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Wyrmy

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Everything posted by Wyrmy

  1. Imagine an overly well lit corridor flooding a room with a cone of light. A shape is fomed in the light, a silhouette of an approaching figure. It's difficult to tell what you're seeing, the shadow cast being stretched, but it is imposing, it looms. As it stands in the entrance the snap-hiss of a lightsabre occurs as the light behind it fades, revealing.... Someone a tad shorter than expected, traditional garb rendered in black, spiky plates mildy evoking the shapes of leaves adorn his joints. Darth Furry, the Ewok Sithlord. He's facing off against his old underling. "When meesa leffo, meese wassa butta learner, now meesa da masser". Darth Flopsy, the Gungan despoiler of worlds.
  2. It's a shame that we need one that is capable of human speech. I'd dearly love an Ewok, and the chance to chase around a friend who hates Ugnaughts as one of those lil grunters would be a laugh too. Togruta and Chagrian, even Kel Dor. It's peculiar, I don't what it is, but I do like me some tentacles. NPC Cathars were well done. Except they'd need a little attention given to how the models relate to helmets for a transition of PC status. Bothan. They're so Star Warsy. From Mon Mothma's quote "many Bothan spies, died..." at least for me it became part of the language and that quote is often closed with "for a laugh". Their inclusion in the EU novels fleshed them out nicely. And their appearance in SWBattlefront2 has caused us playing as Imperials to be done over by one of them unstealthing and shooting us with a cursed "'?&@£ing Bothan #*$£"
  3. One thing? Tricksy that. I'd have to roll a dice against a few. The ability to open more than 2 windows (inventory, character, etc). Able to move windows around. Crew skills not interrupting what you're doing (using the market/cargo hold) Modifiable UI - move hotbars around, shrink them, extend them, etc. Solo/group/raid versions of instances, so one isn't locked out of content for a playstyle choice - obviously loot tables are modified. Items on the market being able to be put up there for longer than 2 days. Options for characters making it a viable choice to stay hovering around the middle of the light/dark spectrum, else there's no choice, everyone pretty much has to choose the extremes in conversations. Especially irksome for the dark faction, where they aren't evil so much as competing to be the biggest arsehole. Recognising that a guild is an OOC construct for players, and not an IC creation. Allow whispers across factions, it's the players talking, not the characters. PvP abusers would use TS/Vent to circumvemt it anyway, as it is that circumnavigation is foist upon everyone to stay in contact with friends. Allow "friend"ing across factions, it's the player's friendships, not the characters. As it is a person playing their light character couldn't know if a dozen friends are playing on dark characters. When adding content to Hoth, remember the Tauntaun when adding travel options. Add light/dark to the crew skills that need them. A biochemist gets to be light4 much faster than a synthweaver because of that absence. Whoever made some of the more arduous jumping to the datacron routes, kick them in the balls.
  4. Gungan and Ewok. I want a Gungan Sith.... not really, but the very idea of it winds up a friend of mine. "When meesa lefoo, meesa butta learna, now MEESA da masser." I do love Ewoks though. Imaging a hulking silhouette and a long shadow, revealing an ikkle bear when he steps into the light. Adorable.
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