4 times due to aiming and people generally not clustering together often enough in pvp. It needs to be fixed or switched to fragmentation grenade or something. As for not picking squishy targets, I prefer to find ones that not everyone is bursting down, if 4 of your teammates are on a player it's going to melt faster than you can get your debuffs up for an effective CA. Ops don't have an execute ability either (no counting the 15% boost on our barely tickling dots), so ideally you're only opening on player with >30% health, unless no one else if focusing them. If you get a good group that can switch targets it works out really well. A damage boost to corrosive grenade wouldn't be totally uncalled for; and honestly I would like to see it bolstered in someway (maybe make it the dot spread for dart?) and put on a sort 3-4 second cd. The off-heals are nice, but will always be second to any dps sorc. A buff for dps scoundrels/ops that immediately puts 2 kolto-probs on the player rather than using 2 gcd's for some very minimal healing would be fantastic, even if it was only when activated on themselves but unlikely to ever happen.
  9. Good job. I laughed, you're funny. Whist is a fun person. Now, teach me to shadow tank, pls. pls.
  10. There's so much bullpoo in this thread its not even worth arguing. only scrubs die in pvp l2p u nub
  11. Oh good. It's been far too long since we've had one of these threads. /popcorn
  12. Teehee. But if you're super quick you can try and aoe taunt as soon as the shadow/sin pops stealth. This keeps them in combat and unable to mez. Can let you try to locate them or at least buy some time for Focused/Enraged Defense to do it's job/reinforcements to reach you. Aoe mez can work to if you want to waste it on a 'maybe'. Fullproof? Not even a little bit. But grasping at straws > clutching skull in shame while opponent /dances in front of you. Oh and forcelift/whirlwind has reduced activation time. So rule for fighting shadow/sin; always have cc break off CD. Now; counter to FD/ED for DoT specs that doesn't involve trying to run away while tears are collected in a jar, plz&thanx.
  13. I suggest doing some ops, or hard-mode flashpoints in all greens, 96 gear rating, or, my personal favorite, tell everyone you're a tank and show up in Shien form. Because pvper's demand too much effort, and are the epitome of evil and unjustified ridicule in all MMOs.
  14. I don't got nuggets. Guess I'm not as much of a pub-pro as Sting Will stop watching and re-log if people are serious about solo-ranked tonight. Lets be real. Grouped isn't happening at this rate.
  15. Trying to put this back on-topic before it gets shut-down as I like the idea. But I'm probably not the only person in a situation where I'm not sure if the rest of my guild wants/is geared to do ranked and don't feel comfortable signing them all up with GM away. Are any specific times/week days planned for this? Or specific channels we should be watching, such as the underused /enemies channel rather then constantly going back to the fleet to check the PVP chat? Especially pub side as both pvp guilds are pretty difficult to find in /who
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