When I first heard about combat styles I was excited. Hearing that classes would have access to weapons that were previously unavailable sounded like a good thing, mainly because I've always wanted my jedi knight to have a double-bladed lightsaber. But what I feel is that they didn't tell or explain enough about is that if you do that, then you'll be playing the jedi knight story but you can't actually play as a jedi knight, you'll essentially be a jedi shadow. The way they were talking made it sound like "oh you can be a trooper with a sniper rifle" meaning you were a trooper just using a sniper rifle, not that if you used a sniper rifle you had completely different abilities. So weapons are still locked behind requirements which is not the way they made it sound. So to me, there's nothing new about combat styles, just a way to make things look new. I apologize if this sounds like whining and I'm sure there'll be lots of people who like things this way, it just doesn't seem like much has actually changed to me and what they should/could have done was make weapons independent of abilities so we could truly customize our characters the way we want to. It also seems like the developers of the game have something against hybrid builds and have done everything they can to limit our abilities so there really isn't a lot of choice, which seems odd for a company like bioware that professes to be all about giving players lots of choices in their games.