Credit Syncs will only hurt players that do NOT have Hundreds of Millions to Billions of credits.
It makes it very hard to get ahead when everything costs Millions of credits more, than you have. When you can't afford to repair your gear or use the local taxi, then Credit Sync becomes the problem.
As a low level player I ran out of credits and did not have enough to pay the Taxi. I figured I'd go fight some mobs as I have done before. Well the mobs dropped NOTHING. I could not pay to get my gear repaired. Or pay for the shuttle off of Tython.
I had to take a level 80 character and send credits to low level character, just so I could continue to play the game.
I have not been able to buy ANYTHING off of the GTN for at least 3 to 4 years. I simply do not have the Hundreds of Millions to Billions of credits necessary to buy anything anymore. It's fortunate that I have played this game long enough to have been able to outfit my characters with enough collection gear that I no longer need to buy anything off of the stupidly over priced GTN.
My suggestion for Inflation Control is a little more radical...
Simply put,
No Player can have MORE that 100 million Credits.
NOTHING can cost more than 50 million Credits.
Thus the Permanent end to Inflation.
The permanent end to Credit Sellers, and Credit Farmers.
The permanent ability for players to be able to outfit their characters they way the want, instead of what they can afford.
Its not popular I know, but I don't care anymore.
IT WILL end Inflation PERMANENTLY.
Entitlement and Elitists rants....
To Follow....