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Diha

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  1. Hello, I suggest a change for the Planetary Conquest that would be like this: In the 1st day of Conquest (1st 24 hours) it would be a secret which guild targets which planet. Each guild will have an opportunity to choose from random 3 planets - small, medium and large yield - so there will be no agreement between guilds possible who takes which planet (this is something that is already probably happening now). In case that some guild will not be satisfied with possible targets, there will be a possibility of change (only 1 time per Conquest) and within the 1st 48 hours after start of the Conquest, but this change would be costly: large amount of material and/or crafted items. I can imagine this cost in range of even 1 billion, depending on he size of the guild where ratio of character alts in last 30 days applies and it would require War Supplies and/or many Invasion Forces. I would leave this open to discurrion and any suggestion. Anyway in case the guild decides to change the target planet, it gets again possibility to pick from another 3 options - Small, Medium and Large yield - and again all 3 random. Now why I'm proposing this? Well... You earn credits ingame from any activity (quests, killing mobs, Counquest tasks, etc. etc. ...) and this raises costs of everything. Current inflation starts to be too high. Yes, I remember times when hypercrate's cost was 5M credits. Now it doesn't get under 500M - and we have a cap of 1B in GTN - so we are significantly closing in. The other thing is that crafters would have again some goal and purpose - even for the Conquest. And then you could raise the conquest points for destroying 10 Invasion Forces (increase of material consumption ingame + possibility to strategize and again to gie a feel to crafter that YOU DO CARE about them). Today's points for destroying 10 Invasion Forces are just a bad joke and I don't believe someone really uses to destroy them for such small amount of points or even tries to craft Invastion Force for this task due to required time and materials/credits. BTW have you even tried to craft the Invasion Force from the scratch - how many time it takes and how many material? If someone still doesn't like this... well you can always lower the critical for crafting or raise the crafting time. Everything is better than just remove the infitive conquest task and change it to daily.... Dear devs, thank you for reading this and for your reponse. Diha
  2. Greeting all! (Especially those who are competent and who have nerfed crafting. Again!) I am writing on behalf of players who are currently shocked by your conquest craft change, which are going to affect the ability of small guilds to win any conquest. I would like to know, before you made those changes, have you even think about how to make things better and why? Also, do you really think great guilds need to craft for obtaining first place in invading when they have over 100 active players who can be online in one time? In the past, you have said that conquest should be for everyone. That even small guilds should have a chance to win. Could you please write me, how is small guild supposed to fight againts greater one? Why are small guilds punished again? Do you really want to have one guild which will be first 24/7? Great guilds have abused game other ways then with crafting, don‘t you know? (I won‘t write more now because it was discussed many times before but please feel free to ask). I personally am in a small guild, we are exciting to participate particulary in Total War, where once in a half year we have small chance win and therefore we are preparing. Some of us are preparing over 3 months and all this job will be for nothing only because according to you and many others crafting equals macro/bots. You are constantly telling us that we cheat even if we don‘t. If it is not your statement why all actions againts cheaters will hurt straight and honest players too? Why don‘t you change the system of the conquest instead? Why don‘t you let the small guilds have a chance to win not mainly but also thanks to craft? How can few crafting players beat guild with 100 active players every invading? Did you actually counted the conquest points? Even if I would have infinite supplies, i wouldn‘t have a chances beat any active player in one week. And if someone clearly cheats because he is online 24/7 then ban him. I have to admit I‘m really, really sad from your actions. Last but not least I think you have nerfed crafting for other reasons that aren‘t connected to conquest. Am I right? Small hint: it‘s the easiest and the most visible proof of your work instead of actually try to change attitude. Please. Stop looking lazy, try to think it all again and do the job for all honest players, take the time to fish out the cheaters, ban them from the game and make craft possible again. Thank You for your reply Kind Regrads
  3. Social guild Czech Order recruiting new members - czech or slovak speaking /// Gilda Czech Order přijímá nové členy xp/rep. bonus, Flagship. Jestli se chceš přidat k pohodové a aktivní cz - sk gildě napiš - (whisper). Vítáme všechny, zejména aktivní a pohodové hráče zaměřené na endgame hru.... Diha
  4. I have same problem :-/ Server: The Progenitor Planet: Quesh Guild: Czech Order Ticket Number: 32186731
  5. ano napiš na diha, nebo aitakacz či si vyhledej někoho z czech order a rádi tě vezmem. Diha
  6. Zdravím, tak hra udělala pár přešlapu, a lidi poodcházeli všude i od nás, situace je taková, že se lidí vracejí, ale i tak nás níkdy nebude tolik kolik na Red Eclips. Czech Order byl prvotně vytvořen na serveru master thon, pokuď se nepletu, tak ten byl stvořen jen proto, že na redu bylo přeplněno, jenže časem master thon sjednotili s progenitorem...bohužel. No aktivita, počet členů? Aktivní jsme dost a to v počtu mimo špičku v noci kolem 1-3 a ve špičce dle možností od 10-26 lidí takový průměr, teď máme kolem 15ti lidí. Celkový počet kvalifikovaných účtu dle hry máme momentálně 76 a počet lidi v guildě aktivních dle mě, což aktivitu beru trošku přísněji, ale počítám do toho f2p hráče, tak číslo je 215 (počítáno na účet) ono přece jen léto je čas dovolených a akci mimo pc , každopádně obsazenost guildy máme 703 v tomto čísle jsou započítáno "alty" od všech, hráči z jiných guild a neaktivní hráči, kteří nehrají déle jak 120 dní od 360 dne takového hráče vyhazuji z guildy - no naštěstí toto se neděje tak často. Diha
  7. Social guild Czech Order recruiting new members - czech or slovak speaking /// Gilda CZECH ORDER prijima nove cleny. Max rep/xp bonus, flagship. Pokud se chces pridat k pohodove aktivni cz-sk gilde, napis (whisper). Preferujeme aktivní hráče zaměřené na end-game a máme: https://app.twitch.tv/ - komunikátor - v minulosti to bylo CURSE Web: http://www.czechorder.enjin.com/ máme také skupinu na FB takže neváhej a napiš. Diha
  8. Ahoj, snažíme se být co nejaktivnější.... takže: u nováčku zaměření v pomoci s příběhem, lov datacronu, pomoc s výbavou pro endgame hráče je samozřejmost warzone, GSF, a lov čehokoliv WB, nebo dodělávání "achievementu" a hlavně OPS a to vše s pomocí komunikátoru a plně vybavenou flagshipou ) , což znamená , že conqeust a aspoň udržení v top 10, je pro nás rutina stačí si vyhledat Czech Order )
  9. Jsme rozumná gilda, která pořád nabírá nové hráče, členy, kteří budu aktivní. Jestli jsi nováček, nevadí. Hlavní pro nás je komunikace, aktivita a pohoda. Dihacz
  10. Czech order is recruiting new member, preferably czech and slovak nation. --------------------- CZECH ORDER prijima novych clenov. Sme pohodova guilda aktivna na strane republiky zlozena z cz/sk hracov, tak nevahaj a napis ak sa chces pridat (whisper) mi Dihacz. Rozhodně se u nás nudit nebudeš jsme totiž aktivní gilda, kde si všichni pomáháme.
  11. Czech order is recruiting new member, preferably czech and slovak nation. --------------------- CZECH ORDER prijima novych clenov. Sme pohodova guilda aktivna na strane republiky zlozena z cz/sk hracov, tak nevahaj a napis ak sa chces pridat (whisper) mi Diha. Rozhodně se u nás nudit nebudeš jsme totiž aktivní gilda, kde si všichni pomáháme jestli jsem tě něčím zaujal, napiš.
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