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CaptTom

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Everything posted by CaptTom

  1. You do know that troopers weren't able to use sniper rifles and dual pistols before, right? That's what I meant. I said in my original post that the developers were saying that you could be a trooper and use a sniper rifle, so what other conclusion would anyone else come to?
  2. Exactly. I thought that with a secondary class you would get abilities from both, instead of being forced to choose between two cookie-cutter classes. Does the game have something against people creating unique builds?
  3. When I first heard about combat styles I was excited. Hearing that classes would have access to weapons that were previously unavailable sounded like a good thing, mainly because I've always wanted my jedi knight to have a double-bladed lightsaber. But what I feel is that they didn't tell or explain enough about is that if you do that, then you'll be playing the jedi knight story but you can't actually play as a jedi knight, you'll essentially be a jedi shadow. The way they were talking made it sound like "oh you can be a trooper with a sniper rifle" meaning you were a trooper just using a sniper rifle, not that if you used a sniper rifle you had completely different abilities. So weapons are still locked behind requirements which is not the way they made it sound. So to me, there's nothing new about combat styles, just a way to make things look new. I apologize if this sounds like whining and I'm sure there'll be lots of people who like things this way, it just doesn't seem like much has actually changed to me and what they should/could have done was make weapons independent of abilities so we could truly customize our characters the way we want to. It also seems like the developers of the game have something against hybrid builds and have done everything they can to limit our abilities so there really isn't a lot of choice, which seems odd for a company like bioware that professes to be all about giving players lots of choices in their games.
  4. This balance was done for PvP which is what BW has been doing for the 3 yrs. They honestly don't care that if make PvE players rage. I think, on the other hand, that PvP players will rage too and they'll be back to balancing the classes..and on...and on...and on. I agree that Bioware doesn't care about PvE players, that much is very clear to me. In my opinion it seems to focused mostly on PvP. If they cared at all they would have listened to all the comments of people that didn't want these changes, if they even bothered to ask what the players wanted, which seems doubtful
  5. the new discipline system, if it can be called that, is not very good. it essentially takes away over half of the abilities you had and forces you to only pick a small group. my consular focused on the healing and telekinetic branches, both have cool abilities. now i can only have one. some people may say that i'm whining or getting upset over nothing and they would be wrong. i loved the game because it had so much customization and i didn't have to pick which path to choose. i already chose an adv class, why should i further have to specialize. most of the customization is now gone and the game is worse because of it. thank you BW for further alienating the majority of people who play the game.
  6. pretty much the same thing happened to me. i was playing an end mission on makeb with my sith warrior and tried using the medpack and got the annoying message that i could only use one per fight. besides companions i had no other way to heal and quickly died. i think this is the most ridiculous thing i've ever encountered and since i do most missions solo this is a huge problem for me. i would like to know what was going on in the developer's heads that made them think this was a good thing. i love this game very much, but if they make it this hard to complete missions solo, i may not play anymore.
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