Jump to content

Cordorian

Members
  • Posts

    946
  • Joined

Reputation

10 Good

1 Follower

  1. See this change make me want to reroll something... PT or madness sorcs seems fine... since they put it on a same skill level.... oh yeah and everybody and his mom will ask for carnage nerfs and stuffz.
  2. the same thing can be said about sorcs and sages as well...or assassin and shadows or anything that happens to be popular
  3. Xenius & Firebat.... healer killers FTW damn i forgot about that
  4. what wait.. you are back like properly now? and just getting drunk trying to kill stuffz.... much amaze. OT. Some veterans... especially from RC came back to the game and retransfered back to TRE, so yeah meet them and a lot of times it wont be pretty rep side. Then again it usually depends which side Muall plays on:P On solo queuing basis... i often want to bang my head against the wall and throw my PC out of the window, but than again I solo queue and you cant expect anything when doing that. ATM i doubt you can assume much quality in regs anywhere much. For rep side, a lot of pvp focused guilds folded in the last few months, one of PvE guild with a high amount of quality PvPers is focusing on NiM Progression or is having summer holidays. And some better rep side people play on imps atm because some more people they know play imps. Then again the perceive faction imbalance was exactly the other way round a few months ago. But then again I only know one absolutely PvP focused imp side guild. In general you wont recognize premade by guild tags on the TRE because people tend to know each other and just join on TS for a few games, appearing to be a pug on the outside. Since people already mentioned the community, there are sometimes organized server events like kickball team ranked, or kickball fake 8v8 ranked in which everybody is free to participate on both sides. In general if you know a few people it is easy to find groups ignoring guild borders and just plainly have some fun. Under normal conditions team ranked is sparsely popping, so if that is your focus TOFN probably is the better place. In solo ranked you probably get destroyed by Oberei at least until Infil is getting nerfed in 2.10 Usually TRE has been less FOTM prone than tofn, because a lot people just play what they like and not what is the best atm... i think TRE also is the server with the largest population of concealment operatives and scrappers, you can blame the god damn snave for that.
  5. I actually do cleanse it when healing... but the only reason is i dont like other scrapper and concealment operatives and i want to annoy them as much as possible
  6. Ob, you know i am a bad shadow, and also i just started experimenting with balance like a few weeks ago, but just to find TTK in balance to be not much higher than infil in live.... Atm Balance already seems the way to go. With that nerf infil, is for once actually worse than concealment
  7. I managed to kill a lot of people without doing damage... rooting somebody in the firepits or troll pulling phase walking in VS.... but that is completely unrelated with basically everything else in this thread.... so plz continue
  8. or play troll tank... at least it is a weirdly fun spec.
  9. and give LoS protection as well, once you see a lightning sorc eye to eye you are perma rooted
  10. I think this is basically it for deception, madness or so some madness heavy hybrid with low slash now clearly will out perform deception in its classical pvp setting. Thanks QQers well done. but yeah operatives are kings of stealth burst again combat will no be boring has hell, maybe i should start playing smash then.
  11. all this pretty much sounds like gypsy rave to me.
  12. maybe something that makes your point and my point clearer is... what if you grant carnage marauders gore protection... meaning you cant be cced.... it people really thing the damage is the same, it is a fair proposal i think it we can pretty much all agree it is not... stuff to think edit: or give scoundrel/operative in middle tree cc immunity after hidden strike/ shoot first.... outrage would be the same, i am pretty sure.
  13. Ravage... srsly alone your sorc standard bubble mitigates damage from that, if it is isnt vengeance you can knock them back taking zero damage from that and ravage has 30s CD. Snipers and operatives evasion completely nullifies it. Why do you think good carnage marauder have so many strategies to force CD and tease CC just to get that ravage off fully. Why do is "This freaking roots" the trade mark rage cry of almost all sentinels and marauders. Or imagine the rage of a lightning sorcs that casts thundering blast only to see it hasnt gone off be cause he was LoS. Aimed Shot or not completing trickshot (those love evasion are pacify as well... completely nullifies the burst). Well no, the kind of LoS the ranged burst specs are subject to makes the cast abort the attack not hit and no damage being inflicted. If a ranged dot spec has dotted up its target, which usually doesnt involve hard casting at all, the target can run anyway at all, the dots will tear it appart anyway. LoS doesnt help against ranged dot specs. That is whole point of it... any way say lethality is usually easier in pvp than say marksmenship, madness than lighting etc. In fact ranged dot specs can even use LoS to their advantage, as a typical madness sorc vs gunslinger 1v1 would prove. About anni ... havent played it much so far, but for me i think it just needed some kind of root breaker and better means to stay on target, weirdly a formerly OP sent/mara tree has the ability that would have fixed the tree:P
×
×
  • Create New...