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Xtremophile

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    Nar Shaddaa
  1. 5 match today: 4 Huttball (1 Quesh) and a Void... Starting to bored with huttball.
  2. I was thinking during 5 match today "why can't I enter stealth although Im not in combart"...
  3. I know noone uses it but an option simply as in the "Planetary Destinations" would do it.
  4. That, or a controller as they can be in PVE. In Sin's case, it's mid-field controller.
  5. [OFFTOPIC] I value contributors of the community and completely aware of the state of the game/trolls who may discourages them. For that, I try to cheer them up every time I have the chance. Because they can keep the info for themselves and be #1 ranked instead of sparing time and energy for sharing. [/OFFTOPIC] So, what do you expect from a healer?
  6. Sorry but, you're confusing two different threads in one of which you're irritated by an OP. I repeat: I am not that guy and I want a whole different thing? Getting big hits without dying into objectives is not easy mode, as anyone can imagine. If they try getting naked and throw themselves into the fire, they die and counter resets. But if they really delve into objectives, with the help of mechanics, they can earn it by their sweat and sacrifice. Hence the title :] Sacrificer. You also completely undervalue the potential for people other than you. After all, you may skip that medal if you don't want to obtain it. So why bother preventing others to have it? I'm 99% sure this will change at least some of the selfish DPS into supporters when the math made well, just for the thrill of it. You're mainly DPS aren't you? And never tried to save the only node by yourself, while the team is in bad shape? *That* is what should be rewarded instead of Imma-9999-crit-hit attitude. If I see someone took that medal in a WZ/Arena, I would vote MVP them, wouldn't you? You can't control other's damage completely, and you definitely can't control the mechanics! That is the part you don't understand. It will be counter-produtcive to eat damage when the number is below the line... So they could earn damage/prot medals instead of eating damage and Die trying, so this will precisely to change some of them into supporting role to earn the new medal. I repeat: When the math / mechanics are done correctly. Do I have to do that too?
  7. That is because I'm slightly undergeared Guardian tank, due to leveling alts. But I meant this: Tanks have to deal with controlling the environment as you said, so we need our minds focused on the right thing at the right time for there're many things to direct attention. If I ever have to use my DCDs pre-big hits (like un-interruptible big damage skills of bosses) to counter them, that means mostly healer can't keep up. And there is a spectrum of reasons rather than 2-sided line. - Tank may be undergeared which means both easier (low hp fills fast) and harder (low mit. causes spikes) to heal at the same time - Tank may not has enough mitigation values in current state but can save with DCDs in the right time - Tank may not hold aggro enough (which this is not an issue for me) - Healer may be undergeared but is a good healer which means low healing outcome - Healer may not know when to use appropriate heal types (DoT or burst or middle value heals) but is ok rather than awful - 1 or more Dps may need heal as well due to an AOE attack, at the same time when Tank's DCDs are in CD. I know and am agreeing with you, although you should consider that they have cooldowns so we need them in the "right time" among other things. A good healer doesnt allow their tanks to pop DCDs "wastefully=wipefully"; in return tanks can hold aggro well. It's a team effort after all. Tanks and healers serve each other.
  8. And for regs, too as a mid-fielder. This comparison [shadow section only] may help for a beginning player.
  9. Excellent guide! Thanks for the effort. As soon as I return to my Guard, I'll make use of it. Voted 5 and subscribed.
  10. You can open Cooldown text (as in countdown) in the preferences menu. The icon can also glows if you chose to.
  11. Great Idea man! It's a torture to find people for World Bosses, and when you do it's almost always the wrong people who are not prepared for that. /signed
  12. That. And for tanks, getting the most hits is "the" issue in pvp, since you cant really taunt a player into attacking you.
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