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Atzibob

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  1. Hallo! Wir sind gerade zu 4. einfach mal aus Langeweile 3 von den Daily-Gebieten abgegangen. Innerhalb von einer Stunde haben wir jeweils ca 600k Credits abgreifen können. Für eine Stunde Adds umhauen und Questen erfüllen, finde ich die Belohnung tatsächlich diesen Tages ziemlich outdated. Diese 600k Credits sind innerhalb weniger Wipes in Op´s oder anderem einfach zu schnell wieder verloren. Manche Dekostücke, die man in Flashpoints ergattern kann, sind mittlerweile Millionen von Credits wert. Der "Aufwand" rechtfertigt meiner Meinung nach nicht mehr den Reward, den man für Dailys bekommt. Damals, als 10 Mio Credits viele Credits waren, hatte das Ganze einen Sinn und man hat die 600k dann schon gespürt. Nocheinmal zum Vergleich: Eine legendäre Glut hat ca einen Wert von 3-400k und die bekomme ich einfach nebenbei in Flashpoints, wenn ich meine Sachen zerlege. Ich und sicher viele Andere, würden sich sicher um eine Erhöhung der Belohnung der Dailys freuen. Ich hoffe mein Vorschlag wird erhört und die Devs stimmen überein und lassen sich etwas einfallen! MfG
  2. Great! I might be able to play "non meta classes" after that patch again in NIM. I really like the upcoming change! As long as this game has no balance between its classes (PVE&PVP) its not doable for non meta classes without that stacks - unless youre raiding with the best 0.2% best players in this game! But even this 0,2% dislike this patch. You guys seem not to realize, that this 0,2% are a very small piece of the game, even tho, that you 0,2% are even that important for the game then everybody else but PLEASE understand, that "WE" want content to raid on like you! I think, if you want to try harder then ever, the best option for it would be, that we could remove the VET stacks on our own - if we want. So if you guys want to have a very hard experience, you could remove it by yourself! Ofc the devs could put archievements into the game, for finishing a raid without stacks i guess. So you guys could show everyone, what a beast you are on this game^^. But i think thats oftopic. Back to topic: Me and my guild are really excited and we cant hold much longer to continue our progressing in NIM without the optimal classes. And i gotta say, iam not a casual, i got alls ops clear in nim unless gods and dxun, several timesruns wich i completed earlier days, without stacks. I think casuals shouldnt be able to do kind of OPS like this but guys,casuals are wiping in SM, some of them in HC, some casuals finished Nefra Nim, 99% wiped on draxus, 0% finished a NIM op as casual yet. This upcoming changes wont make casuals doing NiM ops! But it will make me and others like me to do a progress in NiM´s. I think im in the top 5% of players ingame and i think clearing NiMs should be doable for me! (even tho its doable without stacks but not on all classes) ! And i really dont want to be forced to play classes i dont want to play! Thank you for realizing, that the removal from the stacks was a bit too fast without balancing classes and stuff around this removal! I really look forward for the upcoming blancing patches and after its balanced maybe a removal of the stacks! Thank you devs!
  3. What ever ill write, will be written in the past of this theme i guess. But: I really dont understand, why you would remove the stacks at all. The reasons for it are clearly understandable to return them as long as some things in the current content are not updated. Reason A: When i just run through the HC content and the NIM content is too hard for me, what else can i progress in the game? Reason B: There is no way, that a casual player would be able to do NIM ops without spendig his whole life time into this game. There is also no reason to progress a lower difficulty, there are no "cool" drops to get in. Reason C: I dont know if the player base will shrink hard but there is at least a reason that it will because the game is all about the operations- at least for a high amount of player from the player base that the game has. Reason D: At the moment, you can only use a few, not all classes to down hard NIM bosses. There is no balance between the classes at all and most of them will be too weak to take part on the NIM content. There will also be no chance to balance the classes just because there is PVP and PVE. At example a jugg DD is maybe not that strong in PVE but hes still very viable in PVP. I really liked the very old content. Where Brontes droppes a 186 main hand and stuff like this. The game overall was "balanced" and everyone had fun to play the game. The HC content was not that easy, that it is at the moment and the NIM ops needed skill and communication. I really wont like to have a Content, that was such as easy that it was with the stacks but neither i want a content, thats just "impossible" to play with classes, that are not the "top tier" classes at the moment. Also i want to play the game longer that i already did - think i played it about 6-8 years now, not sure. And at the moment, i dont see the point to play it. My NIM raid-group turned into a HC-group. We just finished master&blaster - coratanni&perle ... now were on Revan and this wont take much time aswell. After that, there is the NIM .... and most of our group dont want to try NIM anymore, because they are playing classes, that are not the best classes to do for. Overall iam really, really not a hater to make content harder but iam also not a hater to make all classes viable for the content, i really would like to see that. Also i really would like to be a continuing part of the game and not a leaving part. Best Regards. Can just pray to devs!
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